Search found 329 matches

Search found 329 matches
by rgigante
Thu Nov 20, 2008 6:46 am
Forum: Bugs and Requests
Topic: [REQ] Define Env map angle
Replies: 4
Views: 1423

the easier thing to do is to add a simple transformation matrix... in order to have rot/scale/translation all in the same compact form.

Here my 2 cents, r.
by rgigante
Wed Nov 12, 2008 5:27 am
Forum: Exporter Development
Topic: Exporting: Generic Discussions
Replies: 4
Views: 10720

In XSIndigoExporter i'm able to handle hierarchical tree of instances, this means i'm able to process instances belonging to other instances and so on. The process is simple: - with a recursion function i browse the tree and i store for each leaf object the local transformation matrix; - then going ...
by rgigante
Thu Nov 06, 2008 9:36 pm
Forum: Indigo News and Announcements
Topic: Indigo 1.1.14
Replies: 48
Views: 33146

ahahahahahahahah...my fingers are no more sufficient to store all the instances !!!!

Hey fused, has indigo screamed in processing????

Take care u damn insane!
by rgigante
Fri Oct 24, 2008 4:18 am
Forum: Indigo General Stuff
Topic: Yay we're back
Replies: 7
Views: 1850

home sweet home!
by rgigante
Wed Oct 01, 2008 5:24 am
Forum: Other Exporters
Topic: Indigo w/xsi mod tool
Replies: 1
Views: 10518

Hi neo0, sincerely i've never tried. it up to you to check and verify. There aren't limitation by the exporter point of view...the only open point is to verify if Modtool is able to handle xsiaddons. In any case the exporter isn't designed to work as a renderer so Modtool should make it work. In any...
by rgigante
Mon Sep 29, 2008 11:17 pm
Forum: Works in Progress
Topic: Exporter test: Kitchen
Replies: 15
Views: 5057

Congrats Delle! Great stuff under the skin!
by rgigante
Sat Sep 27, 2008 9:38 pm
Forum: Bugs and Requests
Topic: Bedroom with flies
Replies: 24
Views: 5363

as expected... Specular mats causes fflies... (as on dispersive prism ono)
by rgigante
Fri Sep 26, 2008 9:25 pm
Forum: Bugs and Requests
Topic: Bedroom with flies
Replies: 24
Views: 5363

Hi Delle, how long did the rendering ran?
Is there any "Specular" material in your scene (i mean glass on windows?)?
Is there any material exposing high albedo (for example a white with 255,255,255 values?)


Regards, Riccardo.
by rgigante
Fri Sep 26, 2008 9:19 pm
Forum: Indigo News and Announcements
Topic: Indigo 1.1.12
Replies: 22
Views: 11117

Thanks Ono...

PS: great venue in Milan :)
by rgigante
Mon Sep 22, 2008 9:26 pm
Forum: Finished Artwork
Topic: Materials test on an Interior
Replies: 6
Views: 3562

Ottimo direi!

Riccardo
by rgigante
Mon Sep 22, 2008 4:25 am
Forum: Indigo News and Announcements
Topic: Indigo 1.1.11
Replies: 34
Views: 15273

Thanks Ono...very interesting release


Riccardo.
by rgigante
Sun Sep 21, 2008 3:37 am
Forum: Off Topic
Topic: The end is near... Monitoring the LHC experiment
Replies: 20
Views: 3620

ihih.... whene there will be the real test with the two beam colliding? The test done on Sept the 10th dealt only on running one beam CW.

Finger crossed..., R :)
by rgigante
Sat Sep 20, 2008 6:55 pm
Forum: Bugs and Requests
Topic: Request for RGB emitter lights
Replies: 46
Views: 11536

Light "glow" intended as a per-light post-process effect isn't a physical based effect. Hence, I think it won't be anytime implemented. To obtain glow please use the ready-to-use aperture diffraction.

Regards, Riccardo
by rgigante
Thu Sep 18, 2008 1:51 am
Forum: Indigo General Stuff
Topic: Sink material
Replies: 13
Views: 6789

Good start delle, but i see some face normal issue. Do i'm wrong?


Regards, Riccardo.
by rgigante
Sat Sep 13, 2008 2:08 am
Forum: 3D Studio MAX
Topic: Indigo as ActiveShade Renderer?
Replies: 4
Views: 3183

Guess indigo->UpdateScene()?
Only one(o) knows 8)
Search found 329 matches