HI janaton,
thanks for your reply...
Yes i use the Blender text editor ...and i like i t..
Ok it seems i solved the starting pronlems the exporter evolves..
cheers
u3dreal
Search found 346 matches
- Tue Jan 02, 2007 5:38 am
- Forum: Blender
- Topic: Exporter update ..
- Replies: 17
- Views: 7280
- Tue Jan 02, 2007 2:40 am
- Forum: Blender
- Topic: Exporter update ..
- Replies: 17
- Views: 7280
- Mon Jan 01, 2007 1:46 am
- Forum: Blender
- Topic: Exporter update ..
- Replies: 17
- Views: 7280
Thanks Phil !!! So if only this was the problem i have hope again ;) Ok i converted spaces to tabs and vice versa and now it works.. :) ;? can you give me a more detailed explaination on the Phil .. or maybe a website where i can have a look ... I still didn't get it really. ;( Would it make sence t...
- Sun Dec 31, 2006 5:35 pm
- Forum: 3D Studio MAX
- Topic: 3dsMax Exporter, where is it?
- Replies: 3
- Views: 1946
- Sun Dec 31, 2006 1:23 pm
- Forum: 3D Studio MAX
- Topic: 3dsMax Exporter, where is it?
- Replies: 3
- Views: 1946
- Sun Dec 31, 2006 10:01 am
- Forum: Blender
- Topic: Exporter update ..
- Replies: 17
- Views: 7280
- Sun Dec 31, 2006 5:20 am
- Forum: Blender
- Topic: Exporter update ..
- Replies: 17
- Views: 7280
Ok python does not seem as simple ;) well i tried to add a simple Number Button for HaltTime.... When i do this in a little test script all works fine... but it seems that when adding it to the current indigoexporter i can't get it to work...:( I'm just learnign for the moment so i would greatly app...
- Sun Dec 31, 2006 1:29 am
- Forum: Off Topic
- Topic: Happy New Year!
- Replies: 12
- Views: 4847
- Sun Dec 31, 2006 1:25 am
- Forum: Blender
- Topic: Exporter update ..
- Replies: 17
- Views: 7280
Hi u3dreal welcome to Blender ;) I'm out for the next 3 days... "HAPPY NEW YEAR"... feel free to push blender-exporter to new dimensions :D Someone is working on a "Render"-Button that evokes Indigo out of the Exporter... and there are some wishes for "auto-smoothing" i think but I don't know if so...
- Sun Dec 31, 2006 1:20 am
- Forum: Blender
- Topic: Better mesh emitters export (combining with other lights)
- Replies: 8
- Views: 4245
Hi phil, Ok the problem is one that i would like to correct.. right now you can only choose between linear or reinhard tonemapping... well problem is that this is not correct form my expirience with the max exporter... Therefor we should know something,.... A) no tonemapping tags... ==> this will ma...
- Sat Dec 30, 2006 12:12 pm
- Forum: Blender
- Topic: Exporter update ..
- Replies: 17
- Views: 7280
Exporter update ..
Hi all you exporter writers... since i switched to Blender and now learning python i would like to do some reorganization of the Gui and add some features... If anyone is about to write a new version of the blender exporter plz let me know so we can organize and we don't do the same stuff cheers u3d...
- Fri Dec 29, 2006 2:15 pm
- Forum: Indigo General Stuff
- Topic: SSS tests
- Replies: 37
- Views: 13342
- Mon Dec 25, 2006 4:01 am
- Forum: Finished Artwork
- Topic: Seasons Greetings
- Replies: 7
- Views: 2988
- Thu Dec 21, 2006 9:17 am
- Forum: Indigo General Stuff
- Topic: [I-0.6] About RGC: the noob's way for an How To
- Replies: 6
- Views: 2819
OK here is a detailed desciption. ;) This is not only planned this is implemented since the last two versions I think the blender exporter does this as well .. actually zuegs brought me the idea to implement this into Max2Indigo.. All you have to do is take the color value in 0 to 1 So something lik...
- Tue Dec 19, 2006 10:54 pm
- Forum: 3D Studio MAX
- Topic: indigo exporter v0.616 IndegoMaterial.mse Compile error?help
- Replies: 2
- Views: 1751
No worries afecelis .. no drastic change.. :D Well it seems some variable is not there.. can you tell me which line the error accours in ?? Do you have any indigo materials available ??? If yes which ... See if you have variable #index available in maxscript.... cheers u3dreal ;) PS Yeah maybe you w...