Search found 193 matches

Search found 193 matches
by delle
Sun Nov 22, 2009 10:02 pm
Forum: Bugs and Requests
Topic: [REQ] Backface-Culling!
Replies: 49
Views: 14075

Re: [REQ] Backface-Culling!

sorry, i don't know what camera clipping is in this context. you mean not showing what's not visible to the camera? To be more precise, I'm talking about front plane camera clipping. It is a plane that virtually makes invisible the objects between tha camera and the plane itself. Front Plane Clippi...
by delle
Sun Nov 22, 2009 9:38 pm
Forum: Bugs and Requests
Topic: [REQ] Backface-Culling!
Replies: 49
Views: 14075

Re: [REQ] Backface-Culling!

i try to keep off the forums but it pains me to see this go unanswered. it does not make physical sense for a surface to suddenly stop existing once you look at it from another direction; indigo is a physically-based renderer. ...and what about camera clipping? Can be used in a "physically-based re...
by delle
Sun Nov 22, 2009 9:23 pm
Forum: Bugs and Requests
Topic: [REQ] Backface-Culling!
Replies: 49
Views: 14075

Re: [REQ] Backface-Culling!

I'd like to have both :wink: but, if camera clipping implementation is too difficult to Ono (I don't know how Indigo is implemented internally), I proposed a work around to try to solve the problem (interior rendering of small rooms). Until now no answer... :cry: Here in Italy we say: "La speranza e...
by delle
Sat Nov 21, 2009 7:24 pm
Forum: Bugs and Requests
Topic: [REQ] Backface-Culling!
Replies: 49
Views: 14075

Re: [REQ] Backface-Culling!

I posted a similar message exactly one year ago (see here), but until now... no answer... :(
by delle
Mon Nov 09, 2009 9:38 pm
Forum: Indigo News and Announcements
Topic: Indigo 2.2.6
Replies: 39
Views: 10363

Re: Indigo 2.2.6

Found a little bug in 32 bit version:

If you press "Options" and then "Cancel" you get this error

Bye
by delle
Mon Nov 09, 2009 9:30 pm
Forum: Indigo News and Announcements
Topic: Indigo 2.2.6
Replies: 39
Views: 10363

Re: Indigo 2.2.6

OnoSendai wrote:Hi Delle, please refer to the thread
http://www.indigorenderer.com/forum/vie ... f=7&t=7314
for more information about absorption_layer_transmittance, there's some sample code in one of my posts.
Thank you Ono.
by delle
Mon Nov 09, 2009 8:57 pm
Forum: Indigo News and Announcements
Topic: Indigo 2.2.6
Replies: 39
Views: 10363

Re: Indigo 2.2.6

Hi Ono, thank you for this new release.

I have looked into "Indigo Technical Reference.pdf" to find Info about "absorption_layer_transmittance" with no success.

I think that the Document is not updated (15 July 2009)

P.S. "Smilies are OFF" ?!!?

Delle
by delle
Sat Nov 07, 2009 3:23 am
Forum: Materials
Topic: Steel Alloys Materials
Replies: 7
Views: 3191

Re: Steel Alloys Materials

New Steel Alloy: 40% Fesi2epi.nk + 42% Cr.nk + 38% Fesi2el2.nk.nk

This Steel with high percentage of Chrome, can be used to create Faucets etc... :wink:
by delle
Sat Nov 07, 2009 2:06 am
Forum: Materials
Topic: Steel Alloys Materials
Replies: 7
Views: 3191

Re: Steel Alloys Materials

New Steel Alloy: 40% Fesi2epi.nk + 42% Ni.nk + 38% Fesi2el2.nk.nk

This Steel with high percentage of Nickel is a little bit clearer than the old one and can be used to create Sink etc... :wink:
by delle
Sat Nov 07, 2009 12:08 am
Forum: Materials
Topic: Steel Alloys Materials
Replies: 7
Views: 3191

Re: Steel Alloys Materials

Jambert wrote:Realy nice material :)

Please upload :wink:
Done :wink:
by delle
Fri Nov 06, 2009 10:08 pm
Forum: Materials
Topic: Steel Alloys Materials
Replies: 7
Views: 3191

Re: Steel Alloys Materials

.... or single self made NK file.... I've tryied to use the Tinman's Software in the past to create new NK files but it behave in a stange way (maybe it has a bug but Tinman disappeared from the Web :( ) and I prefer to blend measured NK file than trying to create a new one... :roll: .. specially i...
by delle
Fri Nov 06, 2009 9:42 pm
Forum: Materials
Topic: Steel Alloys Materials
Replies: 7
Views: 3191

Steel Alloys Materials

Hi guys, today I'll do some tests onto different types of Steel Alloys. This is the first Material: " Stainless Steel 18/10 ". I've created it using this composition: 18% Cr.nk + 10% Ni.nk + 72% Fesi2epi.nk Here is some Wikipedia Info on this Steel: A typical composition of 18% chromium and 10% nick...
by delle
Fri Nov 06, 2009 5:33 am
Forum: Materials
Topic: How to create an Alloy? (e.g. 65% Copper+35 % Zinc = Brass)
Replies: 18
Views: 6405

Re: How to create an Alloy? (e.g. 65% Copper+35 % Zinc = Brass)

Your alloys are looking nice Delle ! Thank you :oops: Are exponents arbitrary ? I suppose they can be, as they represent the finish of the mmaterial. Yes they are, In this test I use 200 for all sub-elements of the alloy. In general I think it's better to maintain the same value for all sub-element...
by delle
Fri Nov 06, 2009 3:15 am
Forum: Materials
Topic: How to create an Alloy? (e.g. 65% Copper+35 % Zinc = Brass)
Replies: 18
Views: 6405

Re: How to create an Alloy? (e.g. 65% Copper+35 % Zinc = Brass)

Silly question, are you after bronze instead of brass?! I'm asking because it looks like it. :P :D ;) take care psor Indeed that was a try to see what I get if I use values near to reality (phisical value). :oops: :lol: :wink: Now I'm trying to create bronze with real parameters. P.S. You can get m...
by delle
Fri Nov 06, 2009 2:24 am
Forum: Materials
Topic: How to create an Alloy? (e.g. 65% Copper+35 % Zinc = Brass)
Replies: 18
Views: 6405

Re: How to create an Alloy? (e.g. 65% Copper+35 % Zinc = Brass)

New Test: Gold 5%, Copper 62%, Zinc 33%
Search found 193 matches