Search found 1317 matches

Search found 1317 matches
by psor
Sun Jul 30, 2006 4:09 pm
Forum: Finished Artwork
Topic: "The IT department" final ;-)
Replies: 13
Views: 8448

Uff, ... this is looking really nice! Now I would like to see
a nightshot with lights turned on. :P :D ;)

I've to neatpick a lil bit ... the material of the TFT's seems
off, ... is looking to diffuse from my POV. But hey ... ;o)))


take care
psor
by psor
Sun Jul 30, 2006 2:21 pm
Forum: Indigo General Stuff
Topic: how much acuarate is indigo?
Replies: 2
Views: 2417

I guess only Nick knows exactly how accurate the results are, but I think it is pretty much accurate right now. There is a setting to introduce a lil bit bias ... <max_num_consec_rejections>1000</max_num_consec_rejections> If you set the value below 1000, lets say 250 ... then this will lower the ac...
by psor
Sun Jul 30, 2006 1:01 pm
Forum: Cinema 4D
Topic: Work with 0.6?
Replies: 4
Views: 4001

Hmm, ... I see. You could also use an extra file with the information for the background, like this: background.xml <scenedata> <background> <spectrum> <rgb> <rgb>0.98 0.98 0.98</rgb> </rgb> </spectrum> </background> </scenedata> ... and then just inlcude it after the camera settings ... <include> <...
by psor
Sun Jul 30, 2006 12:50 pm
Forum: Cinema 4D
Topic: Work with 0.6?
Replies: 4
Views: 4001

Heya iOnStallion, as far as I can tell it should work, just keep in mind that the background element has changed so if you wanna use this element, you have to edit it manually. ;o) And btw. avoid using bidirectional ... it is broken right now and only useful if you light your scene with HDRI only. :...
by psor
Sun Jul 30, 2006 12:46 pm
Forum: Off Topic
Topic: Registration at the Gallery
Replies: 2
Views: 2186

Well hidden I would say ... klick. ;o)


take care
psor
by psor
Sun Jul 30, 2006 12:26 pm
Forum: 3D Studio MAX
Topic: M2I 0.612
Replies: 98
Views: 44490

:twisted: 8) :D :wink: :arrow:
by psor
Sun Jul 30, 2006 12:20 pm
Forum: 3D Studio MAX
Topic: M2I 0.612
Replies: 98
Views: 44490

It's no bug but an undocumented feature ... please read my last
posting on page one. ;o))


take care
psor
by psor
Sun Jul 30, 2006 12:18 pm
Forum: 3D Studio MAX
Topic: M2I 0.612
Replies: 98
Views: 44490

Regarding the bug I thought I've found. It is no bug, but your script is not giving any feedback that it actually overwrites the files without asking ... *LOOOL* :D :D ;) Had to play a bit to find that out. Maybe you should mention this in the readme, better to report in the Status display that the ...
by psor
Sun Jul 30, 2006 12:11 pm
Forum: Off Topic
Topic: I would like to see a new section for the exporters with ...
Replies: 6
Views: 3393

Hmm, ... well then I have to do both! :P :D :D :D ;)


take care
psor
by psor
Sun Jul 30, 2006 12:10 pm
Forum: 3D Studio MAX
Topic: M2I 0.612
Replies: 98
Views: 44490

Hmm, ... well then I dunno. If I try to run Indigo from your script
it starts indigo but I can tell that it is trying to open the scenefile
from the root dir not the scen dir. So what am I doing wrong here?

:D :D :D ;)


take care
psor
by psor
Sun Jul 30, 2006 12:01 pm
Forum: Off Topic
Topic: I would like to see a new section for the exporters with ...
Replies: 6
Views: 3393

Now I owe you a drink. ;o)


take care
psor
by psor
Sun Jul 30, 2006 11:57 am
Forum: Off Topic
Topic: I would like to see a new section for the exporters with ...
Replies: 6
Views: 3393

Thanx radiance!!!1111 :D :D ;)


take care
psor
by psor
Sun Jul 30, 2006 11:52 am
Forum: 3D Studio MAX
Topic: M2I 0.612
Replies: 98
Views: 44490

Ahhhh, ... know I found what I meant for the 'Run Indigo' problem. It looks like you are starting Indigo like this: Indigo.exe file.xml But you should use this instead: Indigo scenes/file.xml With other words. If I'm trying to save and run the file directly the file isn't found because Indigo is loo...
by psor
Sun Jul 30, 2006 11:47 am
Forum: 3D Studio MAX
Topic: M2I 0.612
Replies: 98
Views: 44490

At this point I'm doing this, because I have to do it. Since Indigo is searching the textures in a subfolder. What I do know is to put them into a subfolder and then run a 'search and replace' on the .xml. A lil bug I found in your exporter v0.61: If I disable the export geometry option and try to e...
by psor
Sun Jul 30, 2006 11:40 am
Forum: 3D Studio MAX
Topic: M2I 0.612
Replies: 98
Views: 44490

Erm, ... nope ... as far as I noticed Indigo is using its root dir as root ... so everything has to start from it. You are doing this already and it is all good for the textures. Actual situation: Indigo -HDR -Textures So now you export the textures to this path: textures/image.jpg I would like to g...
Search found 1317 matches