Search found 2110 matches
- Wed Oct 29, 2008 10:46 pm
- Forum: Cinema 4D
- Topic: Actual exporter for the mac-people!
- Replies: 32
- Views: 11379
- Wed Oct 29, 2008 9:21 pm
- Forum: Cinema 4D
- Topic: Actual exporter for the mac-people!
- Replies: 32
- Views: 11379
- Wed Oct 29, 2008 9:19 pm
- Forum: Cinema 4D
- Topic: Cindigo 1.0.9 R2
- Replies: 90
- Views: 36605
- Tue Oct 28, 2008 9:42 pm
- Forum: Cinema 4D
- Topic: Cindigo 1.0.9 R2
- Replies: 90
- Views: 36605
- Thu Oct 02, 2008 9:52 pm
- Forum: Cinema 4D
- Topic: Actual exporter for the mac-people!
- Replies: 32
- Views: 11379
One last thing: Can you give me a hint which material functions ar being supported by the old mac exporter? I tried to simulate a wood floor, and therefor I need color maps, bump map and specular/reflection/whatever map. What is being regarded by te old exporter and what not? I used phong for the ma...
- Thu Oct 02, 2008 3:53 am
- Forum: Cinema 4D
- Topic: Actual exporter for the mac-people!
- Replies: 32
- Views: 11379
- Thu Oct 02, 2008 3:26 am
- Forum: Cinema 4D
- Topic: Actual exporter for the mac-people!
- Replies: 32
- Views: 11379
- Thu Oct 02, 2008 3:11 am
- Forum: Cinema 4D
- Topic: Actual exporter for the mac-people!
- Replies: 32
- Views: 11379
- Thu Oct 02, 2008 2:52 am
- Forum: Cinema 4D
- Topic: Actual exporter for the mac-people!
- Replies: 32
- Views: 11379
Just a small suggestion for the exporter: Would it make sense if every Material Helper Tag contains a text area, where you can paste hardcode from the material database by hand? With a checker box at the top/side, wich says that this code overrides all other material settings? I think this could be ...
- Mon Sep 29, 2008 11:43 pm
- Forum: Cinema 4D
- Topic: Actual exporter for the mac-people!
- Replies: 32
- Views: 11379
- Mon Sep 29, 2008 9:12 pm
- Forum: Cinema 4D
- Topic: Actual exporter for the mac-people!
- Replies: 32
- Views: 11379
- Mon Sep 29, 2008 8:23 pm
- Forum: Cinema 4D
- Topic: Actual exporter for the mac-people!
- Replies: 32
- Views: 11379
Darwine is running, but I don't see any interface-buttons like the tone-mapping-settings etc., and some dialogues are missing like "stop render" etc. I loaded the Win32-version of indigo 1.0.9, with the latest Crossover-Demo everything is correctly displayed. What am I doing wrong? Do I have to inst...
- Mon Sep 29, 2008 4:49 am
- Forum: Cinema 4D
- Topic: Actual exporter for the mac-people!
- Replies: 32
- Views: 11379
@eman7613:
I am currently using Crossover (http://www.codeweavers.com/products/cxmac/); is Darwine faster?
Where can I download an actual release of Darwine, what do I have to make it work? Is it complex for a person who don't understand anything of compiling etc.?
I am currently using Crossover (http://www.codeweavers.com/products/cxmac/); is Darwine faster?
Where can I download an actual release of Darwine, what do I have to make it work? Is it complex for a person who don't understand anything of compiling etc.?
- Mon Sep 29, 2008 4:37 am
- Forum: Cinema 4D
- Topic: Actual exporter for the mac-people!
- Replies: 32
- Views: 11379
@tungee: I am using a Mac at home and at work, and for that I bought Cinema 4D. Bootcamp, Darwine, Parallels or Crossover allow me to use Indigo on my Mac, but not the PC-exporter-script Cindigo, because I don't own a PC-release of Cinema 4D. Only with R11 MAXON decided to give up this differentiati...
- Sun Sep 28, 2008 10:45 pm
- Forum: Cinema 4D
- Topic: Actual exporter for the mac-people!
- Replies: 32
- Views: 11379
Actual exporter for the mac-people!
Hi, several weeks have passed again and nothing happened at the mac-front. Fused, you promised us a release "within the next 2 weeks", this was in june (1.1.4). Can we ever, ever, ever expect something for the mac? What are the difficulties, is it just because of the (understandable, but solveable) ...