Search found 344 matches
- Wed Nov 04, 2015 2:35 am
- Forum: SketchUp
- Topic: What is this ? (Error parsing)
- Replies: 9
- Views: 5385
Re: What is this ? (Error parsing)
these rows (and the next) are "wrong" in indigo: f 99999/884/144803 100000/885/144804 99998/883/144800\ 99997/882/144799 this is correct: f 99999/884/144803 100000/885/144804 99998/883/144800 99997/882/144799 edited with notapad++ (or similar)... :) LS19_06.jpg Hi Snorky, Thx for your reply. Ok..i ...
- Tue Nov 03, 2015 12:40 pm
- Forum: SketchUp
- Topic: What is this ? (Error parsing)
- Replies: 9
- Views: 5385
What is this ? (Error parsing)
Hi there guys !
I have a problem coming from an imported mesh ( Xfrog model in .obj format )...And i do not have a clue about how to solve it..
Here is the error mesage :
Some help would be appreciated
I have a problem coming from an imported mesh ( Xfrog model in .obj format )...And i do not have a clue about how to solve it..
Here is the error mesage :
Some help would be appreciated
Re: Wishlist
....Nevermind, "problem" SOLVEDLal-O wrote:Hi.
How about... "Two point perspective "? I've been trying to figure out how the shift lens work and i don't have a clue so far...it is kinda..hard . I think it would be nice to have the 2 point perspective just right from the Sketchup's screen
Re: Wishlist
Hi.
How about... "Two point perspective "? I've been trying to figure out how the shift lens work and i don't have a clue so far...it is kinda..hard . I think it would be nice to have the 2 point perspective just right from the Sketchup's screen
How about... "Two point perspective "? I've been trying to figure out how the shift lens work and i don't have a clue so far...it is kinda..hard . I think it would be nice to have the 2 point perspective just right from the Sketchup's screen
- Fri Oct 16, 2015 10:53 am
- Forum: SketchUp
- Topic: SkIndigo 3.8.25.3
- Replies: 8
- Views: 7256
Re: SkIndigo 3.8.25.3
Same as Pibuz here with the new Skindigo version ( 3.25.5.5 )... Any Clue ?. Have you tried the 3.8.26 installation/exporter, is this a problem there? Hi Juju Well..im using the latest version of Indigo and Skindigo...so i guess everything should be fine with the exporter and the renderer...so far ...
- Wed Oct 14, 2015 9:33 am
- Forum: SketchUp
- Topic: Tree leaves
- Replies: 7
- Views: 5768
Re: Tree leaves
Yeah! Thank you so much OnoSendai!OnoSendai wrote:yes, that sounds right.Lal-O wrote:Hey Thx ! I never thought it was that simple (unless i'am doing someting wrong ) . I only changed the "pong / specular" for "Simple Thin "..... Was that what you meant that i do Ono ?
My best regards.
- Wed Oct 14, 2015 3:46 am
- Forum: SketchUp
- Topic: Tree leaves
- Replies: 7
- Views: 5768
Re: Tree leaves
In Skindigo, you will want to use the 'simple thin' material. It converts to a double-sided thin material in Indigo. Hey Thx ! I never thought it was that simple (unless i'am doing someting wrong :roll: ) . I only changed the "pong / specular" for "Simple Thin "..... Was that what you meant that i ...
- Wed Oct 14, 2015 2:19 am
- Forum: SketchUp
- Topic: Tree leaves
- Replies: 7
- Views: 5768
Re: Tree leaves
Of course! You need the double-sided thin material and a greyscale texture-map for the translucency. You checked out Ono's leaf material in the MatDB? Cheers, zeiti Hi ! No, i haven't. I will take a look at the material right now ! :D ( I guide would be really helpfull ..i am totally lost with the ...
- Tue Oct 13, 2015 11:04 am
- Forum: SketchUp
- Topic: Tree leaves
- Replies: 7
- Views: 5768
Tree leaves
Hi the guys ...i have a question ....
What is the procedure in Skindigo to achieve that light effect on tree leaves?.That effect where some parts of a surface seems to absorb the light (Like in the image attached...Well first off...is that possible to achieve with Indigo?
Regards
What is the procedure in Skindigo to achieve that light effect on tree leaves?.That effect where some parts of a surface seems to absorb the light (Like in the image attached...Well first off...is that possible to achieve with Indigo?
Regards
- Tue Oct 13, 2015 3:40 am
- Forum: SketchUp
- Topic: SkIndigo 3.8.25.3
- Replies: 8
- Views: 7256
Re: SkIndigo 3.8.25.3
Hi all. I'm experiencing a little trouble in rendering the material previews: 1. I see there is a new (to me) entry in the list: mat_db_guts; what is that? 2. If I choose mat-db_guts nothing happens 3. If I then set another base scene, nothing happens; I have to restart sketchup in order to "reset"...
- Thu Oct 08, 2015 4:04 am
- Forum: SketchUp
- Topic: Displacement problem
- Replies: 7
- Views: 5929
Re: Displacement problem
....Damn! you're right ! ..... I guess i am used to it ... . ThxPibuz wrote:You don't have to "select all" when you're working INSIDE a group.
- Tue Oct 06, 2015 3:58 am
- Forum: SketchUp
- Topic: Displacement problem
- Replies: 7
- Views: 5929
Re: Displacement problem
Got Solved !
All i had to do was to make the plane grouped -without any subdivision- and INSIDE THE GROUP select all ( ctrl+a ),right click , select " active mesh " and then set the " Max subdivisions " with 10 value and ...Voila!
All i had to do was to make the plane grouped -without any subdivision- and INSIDE THE GROUP select all ( ctrl+a ),right click , select " active mesh " and then set the " Max subdivisions " with 10 value and ...Voila!
- Sat Oct 03, 2015 7:51 am
- Forum: SketchUp
- Topic: Displacement problem
- Replies: 7
- Views: 5929
Re: Displacement problem
Hi zeitmeister!.Thx for your reply. Well..It is not supposed Skindigo do that automatically? :? ( the surface subdivision ) .I mean ...by changing the MAX subdivids in the " Edit active mesh " Submenu ? . The Max subdivids in the next samples is set in 20 (Only to see what happen ).I have read that ...
- Sat Oct 03, 2015 5:42 am
- Forum: SketchUp
- Topic: Displacement problem
- Replies: 7
- Views: 5929
Displacement problem
Hi there guys I have a little problem and i hope you can help me :) . Nothing happens when apply displacement to a single Skp plane...nothing is displaced,only the whole surface moves up from the origin. Before i open this new topic i looked and searched in the forum and i found a post that describe...