Nice pictures kwistenbiebel! You can always use Motiva RealCamera to have Camera tone mapping.
take care
psor
Search found 1317 matches
- Wed Nov 11, 2009 8:22 pm
- Forum: Finished Artwork
- Topic: One A Day Keeps The Doctor Away.
- Replies: 9
- Views: 2244
- Wed Nov 11, 2009 5:06 pm
- Forum: Indigo News and Announcements
- Topic: Indigo 2.2.7
- Replies: 51
- Views: 14937
Re: Indigo 2.2.7
Thanks a lot Nik! ;o))
take care
psor
take care
psor
- Tue Nov 10, 2009 1:07 am
- Forum: 3D Studio MAX
- Topic: Maxigo 2.0.12a (updated on 17.oct 2009)
- Replies: 37
- Views: 15674
Re: Maxigo 2.0.12a (updated on 17.oct 2009)
You could add a note to the environment setting too. But to be honest I'd change it, cause if I imagine someone setting up a scene with lots of lights then adds an environment map and figures out that something is wrong ... I dunno. I's just confusing a bit. We could also wait for Nik to add layer s...
- Tue Nov 10, 2009 12:50 am
- Forum: 3D Studio MAX
- Topic: Maxigo 2.0.12a (updated on 17.oct 2009)
- Replies: 37
- Views: 15674
Re: Maxigo 2.0.12a (updated on 17.oct 2009)
Thanks, that makes sense. I was getting annoyed by it sometimes because I tend to edit the material by hand often and then I've to change it more times then I want to ... haha. Ok, so I'll live with it right now. The scene with the issue is attached to this post. Yes, the layer thing is confusing ca...
- Mon Nov 09, 2009 11:07 pm
- Forum: Indigo General Stuff
- Topic: Node Licenses for Indigo
- Replies: 3
- Views: 1278
Re: Node Licenses for Indigo
I can't figure out how to create a node license. So I need some help guys! Maybe I've a wrong link tho.
Thanks in advance!
take care
psor
Thanks in advance!
take care
psor
- Mon Nov 09, 2009 11:04 pm
- Forum: 3D Studio MAX
- Topic: Maxigo 2.0.12a (updated on 17.oct 2009)
- Replies: 37
- Views: 15674
Re: Maxigo 2.0.12a (updated on 17.oct 2009)
Suv, first I wanna thank you again for your awesome work on the 3dsmax exporter. It is a very fine piece of scripting you've done so far. I've found a small bug that was bugging me for a while, but I couldn't reproduce it so I haven't reported it yet. I haven't had time anyway. ;) So today I was usi...
- Mon Nov 09, 2009 10:33 pm
- Forum: Bugs and Requests
- Topic: [BUG / ISSUE] Environment map is always on layer 0 (3dsmax)
- Replies: 1
- Views: 781
[BUG / ISSUE] Environment map is always on layer 0 (3dsmax)
It puzzles me, I can't set the layer for the environment map in the 3dsmax exporter. And if I do remember it isn't even possible right now, ... is it? Gimme, gimme please a layer for the environment map. :D ;) nb: Tested with v2.2.6 and when the layer of a light is set to 1 Indigo will put it back t...
- Mon Nov 09, 2009 6:49 pm
- Forum: Indigo News and Announcements
- Topic: Indigo 2.2.6
- Replies: 39
- Views: 10352
Re: Indigo 2.2.6
Thanks a lot for the update! :D
take care
psor
take care
psor
- Mon Nov 09, 2009 5:09 pm
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1805474
Re: Simple Renderings Thread
I love the last pic Arne!
take care
psor
take care
psor
- Mon Nov 09, 2009 5:07 pm
- Forum: Bugs and Requests
- Topic: from Ben's mail...
- Replies: 17
- Views: 3403
Re: from Ben's mail...
I don't really get it. I think it's fair as it is right now. And there is always a way for people to find a workaround. If it's a cr*ck, ke*gen, or if you use region rendering and stitch it together. In the end it doesn't matter. What matters is that the product is as good as promised then people wi...
- Mon Nov 09, 2009 7:52 am
- Forum: Bugs and Requests
- Topic: Strange pattern on render
- Replies: 22
- Views: 3654
Re: Strange pattern on render
Render much longer or turn bidirectional off. I'd say it's the same issue
as reported a few times already.
take care
psor
as reported a few times already.
take care
psor
- Mon Nov 09, 2009 3:24 am
- Forum: Off Topic
- Topic: Reflection perfection
- Replies: 2
- Views: 1827
Re: Reflection perfection
Thanks for posting, that's an interesting option. I dunno if I'd have use for it but sometimes the use
will be shaped when such an option is available. I'm very curious about fryrenders RC5 realtime
engine too and what it will be like.
take care
psor
will be shaped when such an option is available. I'm very curious about fryrenders RC5 realtime
engine too and what it will be like.
take care
psor
- Sun Nov 08, 2009 1:11 pm
- Forum: Indigo General Stuff
- Topic: GPU acceleration
- Replies: 21
- Views: 4385
Re: GPU acceleration
Ouch! I can hear a huge bell ringing ... wait - yes mom I'm coming!
- Sat Nov 07, 2009 11:57 am
- Forum: Indigo General Stuff
- Topic: Heterogeneous participating media tests
- Replies: 40
- Views: 25826
Re: Heterogeneous participating media tests
@Nik Well that's what sweetcement said, then you said ... I don't think I'll allow modification of the IOR anytime soon , because it makes the ray paths non-linear as you said. ... and then I said ... What would happen then? More to read as why wouldn't you wanna allow that. Is there a side effect ...
- Sat Nov 07, 2009 11:33 am
- Forum: Finished Artwork
- Topic: Villa
- Replies: 19
- Views: 4693
Re: Villa
Stop posting that crap Enrico, I can't stand it anymore!
j/k
I do enjoy seeing good texture work. Beautiful renderings going on there. Ya the gra ... what?
take care
psor
j/k
I do enjoy seeing good texture work. Beautiful renderings going on there. Ya the gra ... what?
take care
psor