Search found 4828 matches
- Sun Feb 02, 2020 3:32 pm
- Forum: Finished Artwork
- Topic: Pavoda Rendering Thread
- Replies: 64
- Views: 126640
Re: Pavoda Rendering Thread
I did a ticket and merged it with the request for mirrored tiling that isn't supported my Indigo atm too
- Sat Feb 01, 2020 8:12 pm
- Forum: Finished Artwork
- Topic: Pavoda Rendering Thread
- Replies: 64
- Views: 126640
Re: Pavoda Rendering Thread
I'll add that to the Bugtracker (if it isn't in already)
But here I'm specificly asking about denoise workflow, any ideas?
But here I'm specificly asking about denoise workflow, any ideas?
- Fri Jan 31, 2020 6:11 pm
- Forum: Finished Artwork
- Topic: Pavoda Rendering Thread
- Replies: 64
- Views: 126640
Re: Pavoda Rendering Thread
Thanks Zom-B! I use SS 1 for denoised images, beacuse it is faster denoising, less ram and when I tested first version of Indigo with denoiser some artifact occurred - like big blured farflies. But I will try test it with SS 2 again now. yes, higher SS value also results in a noisier internal albed...
- Thu Jan 30, 2020 4:01 pm
- Forum: Finished Artwork
- Topic: Pavoda Rendering Thread
- Replies: 64
- Views: 126640
Re: Pavoda Rendering Thread
Your output looks awesome, a great tour with awesome natural light feel and great balance, great work!! I agree with you Oscar about denoise images. It is spherical images in 6000x3000 res. rendered about 45 minutes/1 image on RTX 2080ti. I accept render time for one image to one hour, not more. ..s...
- Tue Dec 31, 2019 10:02 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.4.5 Beta
- Replies: 23
- Views: 38910
Re: Indigo Renderer 4.4.5 Beta
Hey Neo0. as always some extra information's are needed... Does this issue also occur on a very simple scene (cube in sky environment)? if not, then there is a very good chance your RAM filled up, since denosing eats up a lot of it! Also try disabling double Buffer to save some RAM too Seems like In...
- Thu Dec 12, 2019 1:43 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.4.5 Beta
- Replies: 23
- Views: 38910
Re: Indigo Renderer 4.4.5 Beta
Suuuper nice! Very quick first test shows a very noticeable speed increase with bucket rendering, and the denoising is amazing for getting quick and dirty renderings out. Fantastic work! Its also really good for long renderings where the last Noise needs to vanish. Indigo has a major benefit with d...
- Fri Dec 06, 2019 9:32 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.4.5 Beta
- Replies: 23
- Views: 38910
- Thu Nov 14, 2019 11:14 pm
- Forum: Finished Artwork
- Topic: New Interior Visualisation - Comparison opinion
- Replies: 6
- Views: 11671
Re: New Interior Visualisation - Comparison opinion
I'd say you use the incoming Sun version but divide sun & sky via LightLayer.
Now you reduce the sun power so its less dominating but stays interesting
Now you reduce the sun power so its less dominating but stays interesting
- Tue Oct 29, 2019 5:32 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.2.25 Stable Release Candidate
- Replies: 17
- Views: 27906
Re: Indigo Renderer 4.2.25 Stable Release Candidate
Sorry to hear that mate :/
- Sat Oct 26, 2019 5:41 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.2.25 Stable Release Candidate
- Replies: 17
- Views: 27906
Re: Indigo Renderer 4.2.25 Stable Release Candidate
as you see only some integrated Intel GPU gets found by Indigo, here is my output as an example: Successfully loaded OpenCL functions from OpenCL.dll OpenCL dynamic lib path: C:\WINDOWS\SYSTEM32\OpenCL.dll Num platforms: 1 ============================Platform ============================ platform_id...
- Fri Oct 25, 2019 9:51 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.2.25 Stable Release Candidate
- Replies: 17
- Views: 27906
Re: Indigo Renderer 4.2.25 Stable Release Candidate
Hmmm, your gpu info command has two _ _ instead of one, I'd say you set this command wrong, but am no Linux guy to tell how to do...
Have you tried the latest 4.4.1 beta if it does render?
viewtopic.php?f=1&t=15253
Have you tried the latest 4.4.1 beta if it does render?
viewtopic.php?f=1&t=15253
- Thu Oct 24, 2019 7:59 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.2.25 Stable Release Candidate
- Replies: 17
- Views: 27906
Re: Indigo Renderer 4.2.25 Stable Release Candidate
Hmmm, can you run this command and paste the output:
440 Drivers have been just released recently for Windows.... lets hope they hit Linux soon too
Code: Select all
indigo_console.exe --gpu_info
- Wed Oct 23, 2019 11:34 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.2.25 Stable Release Candidate
- Replies: 17
- Views: 27906
Re: Indigo Renderer 4.2.25 Stable Release Candidate
Latest drivers?! what version do you have installed...?
- Sat Oct 19, 2019 1:04 am
- Forum: Indigo Help
- Topic: problem export
- Replies: 2
- Views: 8086
Re: problem export
because your username is messed up in Indigo?!
- Thu Oct 17, 2019 9:03 am
- Forum: Indigo Help
- Topic: primitives & points
- Replies: 2
- Views: 8109
Re: primitives & points
Not on GPU, since it (still) doesn't support sphere primitives...
But using a master object and having your other points made out of instances should work on GPU too.
Either way, your IGS can become very big, since each object gets quite some info about material, position etc.
But using a master object and having your other points made out of instances should work on GPU too.
Either way, your IGS can become very big, since each object gets quite some info about material, position etc.