Search found 191 matches
- Tue Dec 11, 2007 9:18 am
- Forum: Blender
- Topic: Blendigo for v1.0
- Replies: 176
- Views: 53951
- Mon Jul 30, 2007 1:38 pm
- Forum: Works in Progress
- Topic: help for curtains material
- Replies: 9
- Views: 2300
how did you fake the exterior (sky)
is it just a textured plain?
I need a solution for my interior scene but i dont really know where to start:
http://www2.indigorenderer.com/joomla/f ... php?t=2285
is it just a textured plain?
I need a solution for my interior scene but i dont really know where to start:
http://www2.indigorenderer.com/joomla/f ... php?t=2285
- Sat Jul 28, 2007 10:10 am
- Forum: Bugs and Requests
- Topic: [REQ] rotation of background HDRI
- Replies: 7
- Views: 2428
- Sat Jul 28, 2007 9:10 am
- Forum: Bugs and Requests
- Topic: [REQ] rotation of background HDRI
- Replies: 7
- Views: 2428
[REQ] rotation of background HDRI
Hi.
There is not paramter for rotating the HDR background image. so you have to accept the angle you get from indigo.
I think its not implemented yet (its not in the 0.8 reference manual)
It would be really nice and I think its not that hard.
There is not paramter for rotating the HDR background image. so you have to accept the angle you get from indigo.
I think its not implemented yet (its not in the 0.8 reference manual)
It would be really nice and I think its not that hard.
- Sat Jul 28, 2007 8:46 am
- Forum: Works in Progress
- Topic: A Living Room - reLOADED
- Replies: 30
- Views: 7445
So here are my latest 2 versions (i hope its okay to spam images ;-) The second one is lit up with a sun. The shadows on the floor are nice but I didnt like it. The first one is lit up by a HDRI env-map. Its hard to find the right gain. Either the TV or the outside is to strong :-( Does someone has ...
- Fri Jul 27, 2007 11:11 am
- Forum: Works in Progress
- Topic: A Living Room - reLOADED
- Replies: 30
- Views: 7445
- Fri Jul 27, 2007 9:50 am
- Forum: Works in Progress
- Topic: A Living Room - reLOADED
- Replies: 30
- Views: 7445
okay emitters work but only without an albedo?! If I set an image as albedo (doesnt matter if TGA, JPG or PNG) I end up with the following fatal errors: new_luminous_flux: 7000.00012 trying to load texture from '..\..\..\textures\extern\fernsehbilder\topgear-studio.jpg'... couldn't open '..\..\..\te...
- Fri Jul 27, 2007 7:59 am
- Forum: Works in Progress
- Topic: A Living Room - reLOADED
- Replies: 30
- Views: 7445
Can it be a part of an object? Any material? There is no such thing as "emitter material" in indigo. So nope. It can't be a part of an object. Make the screen a separate model. But in Blendigo 0.9t3 its in the material settings -- damn ... Another thing - with exit portals --> nothing behind (geome...
- Fri Jul 27, 2007 6:44 am
- Forum: Works in Progress
- Topic: A Living Room - reLOADED
- Replies: 30
- Views: 7445
3) To achieve an emitter with texture you just have to do a mesh with UV texture and set Emt >0 in Shaders tab. That's all! Can it be a part of an object? Any material? Because I modeled the TV as one object .. the frontal has an uv mapped image (Top Gear TV Screener) [it works as you can see]. Whe...
- Thu Jul 26, 2007 11:33 am
- Forum: Works in Progress
- Topic: A Living Room - reLOADED
- Replies: 30
- Views: 7445
- Thu Jul 26, 2007 11:20 am
- Forum: Works in Progress
- Topic: A Living Room - reLOADED
- Replies: 30
- Views: 7445
A Living Room - reLOADED
I am new to Indigo and i sure you can help me with this questions. The seen is lid by 1 sun OR by and HDRI Env map. 1) What are the best rendersettings for a fast noise clearness? I tried hybrid and biDirectional and other combies. To speed things up I now placed one big Plane outside my windows (sp...