Search found 150 matches

Search found 150 matches
by Silmä
Thu Jun 30, 2011 6:00 am
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.10
Replies: 86
Views: 28330

Re: Blendigo (for Blender 2.5x) 3.0.10

dougal2 wrote:That's because your IOR == 1.0. Try increasing that value and you will start to see the specular highlights.
Is there any specific reason for the default IOR to be 1? I can't remember ever having to mess with that value unless working with transparent materials.
by Silmä
Thu Jun 30, 2011 5:57 am
Forum: Blender
Topic: Blendigo (for Blender 2.58) 3.0.10.1
Replies: 98
Views: 36629

Re: Blendigo (for Blender 2.5x) 3.0.10.1

Tried to install the new exporter, doesn't work.

Blendigo shows up in the addons menu with correct version number (3.0.10.1), but I'm not able to enable it by clicking the checkbox (it just stays gray).
by Silmä
Thu Jun 30, 2011 5:35 am
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.10
Replies: 86
Views: 28330

Re: Blendigo (for Blender 2.5x) 3.0.10

Phong material settings are not working properly. The "exponent" value doesn't have any effect unless you check "Specular reflectivity", so basically you can't have any meaningful materials right now... I can't reproduce this issue, exponent is being exported and used correctly by Indigo. Now that ...
by Silmä
Wed Jun 29, 2011 11:43 pm
Forum: Indigo General Stuff
Topic: sun/sky issue
Replies: 7
Views: 2468

Re: sun/sky issue

If indigo doesn't currently support this, is there any chance that it might in the future? Indigo is capable of such a sky! The example you posted shows the "magic/golden hour" in a dusk or dawn scenario. Simply lower the sun in Indigo to get a more reddish sky... Or just edit the color of the sky-...
by Silmä
Sun Jun 12, 2011 3:52 am
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.10
Replies: 86
Views: 28330

Re: Blendigo (for Blender 2.5x) 3.0.10

Aperture diffraction is under Blender camera options along with ISO and f-stop settings.
by Silmä
Sat Jun 11, 2011 6:57 pm
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.10
Replies: 86
Views: 28330

Re: Blendigo (for Blender 2.5x) 3.0.10

What button you are supposed to hit to actually launch Indigo? The "render"-button simply opens the Blender render window and does nothing. I do have all indigo bells and whistles in Blender UI, the "path to Indigo" is correct, I have "autostart" checked, and there is no error message anywhere (and...
by Silmä
Sat Jun 11, 2011 6:55 pm
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.10
Replies: 86
Views: 28330

Re: Blendigo (for Blender 2.5x) 3.0.10

Phong material settings are not working properly. The "exponent" value doesn't have any effect unless you check "Specular reflectivity", so basically you can't have any meaningful materials right now... Another bug I found was that if you have launched Indigo with Blendigo, indigo saves output image...
by Silmä
Sat Jun 11, 2011 9:30 am
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.10
Replies: 86
Views: 28330

Re: Blendigo (for Blender 2.5x) 3.0.10

Btw, isn't the "Display int" -setting obsolete since don't remember how long ago?
by Silmä
Sat Jun 11, 2011 9:13 am
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.10
Replies: 86
Views: 28330

Re: Blendigo (for Blender 2.5x) 3.0.10

Thanks for the tip. The console just says "INFO: export finished; took 0.017000 seconds" (yes, the test scene is that simple). No errors anywhere. And all my objects have materials. edit: Now it's working. It was the indigo location after all: the file browser had made relative path to Indigo, and i...
by Silmä
Sat Jun 11, 2011 8:57 am
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.10
Replies: 86
Views: 28330

Re: Blendigo (for Blender 2.5x) 3.0.10

What button you are supposed to hit to actually launch Indigo? The "render"-button simply opens the Blender render window and does nothing. I do have all indigo bells and whistles in Blender UI, the "path to Indigo" is correct, I have "autostart" checked, and there is no error message anywhere (and ...
by Silmä
Sat Jun 11, 2011 8:10 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 3.0 and Indigo RT
Replies: 122
Views: 51062

Re: Indigo Renderer 3.0 and Indigo RT

The first 100 customers got a lifetime license that includes all future updates of Indigo for free + "<3 Indigo 100" forum badge.
by Silmä
Sat Jun 11, 2011 8:03 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 3.0 and Indigo RT
Replies: 122
Views: 51062

Re: Indigo Renderer 3.0 and Indigo RT

StompinTom wrote:What's the difference between Normal Indigo and Indigo RT?
Seem like RT is a "light" version of Indigo. So nothing interesting to us lifetime-customers.
by Silmä
Sat Jun 04, 2011 6:12 am
Forum: Works in Progress
Topic: XBOX - Looking for tips to improve
Replies: 3
Views: 6172

Re: XBOX - Looking for tips to improve

I would improve the environment to be either more realistic (maybe a shelf with a few games and TV and cables and stuff) or more simple and clean. Right now the corner and the edge to the white nothingness are a bit distracting. And the lighting could be IMO a bit more directed, so that there would ...
by Silmä
Mon May 02, 2011 8:41 pm
Forum: Works in Progress
Topic: Neoo's Work in Progress thread
Replies: 125
Views: 37412

Re: Neoo's Work in Progress thread

The problem is that you can't really have only starlight, because it's just not strong enough. If you lower the gain until the stars look good, your ship will be totally black.

You will need a sun if you want to have a good looking space scene.
by Silmä
Sat Apr 23, 2011 9:14 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4420
Views: 1785741

Re: Simple Renderings Thread

Ok a WIP, not sure where to go with it now. Theres something I don't like about it, but can't put my finger on it. Probably because I'm no architect so my house design is...odd. But hey Ho. What would you do to it dudes of the forum? This Dude would change the composition of the picture. Straighten...
Search found 150 matches