Search found 256 matches
- Wed May 06, 2015 6:27 am
- Forum: Finished Artwork
- Topic: ACGT
- Replies: 7
- Views: 8409
Re: ACGT
Glad you like it
- Mon May 04, 2015 6:57 am
- Forum: Finished Artwork
- Topic: ACGT
- Replies: 7
- Views: 8409
ACGT
Hi guys,
this is a tribute to Gattaca and Frank Lloyd Wright. Hope you like it.
Also I have a new Facebook page. Would be great if you swing by
https://www.facebook.com/ChristianBehrendtDigitalArtist
Kind regards
Christian
this is a tribute to Gattaca and Frank Lloyd Wright. Hope you like it.
Also I have a new Facebook page. Would be great if you swing by
https://www.facebook.com/ChristianBehrendtDigitalArtist
Kind regards
Christian
- Fri Mar 06, 2015 11:48 pm
- Forum: Finished Artwork
- Topic: Abstract Experiments
- Replies: 8
- Views: 7693
Re: Abstract Experiments
Yes, thy emit some light to, but don't contribute too much to the overall lighting. Just for better visibilty
- Fri Mar 06, 2015 11:39 am
- Forum: Finished Artwork
- Topic: Abstract Experiments
- Replies: 8
- Views: 7693
Re: Abstract Experiments
Nothing special, just two ordinary area lights. I'm glad you like it.
- Fri Mar 06, 2015 7:48 am
- Forum: Finished Artwork
- Topic: Abstract Experiments
- Replies: 8
- Views: 7693
Re: Abstract Experiments
B/W is done in post. This one is the original version.
- Fri Mar 06, 2015 5:19 am
- Forum: Finished Artwork
- Topic: Abstract Experiments
- Replies: 8
- Views: 7693
Abstract Experiments
Hi guys, I played around with some abstract experiments lately. I also did a short animated version, but since Vimeo and YouTube both can't handle to compress it correctly I'll guess I can't show you that for now. But I still hope you like the images even though it's something completely different :...
- Mon Mar 02, 2015 3:19 am
- Forum: Finished Artwork
- Topic: Pace Gallery
- Replies: 18
- Views: 14220
Re: Pace Gallery
Thanks Yeah, those are mostly done with V-Ray, as I used it at work for the last few years. But those are all non-commercial renders, sadly I can't show any comissioned work public right now.
But I really look forward to work with Indigo some more, I'm really really fed up with V-Ray.
But I really look forward to work with Indigo some more, I'm really really fed up with V-Ray.
- Sat Feb 28, 2015 12:25 am
- Forum: Finished Artwork
- Topic: Pace Gallery
- Replies: 18
- Views: 14220
Re: Pace Gallery
Hehe, wasn't aware of that. I guess the place makes quite the impression on CG artists.
- Tue Feb 24, 2015 4:57 am
- Forum: Finished Artwork
- Topic: Pace Gallery
- Replies: 18
- Views: 14220
Re: Pace Gallery
Thanks for the advice. Might try rendering again just for fun so I can compare. Also fiddled around with some abstract things, hope I can share some more soon.
- Tue Feb 24, 2015 1:30 am
- Forum: Finished Artwork
- Topic: Pace Gallery
- Replies: 18
- Views: 14220
Re: Pace Gallery
Thanks you guys! Got about 1400k sps on this one with Dual E5 2630 - does that seem about right?
- Mon Feb 23, 2015 11:52 pm
- Forum: Finished Artwork
- Topic: Pace Gallery
- Replies: 18
- Views: 14220
Pace Gallery
Hi guys, I started using Indigo back in 2006 when I made my first steps in CGI. It's been a long time since then and I haven't used Indigo for over half a decade now - feels all a bit weird to say that, doesn't feel THAT long. :) However, by now I'm in ArchViz professionally for a few years now, but...
- Tue Jun 18, 2013 10:09 am
- Forum: Cinema 4D
- Topic: Cindigo Wishlist
- Replies: 102
- Views: 133085
Re: Cindigo Wishlist
When creating Materials - I always sort my materials in layers. If I'm currently in an active layer and create a material usually the material should be created in the active layer, instead it is created without a layer - is it possible to fix this?
- Wed Oct 17, 2012 9:52 pm
- Forum: Cinema 4D
- Topic: Using Noises in World Space
- Replies: 6
- Views: 4048
Re: Using Noises in World Space
Sadly my coding knowledge is to small to really evaluate this. But how would it theoretically work that Indigo supports Cinemas internal noise shaders? I would be really happy if this could work somehow, as there are also some other shaders which really would be of great use if supported properly (T...
- Wed Oct 17, 2012 8:49 pm
- Forum: Cinema 4D
- Topic: Using Noises in World Space
- Replies: 6
- Views: 4048
Re: Using Noises in World Space
I'm 99,9% sure V-Ray does it without baking the noise into textures. As V-Ray in the end also needs the V-Ray Core to render the scene I think it should somehow be possible for Indigo too. But I also know the V-Ray integration is very deep and needed a lot of work. For sure this is no trivial task, ...
- Wed Oct 17, 2012 10:44 am
- Forum: Cinema 4D
- Topic: Using Noises in World Space
- Replies: 6
- Views: 4048
Using Noises in World Space
Hey there, after using V-Ray for C4D for about 3 years now I want to give Indigo another try. I already used it way back in 2006, so it has been a while, so please excuse me if I ask some stupid questions. From V-Ray I'm used that nearly all C4D shaders are natively supported. So, if I use a noise s...