Search found 169 matches
- Mon Apr 03, 2017 7:15 am
- Forum: Blender
- Topic: Blendigo 3.8.25.1
- Replies: 13
- Views: 29313
Re: Blendigo 3.8.25.1
Yeah, it doesn't seem to work, i think I've reported this... NVM, I export igmesh by rendering, copying mesh and renaming.
- Sun Apr 02, 2017 11:04 pm
- Forum: Blender
- Topic: Blendigo 3.8.25.1
- Replies: 13
- Views: 29313
Re: Blendigo 3.8.25.1
That's pretty odd, I can render when igmesh is assigned and is not, just from linked geometry and now linked groups without problems. I've just made test on fresh blender/blendigo install and it works fine.
- Sun Apr 02, 2017 7:40 am
- Forum: Blender
- Topic: Blendigo 3.8.25.1
- Replies: 13
- Views: 29313
Re: Blendigo 3.8.25.1
Are you talking about linked igmesh? Here is my workflow:
https://www.indigorenderer.com/forum/vi ... 19&t=14056
Or maybe you mean something else?
https://www.indigorenderer.com/forum/vi ... 19&t=14056
Or maybe you mean something else?
- Fri Mar 31, 2017 9:41 pm
- Forum: Indigo General Stuff
- Topic: Tone mapping?
- Replies: 13
- Views: 10330
Re: Tone mapping?
My bad here, I should have written "clip visually in unpleasant way". Sure, linear exr gives full dynamic range.Zom-B wrote:Save untonemapped EXR for full 32bit Range and no Clipping.
- Fri Mar 31, 2017 8:07 pm
- Forum: Indigo General Stuff
- Topic: Tone mapping?
- Replies: 13
- Views: 10330
Re: Tone mapping?
Linear gives perfect color as @Zom-B said, but unfortunatelly will badly clip highlights. When you alter tone curve during post-production like using S-curve, hues will change, mainly blue and yellow. To get perfect hues you either need use LUTs, correct every hue range by hand or use hue preserving...
- Fri Mar 31, 2017 11:29 am
- Forum: Blender
- Topic: Blendigo 3.8.25.1
- Replies: 13
- Views: 29313
Re: Blendigo 3.8.25.1
Group instances work! Yay! Maybe it's worth adding features from: https://www.indigorenderer.com/forum/viewtopic.php?f=8&t=13432 Attached is a version with the changes discussed above: Added Advanced Render Settings Added Emission Scale to External Material Added Null Material to Material Types
- Thu Mar 23, 2017 6:35 am
- Forum: Finished Artwork
- Topic: Grass test
- Replies: 7
- Views: 5566
Re: Grass test
I'm trying to build external leaf material database and usually set roughness about 0.7.
- Thu Mar 23, 2017 1:54 am
- Forum: Finished Artwork
- Topic: Grass test
- Replies: 7
- Views: 5566
Re: Grass test
That's indeed good doc. I was looking for plants IOR for really long and that made my day. Best part is that knowing difference between live and dead leaf one can control reflection pretty accurate. When used first time it seems that leaves are too reflective with 1.45, but it's ok for sure. That 1....
- Thu Mar 23, 2017 12:08 am
- Forum: Finished Artwork
- Topic: Grass test
- Replies: 7
- Views: 5566
Re: Grass test
I think, that making IOR 1.45 for fresh and 1.55 for dry is pretty accurate.
Take a look:
https://www.indigorenderer.com/forum/vi ... 23&t=14146
Take a look:
https://www.indigorenderer.com/forum/vi ... 23&t=14146
- Thu Mar 16, 2017 8:05 pm
- Forum: Off Topic
- Topic: AVX and Ryzen?
- Replies: 6
- Views: 36581
Re: AVX and Ryzen?
I've asked for ryzen benchmark @ tomshardware forum. Thanks to user dgothi:
https://photos.google.com/share/AF1QipM ... hSWlkyd093
Ryzen 1700: 0.731 1.442
https://photos.google.com/share/AF1QipM ... hSWlkyd093
Ryzen 1700: 0.731 1.442
- Sat Mar 11, 2017 2:49 am
- Forum: Off Topic
- Topic: AVX and Ryzen?
- Replies: 6
- Views: 36581
- Tue Mar 07, 2017 7:26 pm
- Forum: Indigo Help
- Topic: Right light tones from an Hdri/EXR ?
- Replies: 10
- Views: 4532
Re: Right light tones from an Hdri/EXR ?
It seems like preview is still adjusted "a little"
- Fri Mar 03, 2017 11:39 pm
- Forum: SketchUp
- Topic: gpu renderer doesn´t start anymore
- Replies: 8
- Views: 5265
Re: gpu renderer doesn´t start anymore
I think it's worth stripping scene and sending to devs.
- Fri Mar 03, 2017 11:11 pm
- Forum: SketchUp
- Topic: gpu renderer doesn´t start anymore
- Replies: 8
- Views: 5265
Re: gpu renderer doesn´t start anymore
Camera in wall? I mean very close to wall so maybe precision issue.
- Fri Mar 03, 2017 10:52 pm
- Forum: SketchUp
- Topic: gpu renderer doesn´t start anymore
- Replies: 8
- Views: 5265
Re: gpu renderer doesn´t start anymore
Just guessing: windows updated drivers by itself?