Yeah I will take a crack at denoising soon.
RTX support I will investigate soon also.
Search found 6111 matches
- Fri May 24, 2019 2:25 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.2.23 Stable Release Candidate
- Replies: 73
- Views: 185968
- Wed May 22, 2019 3:31 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.2.23 Stable Release Candidate
- Replies: 73
- Views: 185968
Re: Indigo Renderer 4.2.23 Stable Release Candidate
I was scratching my head over some very weird Z-depth values, and then I came across this: 4.2.20 * Using scene radius with camera for normalising the depth channel. Could this be rolled back or made toggle-able so that you can use true Z-depth (distance in units/meters from camera)? It's inconsist...
- Wed May 22, 2019 3:28 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.2.23 Stable Release Candidate
- Replies: 73
- Views: 185968
Re: Indigo Renderer 4.2.23 Stable Release Candidate
Hi. I've experienced this before and this is what i got from Zom-B : ....."this is afaik a known issue if you change scene parameters early after GPU render started and the image is still rendered in subpixel resolution. Double check by having your render cook for a few minutes before changing the ...
- Tue May 21, 2019 3:05 am
- Forum: Works in Progress
- Topic: Landscapes
- Replies: 179
- Views: 224314
Re: Landscapes
wow, cool, are those modelled clouds?
- Tue May 21, 2019 2:55 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.2.23 Stable Release Candidate
- Replies: 73
- Views: 185968
Re: Indigo Renderer 4.2.23 Stable Release Candidate
Hello I think I have identified a bug in the "position" render channel. The values of this channel is not the same if the "depth" render channel is toggled or not. If the "depth" chanel" is not toggled, some shadows are appearing in the "position" channel. I attached the outputs of the position cha...
- Tue May 14, 2019 4:10 am
- Forum: Works in Progress
- Topic: Landscapes
- Replies: 179
- Views: 224314
Re: Landscapes
very pretty!
- Tue May 07, 2019 2:49 am
- Forum: Indigo General Stuff
- Topic: MLT and BiDir on GPU
- Replies: 10
- Views: 33401
Re: MLT and BiDir on GPU
No progress on this currently sorry. We will probably look at adding GPU support for bidir, but not MLT.
- Thu Apr 25, 2019 3:00 am
- Forum: SketchUp
- Topic: SkIndigo 4.2.21.3
- Replies: 14
- Views: 70500
SkIndigo 4.2.21.3
RBZ URL: http://downloads.indigorenderer.com/dist/exporters/skindigo/SkIndigo-4.2.21.3.rbz Windows Installer URL: http://downloads.indigorenderer.com/dist/exporters/skindigo/SkIndigo-4.2.21.3-Installer.exe Changelog: 4.2.21.3 Added support for SketchUp 2019 to installer. Bug reports or other feedbac...
- Fri Apr 12, 2019 2:16 am
- Forum: Bugs and Requests
- Topic: Sudden filling of memory in 4.2.xx versions in OpenCL
- Replies: 2
- Views: 13873
Re: Sudden filling of memory in 4.2.xx versions in OpenCL
Hi,
Can you send us the packed scene (as a .PIGS) please?
Can you send us the packed scene (as a .PIGS) please?
- Thu Mar 28, 2019 1:21 am
- Forum: Works in Progress
- Topic: Landscapes
- Replies: 179
- Views: 224314
Re: Landscapes
lovely!
- Tue Mar 05, 2019 4:09 pm
- Forum: Works in Progress
- Topic: Landscapes
- Replies: 179
- Views: 224314
Re: Landscapes
Looks really cool!
- Wed Feb 27, 2019 3:04 pm
- Forum: Indigo Help
- Topic: Adding a second GPU
- Replies: 11
- Views: 27732
Re: Adding a second GPU
Lal-O: Mixing different kinds of GPUs works fine.
The only thing to watch out for is if one is way more powerful than the other you may lose some efficiency.
The only thing to watch out for is if one is way more powerful than the other you may lose some efficiency.
- Fri Feb 22, 2019 1:20 am
- Forum: Exporter Development
- Topic: Indigo SDK results different from Standalone
- Replies: 6
- Views: 59484
Re: Indigo SDK results different from Standalone
Odd. Rendering with GPU?
- Tue Feb 12, 2019 2:45 am
- Forum: Works in Progress
- Topic: Landscapes
- Replies: 179
- Views: 224314
Re: Landscapes
Beautiful!
- Thu Feb 07, 2019 12:24 pm
- Forum: Cinema 4D
- Topic: Area Lights rotate 90º for no reason
- Replies: 4
- Views: 13409
Re: Area Lights rotate 90º for no reason
Can you send us one frame of the animation as a PIGS? Thanks.
You can upload to dropbox etc.. and send a link via email.
You can upload to dropbox etc.. and send a link via email.