Search found 138 matches

Search found 138 matches
by Jay-ko
Thu Feb 02, 2017 3:31 am
Forum: 3D Studio MAX
Topic: Convert 3ds max model to Indigo_Mesh
Replies: 1
Views: 6824

Re: Convert 3ds max model to Indigo_Mesh

.igmesh definition is available on Git Hub.

Basically it's not far from an .obj
by Jay-ko
Thu Feb 02, 2017 2:59 am
Forum: Indigo Help
Topic: External PIGS?
Replies: 31
Views: 11854

Re: External PIGS?

I have something like that. It is just a tiny software who remove the header, camera, settings, and add <scenedata>....</scenedata> I ask to my team if we can share it, but honestly it's not a "big" stuff. Earlier, I have recommanded to save as "include" and use a layer managment directly in the Ind...
by Jay-ko
Thu Feb 02, 2017 2:55 am
Forum: Indigo Help
Topic: [Render process optimization]
Replies: 0
Views: 13014

[Render process optimization]

Hello there, I have a question about the processing of an Indigo .PIGS files with Indigo renderer. I have some scenes who take really long time to load and launch itself. This time is spent after the subdividing process for displacement mapping. It is not "subdivision level" only dependant, apparent...
by Jay-ko
Thu Feb 02, 2017 1:32 am
Forum: Bugs and Requests
Topic: [REQ] light level / radiance
Replies: 20
Views: 46097

Re: [REQ] light level / radiance

That would be great!
by Jay-ko
Wed Feb 01, 2017 3:58 am
Forum: Indigo General Stuff
Topic: New features in dev - arch glass and new exit portals
Replies: 38
Views: 77583

Re: New features in dev - arch glass and new exit portals

Is it me or arch glass is not capable to exploit coated specular material?
by Jay-ko
Wed Feb 01, 2017 3:42 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.47 Beta Release
Replies: 70
Views: 52767

Re: Indigo Renderer 4.0.47 Beta Release

Hello there,

I notice that far we are from the center of the universe, more the accuracy have lacks.
Is it possible to have a "Double precision mesh" like in other render engines?

Do you know when can we expect a stable version for this fabulous version 4?
by Jay-ko
Thu Sep 01, 2016 12:31 am
Forum: Indigo Help
Topic: [Polycarbonate roofing panels] hard to render
Replies: 6
Views: 5060

Re: [Polycarbonate roofing panels] hard to render

Owah! super thank guys!

You help me a lot!
by Jay-ko
Wed Aug 31, 2016 9:28 pm
Forum: Indigo Help
Topic: [Polycarbonate roofing panels] hard to render
Replies: 6
Views: 5060

[Polycarbonate roofing panels] hard to render

Hello there, I do not know why but this tiny test to obtain something like the example in pictures below take an infinite time to render, and seems to saturate the proc after 10 spp. I abandoned my idea to use a true glossy transparent or specular material because of that. but a blend material with ...
by Jay-ko
Wed Aug 31, 2016 9:20 pm
Forum: 3D Studio MAX
Topic: Emitter Material Questions
Replies: 6
Views: 11437

Re: Emitter Material Questions

You should do not use camera tone mapping except if you have your proper real camera profile. keep it linear. And then, how many lumens or lux send your 150 watt studio lamp? Perhaps you have to calculate the "real" surface of your emitter to be able to attribute a corresponding value regarding the ...
by Jay-ko
Fri Aug 26, 2016 9:29 pm
Forum: Off Topic
Topic: The best rendering engine?
Replies: 41
Views: 129229

Re: The best rendering engine?

For spectral arch/viz:
Arnold, Renderman and Corona clamp the colors values as a simple triplet at the beginning of the rendering process, they are not spectral.

Thea is a true chalenger.

I think the comparison is possible only with spectral engine, only in "arch/viz".
by Jay-ko
Fri Aug 26, 2016 9:12 pm
Forum: 3D Studio MAX
Topic: Emitter Material Questions
Replies: 6
Views: 11437

Re: Emitter Material Questions

Hello, Find here my 2cents if that could help you.... First, know that the "manual" is not user friendly and lot of recent update are not into it. Then, the 3ds max exporter is almost not usable to experiment the true power of indigo. Also you have to be very carefull because the interface of indigo...
by Jay-ko
Fri Aug 26, 2016 4:19 am
Forum: Finished Artwork
Topic: Scatter editor test: Forest
Replies: 22
Views: 26251

Re: Scatter editor test: Forest

Thank you Antonis, But I need a bit more explanation to understand well your method to obtain this nice effect, maybe because I do not use the same exporter than you (you probably use Cindigo)? For example I am very surprised to learn that Indigo have "default aperture maps". Where can I found that ...
by Jay-ko
Sat Aug 20, 2016 4:27 am
Forum: Bugs and Requests
Topic: [Req] Save items like material (.igm)
Replies: 8
Views: 4732

Re: [Req] Save items like material (.igm)

Probably most users would use they fav third party 3D software to edit viewpoint's and just tweek it a bit in Indigo. It could be interesting to see if we can make Indigo even faster on GPU's! 8) Unfortunatly, all the exporters are not at the same level today. And the purpose is not to editing, but...
by Jay-ko
Fri Aug 19, 2016 8:23 pm
Forum: Indigo General Stuff
Topic: Double-sided thin material thread
Replies: 18
Views: 13595

Re: Double-sided thin material thread

Necromancy: Could you explain how to setup the "thickness" or the global transparency of a double sided thin material. Is this the function R_F? ( r_f parameter to 1.0 = no transparency) Because when I try to tweak the transmitance, to transform for example a piece of paper into a piece of oiled pap...
Search found 138 matches