Unfortunately not that I know of, had to nerd it the hard way.
There are sites that do it online, but the results are okeish in my opinion and lower res ofc.
Search found 221 matches
- Fri Mar 25, 2016 4:13 am
- Forum: Works in Progress
- Topic: kklors render stuff
- Replies: 342
- Views: 215729
- Fri Mar 25, 2016 3:52 am
- Forum: Works in Progress
- Topic: Oscar's rendering thread
- Replies: 851
- Views: 522268
Re: Oscar's rendering thread
Nice! Looks definitely near future. Could imagine it to be in a movie like Gattaca.
- Tue Mar 08, 2016 11:11 am
- Forum: Works in Progress
- Topic: A natural situation
- Replies: 361
- Views: 235918
Re: A natural situation
yonosoy wrote:45h of render, is enough for me to see the beauty...
Instead of zoom-in and complain about the noise, zoom-out!
200x200x4 km of volume. Only a part of it. Of course exhaustive.
The beautiful interaction below the clouds (godrays).
Wooh that looks fluffy <3
- Tue Mar 08, 2016 10:46 am
- Forum: Works in Progress
- Topic: kklors render stuff
- Replies: 342
- Views: 215729
Re: kklors render stuff
Thanks!
It's all relative I guess.
The in focus area cleared almost instantaneous, while DOF cleared up like this well over 40+k samples/px.
It's all relative I guess.
The in focus area cleared almost instantaneous, while DOF cleared up like this well over 40+k samples/px.
- Tue Mar 08, 2016 9:49 am
- Forum: Works in Progress
- Topic: kklors render stuff
- Replies: 342
- Views: 215729
Re: kklors render stuff
Untitled
Indigo 4 beta GPU
Indigo 4 beta GPU
- Tue Mar 01, 2016 7:04 am
- Forum: Works in Progress
- Topic: kklors render stuff
- Replies: 342
- Views: 215729
Re: kklors render stuff
Haha yeah. Was kind of an accident connecting all verticies as a spline as seen on the left. I ran through some optimizer deleting some lines that were too close to each other. Then meshed the spline using a Sweep NURBS with a six sided "circle" spline as profile being 0.2mm thick. No idea how it's ...
- Tue Mar 01, 2016 6:25 am
- Forum: Works in Progress
- Topic: kklors render stuff
- Replies: 342
- Views: 215729
Re: kklors render stuff
Yeah it's pretty nifty though. People created custom alphabets etc with that.
Some random byproduct.
Some random byproduct.
- Mon Feb 29, 2016 11:50 pm
- Forum: Works in Progress
- Topic: kklors render stuff
- Replies: 342
- Views: 215729
Re: kklors render stuff
Thanks a lot people \o/ Oscar, it rendered for about 1 1/2h while I was away with an overexcess on samples though. The iteration WIPS I rendered looked pretty good after 15-20 minutes. A small, but maybe interesting detail is the font on the sign. I've seen people deepstyling fonts, so I gave it a t...
- Mon Feb 29, 2016 11:21 pm
- Forum: Indigo General Stuff
- Topic: Random GPU progress pic thread
- Replies: 157
- Views: 81471
Re: Random GPU progress pic thread
Love this thread, gogogo.
Waiting for SSS <3
Waiting for SSS <3
- Mon Feb 29, 2016 6:25 am
- Forum: Works in Progress
- Topic: kklors render stuff
- Replies: 342
- Views: 215729
Re: kklors render stuff
Yo people, been a while.
Something rendered on GPU in Indigo 4 beta \o/
Something rendered on GPU in Indigo 4 beta \o/
- Sun Aug 09, 2015 3:37 pm
- Forum: Works in Progress
- Topic: kklors render stuff
- Replies: 342
- Views: 215729
Re: kklors render stuff
Thanks so much people! Work ,and holidays right after held me away from those forums : P Gotta check by more often again. @ak-sam: I wish there were meaningful themes, but usually there aren't. A theme comes during the process, but it's mostly visually driven rather than telling a real story. Some q...
- Wed Jun 10, 2015 6:26 am
- Forum: Indigo General Stuff
- Topic: Why dees indigo RT export textures per frame?
- Replies: 29
- Views: 13511
Re: Why dees indigo RT export textures per frame?
No, not yet. It is being exported temporarly every frame by frame. But this octane-like live preview was promised to have with indigo and cindigo 4. Cheers, zeiti I'm pretty sure it does, at least in the relevant context. If I say have a scene in C4D and I choose to render it over Indigo standalone...
- Tue Jun 09, 2015 8:49 pm
- Forum: Works in Progress
- Topic: kklors render stuff
- Replies: 342
- Views: 215729
Re: kklors render stuff
Haha thanks a lot! Afraid it won't hold up in that res.
Some more random stuff.
Some more random stuff.
- Fri Jun 05, 2015 10:47 am
- Forum: Finished Artwork
- Topic: Imagery Sells
- Replies: 8
- Views: 7034
Re: Imagery Sells
Very nice!
- Tue Jun 02, 2015 2:17 am
- Forum: Bugs and Requests
- Topic: Stereoscopic Spherical (Equirectangular) mod.
- Replies: 28
- Views: 33431
Re: Stereoscopic Spherical (Equirectangular) mod.
Played around with equirectangular videos a lot for both the DK1 and 2 and in no case was the loss in resolution worth the difference when it came to real stereo vs. interpolated fake stereo. https://vrplayer.codeplex.com/ Does it perfectly. In a blind test neither me nor friends were able to see th...