Search found 97 matches

Search found 97 matches
by hstokholm
Fri Mar 02, 2007 8:55 am
Forum: Off Topic
Topic: What do you listen to?
Replies: 26
Views: 6558

The Killers are so cool :)

I also hear Muse, Incubus, Red and some Max Romeo when it's getting late :P

I also hear a lot of danish music like Spleen United, Veto and Epo-555 but you have probably never heard of those
by hstokholm
Wed Feb 28, 2007 8:55 pm
Forum: Indigo Competition
Topic: POST YOUR ENTRIES (Jan-Feb "Toys & Games) - CLOSED
Replies: 10
Views: 13452

Nickname: Hstokholm Version of Indigo used: 0.6 Rendering time / CPU's: 11 hours on a x2 4200+ List of tools used: Blender, paint and photoshop Your motivation for the image: I was walking around in the house to see if I could find something that fit the theme, and I then saw my littlebrothers brio....
by hstokholm
Tue Feb 27, 2007 4:57 am
Forum: Works in Progress
Topic: competition - brio
Replies: 30
Views: 7712

some suggestions: - bevel your sharp edges! - wood textures have wrong size (or the lego-people are as big as humans :lol: ) - the train-station isn't really lego-like. - too much burn - colors are too saturated for my taste - camera postion/view could be better Bevelling as typing :) Your are righ...
by hstokholm
Tue Feb 27, 2007 3:54 am
Forum: Works in Progress
Topic: competition - brio
Replies: 30
Views: 7712

An update:

Image

This is just the same render that has cooked longer and is without postpro... The dof is to much as your guys pointed out... Need to change that for the final.. And I need to make the bottom of the feet :P
by hstokholm
Mon Feb 26, 2007 8:20 pm
Forum: Works in Progress
Topic: competition - brio
Replies: 30
Views: 7712

I don't know what the problem was, but I fixed it somehow... The end of the competition is nearing, and this is very close to my final.

Image
by hstokholm
Thu Feb 22, 2007 7:18 pm
Forum: Indigo Competition
Topic: Indigo Competition Jan-Feb 2007 info & rules
Replies: 16
Views: 17619

radiance wrote:come on guys, hurry, february is nearly over ;-)

Radiance
Just need to tweak a few things :P

Will upload it soon..

Heine
by hstokholm
Mon Feb 19, 2007 10:01 am
Forum: Off Topic
Topic: how old are you?
Replies: 70
Views: 13493

I'm 18 :)
by hstokholm
Sun Feb 04, 2007 6:11 am
Forum: Works in Progress
Topic: competition - brio
Replies: 30
Views: 7712

I finally started the texturing today, but I have run into a problem... The textures ain't positioned right in indigo :? Here is the blender viewport: http://img230.imageshack.us/img230/4772/hmmfd0.jpg As you can see the texture on the lego man on the train is being where it is supposed to.. And her...
by hstokholm
Wed Jan 31, 2007 9:19 pm
Forum: Bugs and Requests
Topic: Indigo thread autosense
Replies: 5
Views: 1460

That would be cool :) I'm in on that idea...
by hstokholm
Wed Jan 31, 2007 9:57 am
Forum: Bugs and Requests
Topic: Indigo thread autosense
Replies: 5
Views: 1460

Hmm... I am not to happy about this idea... I usually only use thread on indigo for my testrenders so I can continue on the project while it renders... But maybe just set indigo to use the maximum threads the comp allows as default and then let the user change it if he wishes...
by hstokholm
Mon Jan 29, 2007 9:36 am
Forum: Works in Progress
Topic: competition - brio
Replies: 30
Views: 7712

I will try to make it into two objects... I have used the same method on the train wheels but for some reason I didn't think of it for the men.. Thanks for the tip :wink:
by hstokholm
Mon Jan 29, 2007 5:25 am
Forum: Works in Progress
Topic: competition - brio
Replies: 30
Views: 7712

Tried a render with a sunlight...

Image

I can't seem to get rid of the normal problem on the first lego man... I will probably just remodel him...
by hstokholm
Fri Jan 26, 2007 8:55 am
Forum: Works in Progress
Topic: Exterior render-why black textures?
Replies: 10
Views: 2692

I don't know about the textures... But for using normal maps I just uv-map them like the normal textures, and set map to to nor instead of col... That works fine for me... Hope you figure it out
by hstokholm
Fri Jan 26, 2007 7:20 am
Forum: Works in Progress
Topic: Exterior render-why black textures?
Replies: 10
Views: 2692

Have you tried rendering the scene with other textures at those two materials...? Then you could see if it was a problem with the textures or the materials.. That's the only thing I can think of at the moment..
by hstokholm
Fri Jan 26, 2007 7:18 am
Forum: Works in Progress
Topic: competition - brio
Replies: 30
Views: 7712

Your white balance looks a little off, a bit reddish. Also you have some pretty extreme burn going on there. Hmm.. I just the default white balance in the blender exporter but maybe the redish is coming from the exr map... I will try to render it with a sunlight next time to see what it looks like....
Search found 97 matches