Search found 193 matches
- Tue Feb 01, 2011 2:18 am
- Forum: Off Topic
- Topic: Mitsuba renderer
- Replies: 36
- Views: 29587
Re: Mitsuba renderer
Watch THIS video....
- Mon Jan 31, 2011 9:18 pm
- Forum: Off Topic
- Topic: Mitsuba renderer
- Replies: 36
- Views: 29587
Re: Mitsuba renderer
WOW it looks promising
I've just downloaded the Win32 version but I was not able to launch the GUI (nothing happen after the double click).
Someone succeeded?
I've just downloaded the Win32 version but I was not able to launch the GUI (nothing happen after the double click).
Someone succeeded?
Re: Dead Calm
ehhehe searching "Dead Calm" on google image... 15th image really calm!!!! :mrgreen: ...I've never said that the Image was an Indigo render, and this is the "Off topic" area and not "Finished artwork" so? ... :mrgreen: :wink: EDIT : I was looking for an image that represented well the current situa...
Dead Calm
...it is a provocation about "Indigo Engine" development status...
It was only a joke ... don't worry ...
- Sat Jan 22, 2011 2:36 am
- Forum: Bugs and Requests
- Topic: [REQ] Hide option for emitting mesh
- Replies: 6
- Views: 2066
Re: [REQ] Hide option for emitting mesh
I ask even more: "Exclude from camera" not only for emitting material and exit portals, but for any object in general ... e.g. Walls....
Finally I will be able to render "small bathrooms"...
An utopia? I hope not...
Finally I will be able to render "small bathrooms"...
An utopia? I hope not...
- Sat Jan 22, 2011 12:12 am
- Forum: Bugs and Requests
- Topic: [REQ] Hide option for emitting mesh
- Replies: 6
- Views: 2066
Re: [REQ] Hide option for emitting mesh
For Exit Portals too?zeitmeister wrote:Ono spoke about this option as a "nasty hack" ... but promised to implement it.
*duckandcover*
- Tue Dec 14, 2010 8:27 am
- Forum: Bugs and Requests
- Topic: [REQ] Invisible Exit portal
- Replies: 16
- Views: 3946
Re: [REQ] Invisible Exit portal
Lux does it and Indigo not?dougal2 wrote:why the ugly baby ?
- Tue Dec 14, 2010 5:14 am
- Forum: Bugs and Requests
- Topic: [REQ] Invisible Exit portal
- Replies: 16
- Views: 3946
Re: [REQ] Invisible Exit portal
pixie wrote:...Somehow Luxrender does it differently allowing the scene to have (full) geometry behind portals....
- Tue Dec 14, 2010 2:51 am
- Forum: Bugs and Requests
- Topic: [REQ] Invisible Exit portal
- Replies: 16
- Views: 3946
Re: [REQ] Invisible Exit portal
I see... and the Sun?Zom-B wrote:...Maybe meshes (mostly simple planes used) that emits light aren't that hard to realize?!
- Mon Dec 13, 2010 7:03 pm
- Forum: Bugs and Requests
- Topic: [REQ] Invisible Exit portal
- Replies: 16
- Views: 3946
Re: [REQ] Invisible Exit portal
We're having an interesting discussion on this one. Let's hope it bears fruit :D I think it's important that you guys keep discussing this kind of thing (including the relevancy of compositing) so we keep getting the hint ;) Composting is like the practical-application side of rendering, which can ...
- Mon Dec 13, 2010 12:13 am
- Forum: Bugs and Requests
- Topic: [REQ] Invisible Exit portal
- Replies: 16
- Views: 3946
Re: [REQ] Invisible Exit portal
I suggest a more general approach. A flag "visible=false" to camera (but not for the GI e.g. reflected rays), for all mesh object. Not only exit-portals but, in general: mesh lights, walls, ceilings... The last two are very important to render small rooms without using a fish-eye camera :mrgreen: I ...
- Wed Dec 01, 2010 3:25 am
- Forum: Bugs and Requests
- Topic: Problems with Material.base_emission
- Replies: 11
- Views: 2658
Re: Problems with Material.base_emission
Hi, I'm playing around "Spectral Power Distributions" (SPD), trying to assign them to Indigo materials. I'm trying with three different approach. Using similar (equivalent) blackbody colors. The problem is that the results are different. Here are the materials: 1) regular_tabulated: I've created a ...
- Sat Nov 13, 2010 5:29 am
- Forum: Off Topic
- Topic: Spectral Power Emission Grabber
- Replies: 3
- Views: 2403
Re: Spectral Power Emission Grabber
Another example (GE Arcstream® 4000K)...
- Sat Nov 13, 2010 5:04 am
- Forum: Off Topic
- Topic: Spectral Power Emission Grabber
- Replies: 3
- Views: 2403
Re: Spectral Power Emission Grabber
Here is a very fast preview of that Spectrum (the lamp in the corner)
- Sat Nov 13, 2010 4:48 am
- Forum: Off Topic
- Topic: Spectral Power Emission Grabber
- Replies: 3
- Views: 2403
Spectral Power Emission Grabber
Hi, I've created an Application to extract Spectral Power Emission data from SPD images (available from ligthing producers). The Program search for a RED graph line (255,0,0), so if you have some interesting link or SPD images (better with the red line drawn), please post them. It is very import to ...