Search found 137 matches
- Fri Dec 21, 2012 5:37 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1812264
Re: Simple Renderings Thread
did a little test on moblur, my first time in rendering itself
- Thu Dec 20, 2012 12:00 pm
- Forum: Cinema 4D
- Topic: MoBlur Bug
- Replies: 0
- Views: 8680
MoBlur Bug
Somehow noticed this little bug when playing around with moblur: - when exported to indigo, camera has correct angle(rotation) and moblur settings - but cam angle is already wrong (90°/90°/0°) in cam obj property - so when trying to change fe exposure time in cam obj it jumps to 90°/90°/0° view angl...
- Wed Dec 19, 2012 2:22 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1812264
Re: Simple Renderings Thread
Jan Walter Schliep, one of the Silva3D artists, recently released a really good low poly model intended for massive instancing!
You can find it on his facebook page or on the silva3d page
==> Background Tree
http://www.silva3d.com/cms.php?id_cms=7
You can find it on his facebook page or on the silva3d page
==> Background Tree
http://www.silva3d.com/cms.php?id_cms=7
- Fri Dec 14, 2012 11:52 pm
- Forum: Indigo General Stuff
- Topic: GPU test
- Replies: 7
- Views: 3951
Re: GPU test
so why is there no gpu only rendering if in most scenes gpu is limited by cpu speed/ you're always having a bottleneck between cpu and gpu conversion. fe for people who can't afford a dual xeon monster workstation there is no way to gain full advantage of buying a new gpu as long as your cpu is too ...
- Thu Dec 13, 2012 12:53 am
- Forum: Cinema 4D
- Topic: Indigo for Cinema 4D 3.4.18
- Replies: 19
- Views: 15848
Re: Indigo for Cinema 4D 3.4.18
hi there, great to see progress in this.
without getting on someones nerves, i just wanted to ask if there's any progress on some of our workflow wishes
fe:
- camera response function as dropdown list
- advanced gpu export function for realtime camera/material/light changes
best regards
without getting on someones nerves, i just wanted to ask if there's any progress on some of our workflow wishes
fe:
- camera response function as dropdown list
- advanced gpu export function for realtime camera/material/light changes
best regards
- Thu Dec 13, 2012 12:46 am
- Forum: Indigo General Stuff
- Topic: Coating material tests
- Replies: 54
- Views: 23027
Re: Coating material tests
Using curvature + noise to blend between two materials - in this case a blue phong and a white diffuse. The intention here is to do a kind of 'scuffed edges' material. woooowww, this will make some great dirt materials, is there a way to choose between different blending noises? would also be usefu...
- Sun Dec 09, 2012 8:55 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1812264
Re: Simple Renderings Thread
wow, that was fast, didn't expect anyone to find it in the dof
- Sun Dec 09, 2012 7:24 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1812264
Re: Simple Renderings Thread
maybe we can make a little riddle out of it.
the one who finds the easter egg get's a copy of it
the one who finds the easter egg get's a copy of it
- Sun Dec 09, 2012 6:35 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1812264
Re: Simple Renderings Thread
maybe some of you know these
- Sun Dec 09, 2012 2:16 am
- Forum: Off Topic
- Topic: post your cubicle
- Replies: 13
- Views: 11221
Re: post your cubicle
Haha, that's what it was supposed to look like
- Sun Dec 09, 2012 12:17 am
- Forum: Off Topic
- Topic: post your cubicle
- Replies: 13
- Views: 11221
Re: post your cubicle
to continue this series, here's my working place
- Sat Nov 24, 2012 10:35 pm
- Forum: Materials
- Topic: Roof Tile Material and other architectural materials
- Replies: 18
- Views: 11557
Re: Roof Tile Material and other architectural materials
maybe we can do an agreement with arroway fe, like stefan laub did.
He managed to make arroway mat setups available with demo files, everyone who owns the collection simply can replace the lowres files within the mat, but all settings remain the same
He managed to make arroway mat setups available with demo files, everyone who owns the collection simply can replace the lowres files within the mat, but all settings remain the same
- Mon Nov 19, 2012 9:38 pm
- Forum: Works in Progress
- Topic: Loft interior / advice welcomed
- Replies: 19
- Views: 11464
Re: Loft interior / advice welcomed
in my opinion the carpet is already way too thick... but you can't see the single "hairs" of it though...
how did you model it?
did you check all the sizes of the furnitures? sth feels wrong in this room concerning proportions...
how did you model it?
did you check all the sizes of the furnitures? sth feels wrong in this room concerning proportions...
- Fri Nov 16, 2012 2:56 am
- Forum: Cinema 4D
- Topic: Cinema 4D Shader Support
- Replies: 16
- Views: 10776
Re: Cinema 4D Shader Support
if you're staying with physical material setup I actually can't see any need (with few exceptions) for a fresnel...
- Thu Nov 15, 2012 3:07 am
- Forum: Cinema 4D
- Topic: Indigo Scriptset
- Replies: 3
- Views: 2833
Re: Indigo Scriptset
mhh... worked fine for me R14 Macritter wrote:Thank you very much for the helpful scripts!
"For "Installation" move all *.csc + tif files to C4D mainfolder /resources/scripts/" did not work .
but "C4D mainfolder /library/scripts " work. (R13& R14 MAC).