Search found 497 matches

Search found 497 matches
by Pinko5
Mon Dec 22, 2008 11:17 pm
Forum: Works in Progress
Topic: carton Rendering
Replies: 19
Views: 12005

MITICO Ciccio (as usual) ;)
Luca. ;)
by Pinko5
Thu Dec 11, 2008 11:38 pm
Forum: Indigo News and Announcements
Topic: Indigo 1.1.15
Replies: 110
Views: 50713

WOOOWWW tnx Ono also Linux version!!!!
Luca. ;)
by Pinko5
Wed Dec 10, 2008 2:38 am
Forum: Indigo News and Announcements
Topic: Indigo 1.1.14
Replies: 48
Views: 32156

Yes Disnel also i can use Indigo 1.1.14 with wine solution but, like you say, the native could be much better...
Bye
Luca. ;)
by Pinko5
Fri Dec 05, 2008 6:44 am
Forum: Indigo News and Announcements
Topic: Indigo 1.1.14
Replies: 48
Views: 32156

I hope in a solution with Linux version... :(
Luca.
by Pinko5
Fri Dec 05, 2008 6:37 am
Forum: Blender
Topic: Blendigo for 1.1.14
Replies: 146
Views: 58245

Tnx Smart!!!
Luca. ;)
by Pinko5
Thu Nov 13, 2008 8:44 pm
Forum: Blender
Topic: Blendigo for v1.1.13
Replies: 130
Views: 58846

I try asap Pxl666 ciao Luca. ;) Ok i try the material that u suggest me and you are right dont works :shock: :shock: :shock: i hope Smart tell us where is the problem or what is the metod to use them... In my scene there are diamond.igm and Ruby.igm and they work fine... :? Hope you undestand my poo...
by Pinko5
Thu Nov 13, 2008 11:01 am
Forum: Indigo General Stuff
Topic: SSE2
Replies: 45
Views: 13835

Core2 Duo E6750
Luca. :roll:
by Pinko5
Thu Nov 13, 2008 8:45 am
Forum: Blender
Topic: Blendigo for v1.1.13
Replies: 130
Views: 58846

yes pxl666 the problem is the name of your blender material....i try with my scene to rename my ruby in ruby.igm and in this way i reproduce the same error... ;)
Luca.
by Pinko5
Thu Nov 13, 2008 8:42 am
Forum: Blender
Topic: Blendigo for v1.1.13
Replies: 130
Views: 58846

i use Indigo 1.1.14 and Blendigo 1.1.13 under windows xp pro, my shaders *.igm are both in the directory of my project i use Ruby and Diamond and they work very well... i see your image and the one reason that i could think is the extension in the name of your blender shader.....try without the exte...
by Pinko5
Thu Nov 13, 2008 7:33 am
Forum: Blender
Topic: Blendigo for v1.1.13
Replies: 130
Views: 58846

I dont know if the error can be xxxxx.igm try without.....i am working in these days on a scene with 2 external shaders and it works fine...
ciao
Luca. ;)
by Pinko5
Thu Nov 13, 2008 7:03 am
Forum: Blender
Topic: Blendigo for v1.1.13
Replies: 130
Views: 58846

Yes it's possible Pxl666 i use igm file with "External" type shader only restriction that i know is in the name infact the Blender shader it must be the same name of the igm file...
ciao ciao
Luca. ;)
by Pinko5
Tue Nov 11, 2008 10:36 pm
Forum: Works in Progress
Topic: Tropical village
Replies: 18
Views: 10188

Well done Pibuz!!!
Great work!
Luca. ;)
by Pinko5
Sun Nov 09, 2008 2:09 am
Forum: Language Forum
Topic: Italiaaani!!!
Replies: 151
Views: 84530

L'orologio ha tantissimi piccoli difetti credimi :D e poi non si finisce mai di imparare ;) Per gli shaders esterni(se è questo che intendi) puoi già utilizzarli attraverso il materiale "EXTERNAL" se scegli quel tipo di materiale ti da la possibilità di cercare il materiale sul disco dove hai sca...
by Pinko5
Sat Nov 08, 2008 9:30 pm
Forum: Indigo News and Announcements
Topic: Indigo 1.1.14
Replies: 48
Views: 32156

i am not interest to commercial software Phrost ;)
Luca. ;)
by Pinko5
Sat Nov 08, 2008 12:41 am
Forum: Indigo News and Announcements
Topic: Indigo 1.1.14
Replies: 48
Views: 32156

Phr0stByte wrote:Hmmmmmm... The last linux build was v1.0.9_2

I want to cry :cry:
For this reason i can install a linux o.s. :(
Luca.
Search found 497 matches