MITICO Ciccio (as usual)
Luca.
Search found 497 matches
- Mon Dec 22, 2008 11:17 pm
- Forum: Works in Progress
- Topic: carton Rendering
- Replies: 19
- Views: 12005
- Thu Dec 11, 2008 11:38 pm
- Forum: Indigo News and Announcements
- Topic: Indigo 1.1.15
- Replies: 110
- Views: 50713
- Wed Dec 10, 2008 2:38 am
- Forum: Indigo News and Announcements
- Topic: Indigo 1.1.14
- Replies: 48
- Views: 32156
- Fri Dec 05, 2008 6:44 am
- Forum: Indigo News and Announcements
- Topic: Indigo 1.1.14
- Replies: 48
- Views: 32156
- Fri Dec 05, 2008 6:37 am
- Forum: Blender
- Topic: Blendigo for 1.1.14
- Replies: 146
- Views: 58245
- Thu Nov 13, 2008 8:44 pm
- Forum: Blender
- Topic: Blendigo for v1.1.13
- Replies: 130
- Views: 58846
I try asap Pxl666 ciao Luca. ;) Ok i try the material that u suggest me and you are right dont works :shock: :shock: :shock: i hope Smart tell us where is the problem or what is the metod to use them... In my scene there are diamond.igm and Ruby.igm and they work fine... :? Hope you undestand my poo...
- Thu Nov 13, 2008 11:01 am
- Forum: Indigo General Stuff
- Topic: SSE2
- Replies: 45
- Views: 13835
- Thu Nov 13, 2008 8:45 am
- Forum: Blender
- Topic: Blendigo for v1.1.13
- Replies: 130
- Views: 58846
- Thu Nov 13, 2008 8:42 am
- Forum: Blender
- Topic: Blendigo for v1.1.13
- Replies: 130
- Views: 58846
i use Indigo 1.1.14 and Blendigo 1.1.13 under windows xp pro, my shaders *.igm are both in the directory of my project i use Ruby and Diamond and they work very well... i see your image and the one reason that i could think is the extension in the name of your blender shader.....try without the exte...
- Thu Nov 13, 2008 7:33 am
- Forum: Blender
- Topic: Blendigo for v1.1.13
- Replies: 130
- Views: 58846
- Thu Nov 13, 2008 7:03 am
- Forum: Blender
- Topic: Blendigo for v1.1.13
- Replies: 130
- Views: 58846
- Tue Nov 11, 2008 10:36 pm
- Forum: Works in Progress
- Topic: Tropical village
- Replies: 18
- Views: 10188
- Sun Nov 09, 2008 2:09 am
- Forum: Language Forum
- Topic: Italiaaani!!!
- Replies: 151
- Views: 84530
L'orologio ha tantissimi piccoli difetti credimi :D e poi non si finisce mai di imparare ;) Per gli shaders esterni(se è questo che intendi) puoi già utilizzarli attraverso il materiale "EXTERNAL" se scegli quel tipo di materiale ti da la possibilità di cercare il materiale sul disco dove hai sca...
- Sat Nov 08, 2008 9:30 pm
- Forum: Indigo News and Announcements
- Topic: Indigo 1.1.14
- Replies: 48
- Views: 32156
- Sat Nov 08, 2008 12:41 am
- Forum: Indigo News and Announcements
- Topic: Indigo 1.1.14
- Replies: 48
- Views: 32156