Maybe it would... I guess what I'm asking is what settings should I use??Borgleader wrote:Giving the mesh a diffuse emitter mat doesnt work?
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Are there any tutorials available to show the proper way to Set Up Emitters in the newer versions of Indigo? Before, you just set a mesh as an Emitter and set the power level. With the new method, I can't seem to figure it out to save my life. I tried rendering an older seen I had and no matter what...
- Thu Jan 15, 2009 2:16 pm
- Forum: Blender
- Topic: Blendigo for 1.1.14
- Replies: 146
- Views: 59784
- Wed Nov 19, 2008 2:36 pm
- Forum: Blender
- Topic: Blendigo for v1.1.13
- Replies: 130
- Views: 60170
- Wed Nov 19, 2008 8:01 am
- Forum: Blender
- Topic: Blendigo for v1.1.13
- Replies: 130
- Views: 60170
- Sun Aug 24, 2008 7:18 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1822646
- Wed Aug 13, 2008 2:26 pm
- Forum: Blender
- Topic: Having Trouble with Emit
- Replies: 7
- Views: 2787
- Wed Jul 30, 2008 1:13 pm
- Forum: Indigo News and Announcements
- Topic: Indigo 1.1.7
- Replies: 122
- Views: 44972
- Tue Jul 22, 2008 8:42 am
- Forum: Blender
- Topic: Need help with multiple uv sets.
- Replies: 14
- Views: 3819
- Tue Jul 22, 2008 4:59 am
- Forum: Blender
- Topic: Need help with multiple uv sets.
- Replies: 14
- Views: 3819
- Tue Jul 22, 2008 4:29 am
- Forum: Blender
- Topic: Need help with multiple uv sets.
- Replies: 14
- Views: 3819
I couldn't get it to work either, but it does seem to be complaining about UV set "uvB". 2 things I did notice were these.. 1: It looks like that you never unwrapped your mesh for uvB. When I go into the UV editor for with uvB selected, I don't see a mesh. 2: Are you using the same material "Final" ...
- Sat Jul 19, 2008 5:13 pm
- Forum: Blender
- Topic: Blendigo for v1.1.5
- Replies: 203
- Views: 51125
- Sun Jul 13, 2008 8:01 am
- Forum: Blender
- Topic: Modeling a crystal glass
- Replies: 9
- Views: 3180
- Sat Jul 12, 2008 8:25 am
- Forum: Blender
- Topic: Modeling a crystal glass
- Replies: 9
- Views: 3180
5OnIt: I think that is not the same problem because I have not applied subsuf only Set smooth + Edge Split. Anyway I think there will be a systematic for glass objects. Some of the renders I did were not subsurfed. I tried every combination of subsurfing, smoothing and edgesplit I could think of. I...
- Sat Jul 12, 2008 5:36 am
- Forum: Blender
- Topic: Modeling a crystal glass
- Replies: 9
- Views: 3180
It seems to me that you are running into the same problem I was. No one really had much of an answer and I never did solve the problem.
Look here...
http://www.indigorenderer.com/joomla/fo ... highlight=
Look here...
http://www.indigorenderer.com/joomla/fo ... highlight=