Search found 1098 matches

Search found 1098 matches
by Doug Armand
Thu Jul 17, 2008 5:18 am
Forum: Indigo General Stuff
Topic: Tests with painting on glass
Replies: 54
Views: 11973

Wow thats nice.

Was trying just the other day to do something similar etched look on glass - and I couldn't fathom it. Indigo takes some getting used to - but well worth it
by Doug Armand
Wed Jul 16, 2008 8:51 pm
Forum: Finished Artwork
Topic: old room
Replies: 19
Views: 9481

You can't fool us - thats a photo!

Actually great render - really does look like a photo. Very nice
by Doug Armand
Wed Jul 16, 2008 2:06 am
Forum: Blender
Topic: Help troubleshooting an .IGM Blendigo export error!!
Replies: 6
Views: 2514

blendermax wrote:Doug,

Thanks for taking the time to make the screen capture! :D
Always trying to help - even if I don't know what I'm talking about :D
by Doug Armand
Tue Jul 15, 2008 11:15 pm
Forum: Blender
Topic: Help troubleshooting an .IGM Blendigo export error!!
Replies: 6
Views: 2514

phexitol wrote:That's not his problem. .
Well I guess that was a waste of time making the screen grabs then? :lol:
by Doug Armand
Tue Jul 15, 2008 8:19 pm
Forum: Blender
Topic: Help troubleshooting an .IGM Blendigo export error!!
Replies: 6
Views: 2514

Make sure you have set a UV for the object, F9 for edit mode, and make sure you call it default.

Then also make sure that to name the UV set: to default in the Blendigo export dialog as well - rename the UV sets of whichever image maps your using.

I think thats all you need to do
by Doug Armand
Sat Jul 12, 2008 9:38 pm
Forum: 3D Studio MAX
Topic: Feature Request: Set render camera/viewport
Replies: 4
Views: 2784

suvakas wrote:Hey,
It is already in my to-do list.

Ps. Exporting a camera only takes like 1-3 secs. So when you exported a wrong one just uncheck your scene and geometry checkboxes.
Great news - and a good tip for the meantime - thanks
by Doug Armand
Sat Jul 12, 2008 5:50 pm
Forum: 3D Studio MAX
Topic: Feature Request: Set render camera/viewport
Replies: 4
Views: 2784

Feature Request: Set render camera/viewport

I know I've mentioned this before but this is really starting to bug me. Can the exporter be set to render just a selected camera/viewport?. Maybe I'm the only one bugged by this. I use the standard 4x viewport screen layout most of the time while I tweak, layout, etc and I am constantly rendering t...
by Doug Armand
Thu Jul 10, 2008 11:16 pm
Forum: 3D Studio MAX
Topic: Maxigo 1.15.7-Test1a [update-09.07.08]
Replies: 54
Views: 27376

[quote="suvakas@doug Well, i'm using the standard map button. Don't know why it isn't drag and dropable already by default. I also can't find such parameter, so I currently have no idea how to do that.[/quote] Not a biggie - just a simple UI issue. OK have now tried out a few of the displaced materi...
by Doug Armand
Thu Jul 10, 2008 7:55 pm
Forum: 3D Studio MAX
Topic: Maxigo 1.15.7-Test1a [update-09.07.08]
Replies: 54
Views: 27376

Displacement is working great

Had a few simple plays with it- seems to work great. Seems fast too. Will try some more demanding versions later.

At this rate I may stick with 3DS Max - you swine! :lol:

Only thing - and I really am nitpicking here. Can you make the map button on the displacement map modifier drag and dropable?
by Doug Armand
Thu Jul 10, 2008 1:20 am
Forum: 3D Studio MAX
Topic: Maxigo 1.15.7-Test1a [update-09.07.08]
Replies: 54
Views: 27376

A feature request.....

I know this isn't the place but any Idea if you could add the option to slect which viewport to render? I use a dual monitor setup and am constantly forgetting to make the camera view active.... file this feature request under 'UI implementation for stupid users' :lol:
by Doug Armand
Thu Jul 10, 2008 1:17 am
Forum: 3D Studio MAX
Topic: Maxigo 1.15.7-Test1a [update-09.07.08]
Replies: 54
Views: 27376

K juts downloaded and tried again and.... it works :lol:

Who knows what went wrong? :P
by Doug Armand
Thu Jul 10, 2008 1:13 am
Forum: 3D Studio MAX
Topic: Maxigo 1.15.7-Test1a [update-09.07.08]
Replies: 54
Views: 27376

So far only that one has caused a problem

Tried a few of the others and they seem ok. Will download it again and give it another go - and yes Max 9
by Doug Armand
Thu Jul 10, 2008 1:03 am
Forum: 3D Studio MAX
Topic: Maxigo 1.15.7-Test1a [update-09.07.08]
Replies: 54
Views: 27376

K just tried to import Tree Bark 008 from the Material Library here and get a error message

Will try out others and see what happens :lol:
by Doug Armand
Wed Jul 09, 2008 9:42 pm
Forum: 3D Studio MAX
Topic: Maxigo 1.15.7-Test1a [update-09.07.08]
Replies: 54
Views: 27376

How do I install it?

hehe showing my limited knowledge but I have never seen a .MSE file before. Where do they go? :?
by Doug Armand
Wed Jul 09, 2008 9:34 pm
Forum: Finished Artwork
Topic: Moka Pot
Replies: 20
Views: 9007

That last one is looking very nice. Larger tiles works well. The metal texture is looking good too. No major crits from me. The HDR option is easy - just add a HDR EXR image to the environment map slot. Thats all there is to it. Just choose one that is like a kitchenish interior. Plenty of free ones...
Search found 1098 matches