Search found 450 matches
- Tue Jan 04, 2011 10:11 am
- Forum: Indigo Help
- Topic: how to uninstall Indigo ?
- Replies: 1
- Views: 1489
Re: how to uninstall Indigo ?
Just install the newest version, it will overwrite the old version without any problems
- Mon Jan 03, 2011 4:08 pm
- Forum: Indigo Competition
- Topic: December 2010 Competition - Steampunk - closed for judging!
- Replies: 52
- Views: 54846
Re: December 2010 Competition - Steampunk (extended to Jan 9
Yes I'm going to say only one image to be submitted - it helps the judging process. You should be able to pick your own best one
- Sat Dec 18, 2010 11:35 am
- Forum: Indigo General Stuff
- Topic: Lens shift
- Replies: 5
- Views: 1909
Re: Lens shift
I can't answer that question myself, but I just ask that you post your results - I would love to see how your expierments come out!
- Sat Dec 18, 2010 11:32 am
- Forum: Bugs and Requests
- Topic: [REQ] wait_for_slave_frames_on_stop tweak
- Replies: 3
- Views: 1975
Re: [REQ] wait_for_slave_frames_on_stop tweak
I would think the master would want to stop rendering when 'stop' is pressed, so they can gain control over their computer imeaditely. But as for the slaves, I suppose it wouldn't hurt to let them take turns uploading their final frames, and render in the mean time. 3 minutes seems insignificant, bu...
- Fri Dec 17, 2010 8:44 am
- Forum: Indigo Competition
- Topic: December 2010 Competition - Steampunk - closed for judging!
- Replies: 52
- Views: 54846
Re: December 2010 Competition - Steampunk
I was actually considering that, especially since we'll be on holiday here, too, till the 8th of January.
*edit: Updated to 9th of Jan, at 11:59pm GMT to allow for holidays, and avoid confusion. This is conveniently Monday 10th January 10:59AM NZ time (GMT+12 + DST)
*edit: Updated to 9th of Jan, at 11:59pm GMT to allow for holidays, and avoid confusion. This is conveniently Monday 10th January 10:59AM NZ time (GMT+12 + DST)
- Thu Dec 16, 2010 5:20 pm
- Forum: Indigo General Stuff
- Topic: Keyframe lights?
- Replies: 13
- Views: 2997
Re: Keyframe lights?
That would be cool.
*Imagines some Indigo gallery implementation*
*Imagines some Indigo gallery implementation*
- Thu Dec 16, 2010 5:15 pm
- Forum: Works in Progress
- Topic: stuck in progress
- Replies: 24
- Views: 9021
Re: stuck in progress
The depth of field suggests something weird about the scale of the object - its blurred in the foreground, and in the background, as if it's too small. Either have the focus a little further back, in the middle of the shelf, or have no foreground blurring Maybe adjust the composition too so that an ...
- Wed Dec 15, 2010 4:45 pm
- Forum: Maya
- Topic: Materials in Maya
- Replies: 9
- Views: 15081
Re: Materials in Maya
Only split them up if there is a real benefit from doing so. Having a single IndigoShader seems fine enough to me :]
- Wed Dec 15, 2010 2:47 pm
- Forum: Off Topic
- Topic: Maxwell 2.5 - Fire
- Replies: 24
- Views: 9810
- Wed Dec 15, 2010 11:06 am
- Forum: SketchUp
- Topic: export error when writing to external drive
- Replies: 4
- Views: 1326
Re: export error when writing to external drive
It's probably the mapping thing - the drives might be aliases or something and not known by windows as "P:/"
As a side, loading the scene in Indigo to render probably will take a bit longer.
As a side, loading the scene in Indigo to render probably will take a bit longer.
- Wed Dec 15, 2010 11:03 am
- Forum: Maya
- Topic: MtI 2.x beta 2
- Replies: 137
- Views: 78410
Re: MtI 2.x beta 2
I just renamed my documents/maya folder and reinstalled Mti. Now I have the Indigo Editor and it works as it should
- Wed Dec 15, 2010 10:57 am
- Forum: Off Topic
- Topic: GT5 E3 trailer
- Replies: 58
- Views: 16264
Re: GT5 E3 trailer
I feel we may have lost Fused for a little whilefused wrote: In other news, I just started playing GT5 today and I love it!
- Wed Dec 15, 2010 10:37 am
- Forum: Maya
- Topic: Materials in Maya
- Replies: 9
- Views: 15081
Re: Materials in Maya
an indigoShader exploded into various nodes How do you mean? A different node for each material type? IndigoDiffuse; IndigoSpecular etc? It's an interesting dilemma, as Hypershade users expect nodes to do all sorts of crazy things with channels and connections - a lot of which would be too difficul...
- Wed Dec 15, 2010 10:30 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1790012
Re: Simple Renderings Thread
Absolutely incredible! Please upload to the gallery - for Great Justice (as Lycium would say)waz wrote:Simply interior
waz
- Tue Dec 14, 2010 3:38 pm
- Forum: Maya
- Topic: MtI 2.x beta 2
- Replies: 137
- Views: 78410
Re: MtI 2.x beta 2
Oh no I don't get that window.
Also I don't have an 'Indigo editor', I have an 'Indigo Palette'.
I have test 8d..
Is there a way to flush mti and start from scratch? I still have ganky old icons too so I guess it might not be installed correctly..
Maya 2011 Winxp 64
Also I don't have an 'Indigo editor', I have an 'Indigo Palette'.
I have test 8d..
Is there a way to flush mti and start from scratch? I still have ganky old icons too so I guess it might not be installed correctly..
Maya 2011 Winxp 64