Search found 657 matches

Search found 657 matches
by Polinalkrimizei
Tue Jul 14, 2009 8:28 am
Forum: Blender
Topic: Can't get light bulb to work
Replies: 52
Views: 21580

Re: Can't get light bulb to work

Merry christmas?! :shock:
by Polinalkrimizei
Tue Jul 14, 2009 7:42 am
Forum: Works in Progress
Topic: Liquids Test Thread
Replies: 156
Views: 31745

Re: Liquids Test Thread

forgot the submit the scene file as well... Just crank up the fluid sim resolution to the max, bake it, search a nice frame (I like frame 20), apply the fluid modifier and scale the resulting mesh a little to get the intersections right. Perhaps some smoothing might be necessary. One thing: the scen...
by Polinalkrimizei
Tue Jul 14, 2009 7:10 am
Forum: Works in Progress
Topic: Liquids Test Thread
Replies: 156
Views: 31745

Re: Liquids Test Thread

Hey CTZn, thanks for your comment. I could need some help with indigo subdivision, cause it doesn't work like i want it to: Fluid sim already gives me a fairly highres mesh, I can use a resolution of about 200. So if I use subdivision surfaces, it actually "enhances" the imperfections of the mesh. T...
by Polinalkrimizei
Mon Jul 13, 2009 11:39 pm
Forum: Works in Progress
Topic: Liquids Test Thread
Replies: 156
Views: 31745

Re: Liquids Test Thread

Whoaaa, this is gonna be exciting! :D Thanks guys! I had to be at my job this morning at 6am, so competition starts when I'm back home tonight. @Doug: I can't wait for what you are gonna produce out of 8megs if RAM... :lol: @Godzilla: Nice, a new system, if this means even less restrictions to your ...
by Polinalkrimizei
Mon Jul 13, 2009 9:04 am
Forum: Works in Progress
Topic: Liquids Test Thread
Replies: 156
Views: 31745

Re: Liquids Test Thread

@ Whaat: Thanks! I'll share the .blend tomorrow, I'm at another computer right now. The liquid is intersecting the glass properly, but the precedence of the orange juices was wrong indeed!! :oops: And I wondered why it looks so bad... :lol: So I'll share the .blend tomorrow with the liquid as a mesh...
by Polinalkrimizei
Sun Jul 12, 2009 9:49 pm
Forum: Works in Progress
Topic: Liquids Test Thread
Replies: 156
Views: 31745

Re: Liquids Test Thread

OJ is still not clear, looking dirty... I am @18600ssp at the moment.

I also tried pixies merlot from the matDb on the laptop. Looks ok to me, but perhaps a little bit more red component? It is also not finished yet, but hey, this is supposed to be a "test"-thread!
Gonna go to the beach now... 8)
by Polinalkrimizei
Sun Jul 12, 2009 6:14 pm
Forum: Works in Progress
Topic: Liquids Test Thread
Replies: 156
Views: 31745

Re: Liquids Test Thread

Whaat, I definitely like this material. Looks pretty realistic to me!
by Polinalkrimizei
Sun Jul 12, 2009 6:06 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4420
Views: 2544114

Re: Simple Renderings Thread

Nice work Ono, and thanks for taking care of the issue! :D
by Polinalkrimizei
Sun Jul 12, 2009 9:02 am
Forum: Works in Progress
Topic: Liquids Test Thread
Replies: 156
Views: 31745

Re: Liquids Test Thread

Ok here we go. I used whaat's second OJ mat, cause it seems to be more "fleshy". Not sure if anybody gets what I mean... I tried to make a more dynamic testscene, and then it happened: violet artifacts in 2.0.9!!! Where does this pink come from? Ono I thougt that was just an issue with 1.1.18... :( ...
by Polinalkrimizei
Sat Jul 11, 2009 9:59 pm
Forum: Works in Progress
Topic: Liquids Test Thread
Replies: 156
Views: 31745

Re: Liquids Test Thread

HAHA, is this an OJ competition?! AWESOME thread! Gonna post some test renders too this weekend :P What about presets in indigo for some common sss-mats? they are hard to get into, hard to get right, and testrenders just take so damn looooooooong.... @neo0: scale the liquid just a little bit bigger,...
by Polinalkrimizei
Thu Jul 09, 2009 4:58 pm
Forum: Works in Progress
Topic: Render Book(Stromberg)
Replies: 591
Views: 156616

Re: Render Book(Stromberg)

Stromberg this is a really good closeup. Nice Scene!
by Polinalkrimizei
Wed Jul 08, 2009 4:58 pm
Forum: Works in Progress
Topic: The Renderer's Rings
Replies: 68
Views: 18754

Re: The Renderer's Rings

Got your point. So, does indigo work with multiple uv sets? In this case just select the inner faces around the area you want to texture, go to side view, select "cylinder from view". In blender it is easy to add more than one uv set to any mesh (edit menue). Alternatively: Try projection painting!!...
by Polinalkrimizei
Wed Jul 08, 2009 4:01 am
Forum: Finished Artwork
Topic: An Art Deco room
Replies: 9
Views: 10970

Re: An Art Deco room

You really master your art.
Great pictures, really moody!
by Polinalkrimizei
Wed Jul 08, 2009 3:59 am
Forum: Works in Progress
Topic: The Renderer's Rings
Replies: 68
Views: 18754

Re: The Renderer's Rings

wait... this looks a lot more rectangular to me. It is "cylinder from view" from the uv-menue, you'll just need a tileable texture then...

Brilliant work btw! :D
by Polinalkrimizei
Wed Jul 08, 2009 2:35 am
Forum: Works in Progress
Topic: The Renderer's Rings
Replies: 68
Views: 18754

Re: The Renderer's Rings

And what is so wrong about this one? Distortion can be removed quite easily via proportional editing!
Search found 657 matches