Search found 337 matches
- Fri Aug 29, 2008 2:37 pm
- Forum: Indigo General Stuff
- Topic: IGS Navigator
- Replies: 13
- Views: 3059
- Fri Aug 29, 2008 2:32 pm
- Forum: Indigo General Stuff
- Topic: Speed Test (Problem: AMD Phenom 9750)
- Replies: 23
- Views: 9550
Let me add more on the heat issue. Depending on manufacturer it clocks down either by FSB, Multiplier or other means. It can be VERY hard to detect. You need the correct program. I noticed it when gaming when suddenly my FPS dropped 30% after a bit of gaming. Typically try to run a benchmark on a "c...
- Fri Aug 29, 2008 2:28 pm
- Forum: Language Forum
- Topic: Kanske det meningslöste forumet
- Replies: 0
- Views: 5675
Kanske det meningslöste forumet
Eller?
Så kan jag inte stava meningslösaste
Så kan jag inte stava meningslösaste
- Fri Aug 29, 2008 2:26 pm
- Forum: Indigo General Stuff
- Topic: Speed Test (Problem: AMD Phenom 9750)
- Replies: 23
- Views: 9550
Yeah I had some SERIOUS issues with "spontaneous" downclocking of my old AMD cpu. But what I meant was: If 4 cores access frame buffer and BSP/Scene at the same time it requires x4 times the memory bandwith as 1 core... If scene is complex enough so that misses on caches on the different cores are f...
- Fri Aug 29, 2008 12:18 am
- Forum: Indigo General Stuff
- Topic: Speed Test (Problem: AMD Phenom 9750)
- Replies: 23
- Views: 9550
- Thu Aug 28, 2008 3:33 am
- Forum: Works in Progress
- Topic: The Deeps
- Replies: 8
- Views: 5421
- Tue Aug 26, 2008 12:50 pm
- Forum: Works in Progress
- Topic: Lighters revisited
- Replies: 4
- Views: 1913
- Mon Aug 25, 2008 8:07 am
- Forum: Works in Progress
- Topic: The Deeps
- Replies: 8
- Views: 5421
- Sun Aug 24, 2008 3:26 pm
- Forum: Indigo General Stuff
- Topic: Experiments..
- Replies: 249
- Views: 108210
- Fri Aug 22, 2008 10:40 pm
- Forum: Indigo News and Announcements
- Topic: Indigo 1.1.9
- Replies: 72
- Views: 33142
- Tue Aug 19, 2008 2:43 am
- Forum: Bugs and Requests
- Topic: [REQ] Shader language
- Replies: 3
- Views: 1603
Not sure why you would want to sum the components of a 3-vector. I'll add a length method for vec3s, in the mean time, use sqrt(dot(v, v)) Variables: Meh, I wanted the shader language to be a functional language, so I'm going to roll with that for a while and see how it turns out. So no variables, ...
- Mon Aug 18, 2008 9:48 am
- Forum: Finished Artwork
- Topic: ashtray (?)
- Replies: 4
- Views: 2742
- Mon Aug 18, 2008 8:43 am
- Forum: Bugs and Requests
- Topic: [REQ] Shader language
- Replies: 3
- Views: 1603
[REQ] Shader language
+ I want to be able to access individual sub components of a vector like .x , .y .z or similar. (Update: I found it doti() dotj() etc) + A sum() function sum( vec3(1,2,3) ) = 6 + abs(vec3) that returns length + Variables would rock my world ;) Also there seems to be a bug (1.1.9) that I cant use vec...
- Sat Aug 16, 2008 8:06 am
- Forum: Indigo Competition
- Topic: POST YOUR ENTRIES (July-Aug 08 Imaginary Friends)
- Replies: 12
- Views: 20708
- Fri Aug 15, 2008 11:10 am
- Forum: Indigo General Stuff
- Topic: Render separate layers?
- Replies: 6
- Views: 2802