Meh. I've seen better. Oh wait, that's a render?!?
Looks amazing! I vote Best of Indigo/Front page!
Search found 116 matches
- Sat Jul 17, 2010 7:16 am
- Forum: Finished Artwork
- Topic: Seat Leon
- Replies: 16
- Views: 7464
- Fri Jul 16, 2010 6:52 pm
- Forum: Off Topic
- Topic: TIP REQUEST: which video card?
- Replies: 14
- Views: 4538
Re: TIP REQUEST: which video card?
I just purchased a 480 (coming from an ATI 5870). It is a wonderful card and is lightning fast (best single GPU card out there). As people have mentioned, they run hot, take lots of power, and can be a little noisy. The 470 is a little better in these aspects but is still a tad too much. Nvidia has ...
- Sun Jul 11, 2010 5:34 pm
- Forum: Off Topic
- Topic: Indigo steam group
- Replies: 3
- Views: 1573
Re: Indigo steam group
I joined. I play mostly TF2 but I own L4D2 as well.
- Mon Jul 05, 2010 8:28 am
- Forum: SketchUp
- Topic: It seems to be a good way to create Env. map
- Replies: 6
- Views: 1615
Re: It seems to be a good way to create Env. map
In the settings where you specify the environment map you can also set the rotation of said map. You can rotate it so any part you want is behind the model. You can also rotate your model if that is easier.
- Sat Jul 03, 2010 1:01 pm
- Forum: Indigo General Stuff
- Topic: Stupid forum login bug
- Replies: 11
- Views: 4202
Re: Stupid forum login bug
Any update? This gets more and more annoying every day.
- Sun Jun 27, 2010 6:47 pm
- Forum: SketchUp
- Topic: SkIndigo 2.4.4 Beta
- Replies: 16
- Views: 4430
Re: SkIndigo 2.4.4 Beta
Just got it installed. Looks good so far. Hopefully I can do some tests in the next couple days.
- Sat Jun 26, 2010 7:36 am
- Forum: Indigo General Stuff
- Topic: Indigo promo video
- Replies: 19
- Views: 4639
Re: Indigo promo video
In the video, it would be nifty to show a complete process, i.e. a time lapse of a model getting built and then transition to the rendered scene if that makes sense. Kind of like the images on the main page that you can slide across to show before and after.
- Tue Jun 22, 2010 7:27 am
- Forum: Finished Artwork
- Topic: Football
- Replies: 5
- Views: 2630
Re: Football
If I may ask, how did you do the grass? It looks wonderful.
- Sun Jun 13, 2010 11:58 am
- Forum: Indigo General Stuff
- Topic: Stupid forum login bug
- Replies: 11
- Views: 4202
Re: Stupid forum login bug
Yay! And here I thought it was just me...
- Sat Jun 12, 2010 7:14 pm
- Forum: Materials
- Topic: Black Anodized/Painted Brushed Aluminum
- Replies: 6
- Views: 3540
Re: Black Anodized/Painted Brushed Aluminum
Well, I was never really satisfied with the last iteration of the material. I think I have almost gotten to where I can bear to look at it but I have some issues. I have to set the bump map as a Sketchup texture so I can scale it correctly. Just linking to the igm makes the bump image extremely smal...
- Sat Jun 12, 2010 6:56 pm
- Forum: SketchUp
- Topic: Creating Lights
- Replies: 10
- Views: 3066
Re: Creating Lights
Ok... even for a rookie like me, that was a pretty rookie mistake. I do always have a dilemma when I want things in me scene the same color, but different "materials" what to do? I thought creating a duplicate texture in SU would do the trick. That was what I thought I did in this case. I used whit...
- Sat Jun 12, 2010 11:24 am
- Forum: SketchUp
- Topic: Creating Lights
- Replies: 10
- Views: 3066
Re: Creating Lights
I'm sorry, I used the word Layer when I meant Material. Material: How the object looks/acts when acted upon by light. Layers: Used for lighting. For example, a material on layer 0 will be lit by light on layer 0, but not layers 2 or 3. Chances are you won't need to use light layers right off the bat...
- Sat Jun 12, 2010 7:50 am
- Forum: SketchUp
- Topic: can anyone help me with my water problem?
- Replies: 3
- Views: 1271
Re: can anyone help me with my water problem?
Take a look at this thread from this post onward: http://www.indigorenderer.com/forum/vie ... 188#p97188
He uses perlin noise as a bump map which gives some great results.
He uses perlin noise as a bump map which gives some great results.
- Sat Jun 12, 2010 7:47 am
- Forum: SketchUp
- Topic: Creating Lights
- Replies: 10
- Views: 3066
Re: Creating Lights
Looks like your bottom surface is on the same layer as the Bulb. So it is emitting and hence no shadows on that surface.
- Fri Jun 11, 2010 10:29 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1676888
Re: Simple Renderings Thread
Yeah, I am still working on using the Camera instead of Tonemapping. I misjudged how bright it would turn out...