So far, this is fantastic... fast and responsive, free of bugs.
I like the new spectrum editor!
Search found 84 matches
- Fri Sep 12, 2014 3:32 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 3.8.13 Beta Release
- Replies: 8
- Views: 10536
- Thu Sep 11, 2014 9:10 am
- Forum: SketchUp
- Topic: SkIndigo 3.8.11.1
- Replies: 12
- Views: 9422
Re: SkIndigo 3.8.11.1
Awesome - thank you !!!
- Mon Sep 01, 2014 3:02 pm
- Forum: SketchUp
- Topic: Adding a new function for making a portable SketchUp file
- Replies: 9
- Views: 7099
Re: Adding a new function for making a portable SketchUp fil
Part of the issue with transporting sketchup files is the lack of file information provided for materials (and components). Badly named component instances, groups, hidden items, extra material attributes set in skindigo, duplicate items with tiny changes to each (or just file name changes), badly s...
- Thu Aug 28, 2014 12:16 pm
- Forum: SketchUp
- Topic: SketchUp object scattering
- Replies: 41
- Views: 20009
Re: SketchUp object scattering
I'm making some weeds today...any requests?
crabgrass
dock
prickly lettuce
and if i have time:
butter cup
white daisy
basic 'grass clippings/ lawn debri'
crabgrass
dock
prickly lettuce
and if i have time:
butter cup
white daisy
basic 'grass clippings/ lawn debri'
- Wed Aug 27, 2014 2:17 pm
- Forum: SketchUp
- Topic: SkIndigo 3.8.9.1
- Replies: 10
- Views: 7415
Re: SkIndigo 3.8.9.1
Excellent! Thanks! I only use diffuse for asphalt, tree bark and tyres. Almost everything in sketchup (typical interior and exterior scenes and objects) will be component-based, and the components should contain material settings for metal car wheels, etc. For terrain, even the grass and dirt might ...
- Mon Aug 25, 2014 9:11 am
- Forum: SketchUp
- Topic: Wanted: Scatter presets
- Replies: 62
- Views: 76464
Re: Wanted: Scatter presets
I scattered over 60 million objects...it worked...I didn't time it as I was out of the office but it rendered OK and used virtually all of my 32GB RAM. Having "Only in camera view" checked by default would be handy :D (no more thin glass?) There is actually no more thin glass..BUT we have the archit...
- Wed Aug 20, 2014 1:09 pm
- Forum: SketchUp
- Topic: Wanted: Scatter presets
- Replies: 62
- Views: 76464
Re: Wanted: Scatter presets
A preview render would be a nice touch, too :) A preview would be cool indeed, it's quite a bit of work though, so I might come back to that. Cheers for the extra 0.000s! Yeah previews are definitely no biggie....being able to save presets will be enough. I've attached a scene I'm working on...crap...
- Tue Aug 19, 2014 11:45 am
- Forum: SketchUp
- Topic: Wanted: Scatter presets
- Replies: 62
- Views: 76464
Re: Wanted: Scatter presets
Nice work Bubs!..looks quite tropical to me. I worked around the UVW errors by using the same grass material on all blades, maybe not ideal. I thought that might also speed up render times? *shrug* I'll work on getting my poly count down a bit, too. I've added a reduced poly dandelion with simple PN...
- Fri Aug 15, 2014 3:31 pm
- Forum: SketchUp
- Topic: Wanted: Scatter presets
- Replies: 62
- Views: 76464
Re: Wanted: Scatter presets
Had a few issues with material names getting confused on export. Also when indigo builds the model, it appears to stall for a while - I think once it reaches over 500,000 instances or thereabouts. Ive successfully exported a few million scattered instances and render time is actually ok - still work...
- Thu Aug 14, 2014 2:39 pm
- Forum: SketchUp
- Topic: SkIndigo 3.8.6.1
- Replies: 147
- Views: 44146
Re: SkIndigo 3.8.6.1
Is it possible to use an image to control scattering? Hue or RGB value maybe. That would work great for mountain ranges where snow stays clear but rocky bits get different densities of rocks on them. Grass on a lawn could be bent on different angles according to a stripey pattern (see attached). Som...
- Thu Aug 14, 2014 11:56 am
- Forum: SketchUp
- Topic: Wanted: Scatter presets
- Replies: 62
- Views: 76464
Re: Wanted: Scatter presets
Yep you can see why having a 1 square foot 'clump' would be problematic in a shot like this, youd have overhangs of 15cm. This (attached) is a quick test of my grass + clover (5% clover is still too much!) This scene has 400,000 instances, at a density of 2500 per sqm. It runs a little slowly, maybe...
- Wed Aug 13, 2014 2:54 pm
- Forum: SketchUp
- Topic: Wanted: Scatter presets
- Replies: 62
- Views: 76464
Re: Wanted: Scatter presets
A grass clump is attached
- Wed Aug 13, 2014 12:52 pm
- Forum: SketchUp
- Topic: Wanted: Scatter presets
- Replies: 62
- Views: 76464
Re: Wanted: Scatter presets
Clovers are attached - just a couple of simple ones for scattering, but maybe still too detailed? I will work on a proper scattered Lawn or something. I think it will need 5 or 6 component types to make a realistic lawn. The Clumps must be small (a few blades) otherwise the centres scatter them acro...
- Wed Aug 13, 2014 10:37 am
- Forum: SketchUp
- Topic: Wanted: Scatter presets
- Replies: 62
- Views: 76464
Re: Wanted: Scatter presets
I'll get to work on some..! I guess the dandelion is too detailed? I can do some basic weeds, buttercups, clover, etc. Thinking about grass types (from my temperate climate region, anyway): Lawn Pasture (rough, more large weeds) Meadow (longer grass, more flowery) Muddy grass (for hillsides and damp...
- Tue Aug 12, 2014 8:11 pm
- Forum: SketchUp
- Topic: SkIndigo 3.8.6.1
- Replies: 147
- Views: 44146
Re: SkIndigo 3.8.6.1
What am I doing wrong here? A problem occurred with the scene: Scene parsing error: could not find element 'geometry_uid'. (In element 'scene / scatter'): <scatter> <uid>120</uid> <name><![CDATA[grass3 on grassyscatter2]]></name> <p... (In element 'scene / scatter'): <scatter> <uid>120</uid> <name><...