seems to be working!
REQ: can we get emission scale for the background settings? that's something that's been missing...
Search found 541 matches
- Thu Dec 07, 2017 7:30 am
- Forum: Blender
- Topic: Blendigo 4.0.8
- Replies: 14
- Views: 16849
- Wed Dec 06, 2017 5:01 am
- Forum: Bugs and Requests
- Topic: [BUG]With GlossyTransp Mtl 3.8 to 4.0
- Replies: 3
- Views: 3705
Re: [BUG]With GlossyTransp Mtl 3.8 to 4.0
this was an issue with older versions of Indigo, but it was cleared up - have you tried creating a new material from scratch in Indigo 4 that emulates the settings of the material you want?
- Wed Nov 22, 2017 9:22 am
- Forum: Off Topic
- Topic: The best rendering engine?
- Replies: 41
- Views: 128807
Re: The best rendering engine?
Does Indigo have anything close to the alshader skin material? given access to that specific head model with all the necessary maps and yes, I think Indigo can achieve something as good as what you see there. Oscar J also makes some good points about the different intent or focus of different engin...
- Fri Nov 03, 2017 7:25 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.0.60 Beta Release
- Replies: 28
- Views: 24645
Re: Indigo Renderer 4.0.60 Beta Release
Agree - Blendigo is not the most up to date with Indigo's newest features, definitely in need of an update, but it handles pretty much everything and is very capable.
...this should probably continue in the Blendigo forum if there are still problems you are working out.
...this should probably continue in the Blendigo forum if there are still problems you are working out.
- Fri Nov 03, 2017 5:23 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.0.60 Beta Release
- Replies: 28
- Views: 24645
Re: Indigo Renderer 4.0.60 Beta Release
oh, yeah I guess I've never used this kind of set up. Don't you still have to re-export for every variation? I generally tweak and swap background settings in Indigo directly and then go back to match the settings in Blender (not ideal, but...). I was just thinking in terms of people who are used to...
- Fri Nov 03, 2017 4:41 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.0.60 Beta Release
- Replies: 28
- Views: 24645
Re: Indigo Renderer 4.0.60 Beta Release
2. Can't disable or edit Background Environment (no setting present in Blender?). I think this has been brought up before - the background environment settings are not very conveniently accessible in Blendigo. you currently access them through adding a hemi lamp and editing its settings, but it rea...
- Thu Nov 02, 2017 4:17 am
- Forum: Indigo Help
- Topic: Start render queue at frame x
- Replies: 6
- Views: 3271
Re: Start render queue at frame x
so open the igq, then open your render queue to view the list of scenes (in the render settings window) and click on the frame you want to start rendering. the rest of the frames will follow from that.
- Thu Nov 02, 2017 2:48 am
- Forum: Indigo Help
- Topic: Start render queue at frame x
- Replies: 6
- Views: 3271
Re: Start render queue at frame x
did you open the igq file, or just one igs?
- Wed Nov 01, 2017 4:54 am
- Forum: Indigo Help
- Topic: Glow Material
- Replies: 2
- Views: 2282
Re: Glow Material
select your objects that the materials have been applied to and give them an emitting value (Luminous flux, etc.) from the dropdown menu in the object's Property Editor window. any diffuse material can be made into an emitter from scratch, just check the emission and emission multiplier boxes toward...
- Sat Jul 15, 2017 5:49 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.0.55 Beta Release
- Replies: 53
- Views: 56363
Re: Indigo Renderer 4.0.55 Beta Release
NICE!lycium wrote:The Blender plugin in particular has had some love recently, more info on this soon :)
- Wed Jun 21, 2017 9:48 am
- Forum: Bugs and Requests
- Topic: Q about Indigo rebuilding scene
- Replies: 11
- Views: 7639
Re: Q about Indigo rebuilding scene
Hi, I'm bumping this cause it is a persistent and annoying issue...
is anyone else experiencing it like I am? I change the name of a material and every keystroke as I type the material name restarts the render - this doesn't make sense.
is anyone else experiencing it like I am? I change the name of a material and every keystroke as I type the material name restarts the render - this doesn't make sense.
- Thu May 18, 2017 1:54 pm
- Forum: Bugs and Requests
- Topic: Q about Indigo rebuilding scene
- Replies: 11
- Views: 7639
Re: Q about Indigo rebuilding scene
ok, so a little more experimenting. the slowdown only really begins when subdivision and displacement are added on an object. as I mentioned, even just changing the name of the material will cause the subdivision and displacement to be recalculated every time. before any displacement is added, the s...
- Fri May 12, 2017 4:51 am
- Forum: Bugs and Requests
- Topic: Q about Indigo rebuilding scene
- Replies: 11
- Views: 7639
Re: Q about Indigo rebuilding scene
ok, so this doesn't seem specific to any particular scene. I just tried with a brand new basic diffuse material and added subdivision to the preview sphere, 4 levels. the re-calculation seems to happen with almost any change to the material properties. even just changing the name of the material cau...
- Fri May 12, 2017 12:50 am
- Forum: Bugs and Requests
- Topic: Q about Indigo rebuilding scene
- Replies: 11
- Views: 7639
Re: Q about Indigo rebuilding scene
Yeah, I'll try to recreate it and post here later
- Fri May 12, 2017 12:21 am
- Forum: Bugs and Requests
- Topic: Q about Indigo rebuilding scene
- Replies: 11
- Views: 7639
Re: Q about Indigo rebuilding scene
Yeah. Should have mentioned, this is just using CPU. And I'm not talking about just changing the material and the render restarting, that makes sense, of course. It's the entire scene building process restarting, which I don't think used to happen with superficial shader changes. Should also add tha...