Search found 154 matches
- Wed Jan 03, 2007 7:33 am
- Forum: Works in Progress
- Topic: Bump map material
- Replies: 6
- Views: 2689
Hi everybody, I made some new tests and investigations. I have some new problems. :oops: (I increased The resolution to 1280 x 960, we only see some extract here :!: ) This is what I get about one hour: http://img319.imageshack.us/img319/8166/extract1hourhd4.th.png The bumps effect looks good for me...
- Wed Jan 03, 2007 5:10 am
- Forum: Blender
- Topic: Reflection material: doesn't work
- Replies: 6
- Views: 2857
- Wed Jan 03, 2007 5:00 am
- Forum: Blender
- Topic: using 2 exporter simultaniously
- Replies: 4
- Views: 2811
using 2 exporter simultaniously
Hello, I wanted to make some experience again with the blender exporter, so I changed the name and also changed this portion of the code: """Registration info for Blender menus: Name: 'Indigo v0.6t6 test' Blender: 240 Group: 'Export' Tooltip: 'Export to Indigo v0.6 scene format (.xml)' """ I did not...
- Wed Jan 03, 2007 4:38 am
- Forum: Blender
- Topic: Reflection material: doesn't work
- Replies: 6
- Views: 2857
Hi dsp_418, have a look on this post: http://www.indigorenderer.com/joomla/forum/viewtopic.php?t=768 Right now you can only change some value in the XML file manualy, to achieve some good results when you combine mesh emitters with sunlight. it will not work with the actual blender exporter, sorry. ...
- Wed Jan 03, 2007 4:31 am
- Forum: Works in Progress
- Topic: Day Night Lamp
- Replies: 9
- Views: 3086
- Mon Jan 01, 2007 2:59 am
- Forum: Works in Progress
- Topic: Bump map material
- Replies: 6
- Views: 2689
Hi CTZn, [img] http://img264.imageshack.us/img264/8817/im1167497665ba1.png [/img] but I think the exponent is a gamma correction I do not know <nk_data>nkdata/Ag.nk</nk_data> <exponent>150.000</exponent> this exponent seems to have an influence on the shininess <gain>0.002000</gain> <exponent>1.0000...
- Mon Jan 01, 2007 2:04 am
- Forum: Blender
- Topic: Exporter update ..
- Replies: 17
- Views: 7273
Hi this should be a good begin: http://en.wikipedia.org/wiki/Python_syntax_and_semantics Have a particular look between the difference with C and Python. I also do not like this, it is also confusing for me :( Tabs or space should not be the problem, this is probably depending on your favorite edito...
- Mon Jan 01, 2007 1:09 am
- Forum: Bugs and Requests
- Topic: bug with shadow through transparent glass material?
- Replies: 19
- Views: 6877
- Sun Dec 31, 2006 9:30 pm
- Forum: Blender
- Topic: Exporter update ..
- Replies: 17
- Views: 7273
Hi @u3dreal The indentation is a problem in Python This works: --------------------------------------------------------------------------- ###psor's add global ExecuteIndigo ExecuteIndigo = Draw.Toggle("Exec. Indigo", evtNoEvt, 355, 25, 85, 18, ExecuteIndigo.val, "Execute Indigo and render the saved...
- Sun Dec 31, 2006 4:41 am
- Forum: Blender
- Topic: Better mesh emitters export (combining with other lights)
- Replies: 8
- Views: 4245
Hi u3dreal, thanks for this interesting reply! Yes I think a better control is necessary, but I first have to explain some points again. Probably is my english not so good and therefore I prefere explain some points again. The idea behind this little test was simply to have a better control in the b...
- Sun Dec 31, 2006 3:43 am
- Forum: Bugs and Requests
- Topic: bug with shadow through transparent glass material?
- Replies: 19
- Views: 6877
Hi,
take a look here:
http://www.indigorenderer.com/joomla/fo ... .php?t=758
Try disabling the bidirectionnal option, this is probably the problem here.
Regards, Phil
take a look here:
http://www.indigorenderer.com/joomla/fo ... .php?t=758
Try disabling the bidirectionnal option, this is probably the problem here.
Regards, Phil
- Sat Dec 30, 2006 10:34 pm
- Forum: Blender
- Topic: Exporter update ..
- Replies: 17
- Views: 7273
Hi u3dreal,
I made some little test with the exporter:
http://www.indigorenderer.com/joomla/fo ... .php?t=768
It would be nice to see some new funtions in the exporter
Is there a wish list or a roadmap somewhere?
Regards, Phil
I made some little test with the exporter:
http://www.indigorenderer.com/joomla/fo ... .php?t=768
It would be nice to see some new funtions in the exporter
Is there a wish list or a roadmap somewhere?
Regards, Phil
- Sat Dec 30, 2006 5:57 am
- Forum: Works in Progress
- Topic: Bump map material
- Replies: 6
- Views: 2689
Bump map material
Hi all, I am working on a bump map material: http://img243.imageshack.us/img243/4499/testbumpru1.png The material number 1 is defined like this: <material> <name>alu_bumped.2</name> <phong> <nk_data>nkdata/Ag.nk</nk_data> <exponent>150.000</exponent> <bump_map> <uv_set>uv</uv_set> <path>noisemi8.jpg...
- Sat Dec 30, 2006 5:07 am
- Forum: Finished Artwork
- Topic: Casio Digital Camera
- Replies: 14
- Views: 4761
- Sat Dec 30, 2006 4:59 am
- Forum: Works in Progress
- Topic: Cruise Ship (well, now it is.. :P )
- Replies: 30
- Views: 11166