Search found 154 matches

Search found 154 matches
by Phil
Wed Jan 03, 2007 7:33 am
Forum: Works in Progress
Topic: Bump map material
Replies: 6
Views: 2689

Hi everybody, I made some new tests and investigations. I have some new problems. :oops: (I increased The resolution to 1280 x 960, we only see some extract here :!: ) This is what I get about one hour: http://img319.imageshack.us/img319/8166/extract1hourhd4.th.png The bumps effect looks good for me...
by Phil
Wed Jan 03, 2007 5:10 am
Forum: Blender
Topic: Reflection material: doesn't work
Replies: 6
Views: 2857

Hi,

right now there is no line of code in the exporter from me. :lol:
but yes it works prety well!

You should also have a look on you xml file.

Regards, Phil
by Phil
Wed Jan 03, 2007 5:00 am
Forum: Blender
Topic: using 2 exporter simultaniously
Replies: 4
Views: 2811

using 2 exporter simultaniously

Hello, I wanted to make some experience again with the blender exporter, so I changed the name and also changed this portion of the code: """Registration info for Blender menus: Name: 'Indigo v0.6t6 test' Blender: 240 Group: 'Export' Tooltip: 'Export to Indigo v0.6 scene format (.xml)' """ I did not...
by Phil
Wed Jan 03, 2007 4:38 am
Forum: Blender
Topic: Reflection material: doesn't work
Replies: 6
Views: 2857

Hi dsp_418, have a look on this post: http://www.indigorenderer.com/joomla/forum/viewtopic.php?t=768 Right now you can only change some value in the XML file manualy, to achieve some good results when you combine mesh emitters with sunlight. it will not work with the actual blender exporter, sorry. ...
by Phil
Wed Jan 03, 2007 4:31 am
Forum: Works in Progress
Topic: Day Night Lamp
Replies: 9
Views: 3086

Hi,

very realistic, great! :D

Regards, Phil
by Phil
Mon Jan 01, 2007 2:59 am
Forum: Works in Progress
Topic: Bump map material
Replies: 6
Views: 2689

Hi CTZn, [img] http://img264.imageshack.us/img264/8817/im1167497665ba1.png [/img] but I think the exponent is a gamma correction I do not know <nk_data>nkdata/Ag.nk</nk_data> <exponent>150.000</exponent> this exponent seems to have an influence on the shininess <gain>0.002000</gain> <exponent>1.0000...
by Phil
Mon Jan 01, 2007 2:04 am
Forum: Blender
Topic: Exporter update ..
Replies: 17
Views: 7273

Hi this should be a good begin: http://en.wikipedia.org/wiki/Python_syntax_and_semantics Have a particular look between the difference with C and Python. I also do not like this, it is also confusing for me :( Tabs or space should not be the problem, this is probably depending on your favorite edito...
by Phil
Mon Jan 01, 2007 1:09 am
Forum: Bugs and Requests
Topic: bug with shadow through transparent glass material?
Replies: 19
Views: 6877

Hi CTZn,

:D thanks for the links 8)

Regards, Phil
by Phil
Sun Dec 31, 2006 9:30 pm
Forum: Blender
Topic: Exporter update ..
Replies: 17
Views: 7273

Hi @u3dreal The indentation is a problem in Python This works: --------------------------------------------------------------------------- ###psor's add global ExecuteIndigo ExecuteIndigo = Draw.Toggle("Exec. Indigo", evtNoEvt, 355, 25, 85, 18, ExecuteIndigo.val, "Execute Indigo and render the saved...
by Phil
Sun Dec 31, 2006 4:41 am
Forum: Blender
Topic: Better mesh emitters export (combining with other lights)
Replies: 8
Views: 4245

Hi u3dreal, thanks for this interesting reply! Yes I think a better control is necessary, but I first have to explain some points again. Probably is my english not so good and therefore I prefere explain some points again. The idea behind this little test was simply to have a better control in the b...
by Phil
Sun Dec 31, 2006 3:43 am
Forum: Bugs and Requests
Topic: bug with shadow through transparent glass material?
Replies: 19
Views: 6877

Hi,

take a look here:
http://www.indigorenderer.com/joomla/fo ... .php?t=758

Try disabling the bidirectionnal option, this is probably the problem here.

Regards, Phil
by Phil
Sat Dec 30, 2006 10:34 pm
Forum: Blender
Topic: Exporter update ..
Replies: 17
Views: 7273

Hi u3dreal,

I made some little test with the exporter:
http://www.indigorenderer.com/joomla/fo ... .php?t=768

It would be nice to see some new funtions in the exporter :D

Is there a wish list or a roadmap somewhere?

Regards, Phil
by Phil
Sat Dec 30, 2006 5:57 am
Forum: Works in Progress
Topic: Bump map material
Replies: 6
Views: 2689

Bump map material

Hi all, I am working on a bump map material: http://img243.imageshack.us/img243/4499/testbumpru1.png The material number 1 is defined like this: <material> <name>alu_bumped.2</name> <phong> <nk_data>nkdata/Ag.nk</nk_data> <exponent>150.000</exponent> <bump_map> <uv_set>uv</uv_set> <path>noisemi8.jpg...
by Phil
Sat Dec 30, 2006 5:07 am
Forum: Finished Artwork
Topic: Casio Digital Camera
Replies: 14
Views: 4761

Hi,

I only have an athlon 64 3800+ but my computer will have some free time next week, if you are interested!
I suggest 1600x1200

regards, Phil
by Phil
Sat Dec 30, 2006 4:59 am
Forum: Works in Progress
Topic: Cruise Ship (well, now it is.. :P )
Replies: 30
Views: 11166

Interesting!

could you put the model somewhere to download?
I find incredible what is possible to do with blender but I only use it to change some material :oops:

Regards, Phil
Search found 154 matches