Search found 1098 matches

Search found 1098 matches
by Doug Armand
Tue Sep 13, 2011 5:58 am
Forum: Bugs and Requests
Topic: Output format
Replies: 5
Views: 1740

Re: Output format

Why not render to .EXE then use a program like PhotoShop or HDRShop and convert to HDR. Then you can either tweak to your hearts content in PShop, so so results, or use a dedicated HDR program like Photomatrix, http://hdrsoft.com/ , to tweak it?. Personally I find a 16bit .TIFF file is normally enou...
by Doug Armand
Mon Sep 05, 2011 6:49 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 1041210

Re: Simple Renderings Thread

ritter wrote:Theodolit ..

first renderings.
Superb modelling
by Doug Armand
Mon Aug 29, 2011 7:22 pm
Forum: Works in Progress
Topic: Recreating an old Dutch masterpiece
Replies: 38
Views: 14513

Re: Recreating an old Dutch masterpiece

Pibuz wrote:..time for me to render a Bugatti Veyron, and get one as a reference :lol:
Fixed! :lol: and thx
by Doug Armand
Tue Aug 23, 2011 2:11 am
Forum: Works in Progress
Topic: Recreating an old Dutch masterpiece
Replies: 38
Views: 14513

Re: Recreating an old Dutch masterpiece

Starting to sculpt the lobster for real now - using Sculptris. FreshLobster.jpg Decided I needed some inspiration so I cooked me a fresh lobster so I could get some references :wink: SculptrisLobster.jpg This took me about 2 hours of just playing around. I've hardly had to look at the documentation ...
by Doug Armand
Sat Aug 20, 2011 2:18 am
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.14.1
Replies: 90
Views: 17477

Re: Blendigo (for Blender 2.5x) 3.0.14.1

StompinTom wrote:I'm still using 2.58a
You luddite! :wink:
by Doug Armand
Fri Aug 19, 2011 8:15 pm
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.14.1
Replies: 90
Views: 17477

Re: Blendigo (for Blender 2.5x) 3.0.14.1

I can also confirm that going back to 2.58a fixes the subdivide/multiresolution modifier Blendigo bug posted earlier.
by Doug Armand
Fri Aug 19, 2011 4:42 pm
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.14.1
Replies: 90
Views: 17477

Re: Blendigo (for Blender 2.5x) 3.0.14.1

Headroom wrote:If you go back to 2.58a and 3.10.1 you should be fine.
And I can also confirm this :wink:
by Doug Armand
Fri Aug 19, 2011 10:31 am
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.14.1
Replies: 90
Views: 17477

Re: Blendigo (for Blender 2.5x) 3.0.14.1

Hey Doug, I am having the same problem, and it seems to be related with the "smooth" option in blender. Objects that are set smooth are completely messing up the uv layout, but if you set them flat it works. Can you confirm that? Yep I can confirm that. Using flat shading renders UV's as expected. ...
by Doug Armand
Fri Aug 19, 2011 8:31 am
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.14.1
Replies: 90
Views: 17477

Re: Blendigo (for Blender 2.5x) 3.0.14.1

I know this isn't a Blendigo problem but am posting this here in this forum because a: it might save anyone from pulling there hair like me trying to work it out and b: the clever bods here may know what is going on and can offer a fix :wink: OK here is how the UV problem is manifesting itself for m...
by Doug Armand
Fri Aug 19, 2011 8:07 am
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.14.1
Replies: 90
Views: 17477

Re: Blendigo (for Blender 2.5x) 3.0.14.1

Well I seem to have hit another potential bug with Blender 2.59. UV mapping seems really screwed up. Same objects works fine in other renderers incl Blender 2.4x but the UV mapping renders out wierd on my 2.59. Anyone else having these issues? If the model contains triangle faces, then yeah, I know...
by Doug Armand
Fri Aug 19, 2011 7:58 am
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.14.1
Replies: 90
Views: 17477

Re: Blendigo (for Blender 2.5x) 3.0.14.1

Well I seem to have hit another potential bug with Blender 2.59. UV mapping seems really screwed up. Same objects works fine in other renderers incl Blender 2.4x but the UV mapping renders out wierd on my 2.59. Anyone else having these issues?
by Doug Armand
Fri Aug 19, 2011 2:51 am
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.14.1
Replies: 90
Views: 17477

Re: Blendigo (for Blender 2.5x) 3.0.14.1

I know your aware of this Dougal but using a subdivide or multi-resolution modifier will often result in a hard fail of Blender when trying to export to Indigo.

Blender 2.59 x64, Blendigo 3.0.4.1, Indigo 3.0.10
by Doug Armand
Thu Aug 18, 2011 12:36 am
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.14.1
Replies: 90
Views: 17477

Re: Blendigo (for Blender 2.5x) 3.0.14.1

Good to hear Dougal. Overall I am really liking Blender 2.5 and now that I'm slowly getting used to the new Blendigo interface I am starting to appreciate the effort you have put into it. It is better - just new :lol:
by Doug Armand
Wed Aug 17, 2011 7:32 pm
Forum: Blender
Topic: Blendigo (for Blender 2.5x) 3.0.14.1
Replies: 90
Views: 17477

Re: Blendigo (for Blender 2.5x) 3.0.14.1

Actually Dougal some of the external material problems I am having are probably due to my inexperience with Blender 2.5x. I keep finding things that I'd missed before or they are in different places. I've tried out some different external materials and they seem to be working. Could do with a manual...
Search found 1098 matches