Search found 249 matches

Search found 249 matches
by dmn
Wed Jul 29, 2009 2:31 pm
Forum: Finished Artwork
Topic: Meet Laurence..
Replies: 10
Views: 2739

Re: Meet Laurence..

I know that guy! :lol: He's not so bad.
by dmn
Wed Jul 29, 2009 2:22 pm
Forum: Finished Artwork
Topic: Nautilus Shell
Replies: 6
Views: 1968

Re: Nautilus Shell

I really like the film graininess that appears as the ground moves into darkness. Really looks like a film photograph to me. The soft focus is a nice way to get around using sss in this case. Why did you have the flash above the water? Is it not possible to place emitters within the water body? I wo...
by dmn
Tue Jul 28, 2009 3:00 pm
Forum: Finished Artwork
Topic: Nautilus Shell
Replies: 6
Views: 1968

Re: Nautilus Shell

I think he used a flash too :mrgreen:
by dmn
Tue Jul 28, 2009 2:51 pm
Forum: Works in Progress
Topic: Slippery when wet...
Replies: 35
Views: 13889

Re: Slippery when wet...

:shock: very believable.
one thing that kind of jumps out to my eye is the bump on the asphalt crack patch seems a little extreme or maybe even inverted, and should flatten out with distance and direct sunlight. but really nice overall.
by dmn
Thu Jul 16, 2009 11:54 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4420
Views: 1774925

Re: Simple Renderings Thread

pixie wrote:An experiment, post processed with photoshop, mainly crop and background
Nice! How far away is your camera from the model? I'm guessing those windows are emitters and not allowing actual daylight? Otherwise do tell how?
by dmn
Thu Jul 16, 2009 11:49 am
Forum: Blender
Topic: Blendigo not installing correctly?
Replies: 12
Views: 3125

Re: Blendigo not installing correctly?

If you're like me and you tend to click through install programs without looking at anything, you may have missed the part where it asks you for the blendigo install directory, which for some reason thinks blender is in documents and settings instead of program files... :D no need for manual install.
by dmn
Thu Jul 16, 2009 4:22 am
Forum: Blender
Topic: Can't get light bulb to work
Replies: 52
Views: 12845

Re: Can't get light bulb to work

yeah but those are just default settings. can't I make it even more bloomy?

Borgleader one thing I notice about your scene is that the backdrop's color is almost black. I think this may be a major reason for the glass rendering dark?
by dmn
Thu Jul 16, 2009 3:51 am
Forum: Blender
Topic: Can't get light bulb to work
Replies: 52
Views: 12845

Re: Can't get light bulb to work

How about this? This was about an hour's render. I was working on this before my computer :evil: :oops: :evil: ed out. The default settings for aperture diffraction. I found rheinard gave the quickest result, although this is Camera Tonemapping with agfacolor 200CD (I think) and I set the ISO at ~600.
by dmn
Tue Jul 14, 2009 1:51 am
Forum: Works in Progress
Topic: The Renderer's Rings
Replies: 68
Views: 16697

Re: The Renderer's Rings

Yeah I'm learning too. :mrgreen:
by dmn
Tue Jul 14, 2009 1:33 am
Forum: Works in Progress
Topic: The Renderer's Rings
Replies: 68
Views: 16697

Re: The Renderer's Rings

Well Wytraven, your shape is a bit more complicated. :) However it's still possible to do. You will just have more groups. I made things easier by first assigning vertex groups to the profile: 1. Draw profile. 2. Vertex Group edges of profile. 3. Spin Dup 4. Go to a vertex group and hit select. 5. T...
by dmn
Mon Jul 13, 2009 6:13 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4420
Views: 1774925

Re: Simple Renderings Thread

Borgleader wrote:Man that is nice :) GJ Ono!

Thos artifacts at the top look like a normal issue (to me at least)
It's not the grid texture at all, is it?
by dmn
Mon Jul 13, 2009 5:58 am
Forum: Works in Progress
Topic: The Renderer's Rings
Replies: 68
Views: 16697

Re: The Renderer's Rings

Purespider, yeah I see that, I also see the numbers from the makers' mark. I wonder if the texture is still on there somehow? Actually polina's method works well with vertex groups, one each for the 'inner' and 'outer' sections of the ring. Unwrap them separately. No tweaking was done besides moving...
by dmn
Fri Jul 10, 2009 6:10 am
Forum: Off Topic
Topic: FAIL
Replies: 17
Views: 3009

Re: FAIL

No. I just prefer the classic look over the xp bubble-paint window frames.
by dmn
Thu Jul 02, 2009 3:31 pm
Forum: Off Topic
Topic: FAIL
Replies: 17
Views: 3009

Re: FAIL

Yeah, so I have a very large paperweight now :lol: My cat's can use the sidefan for a scratching post all they want. I'll hold off putting a new card in until I test the PSU. I was really hoping the forensics wouldn't go there, but...
by dmn
Wed Jul 01, 2009 7:19 pm
Forum: Off Topic
Topic: FAIL
Replies: 17
Views: 3009

Re: FAIL

I think my PSU is decent, though old. I've heard all psus degrade so it might be worth testing. The corruption with my original card began when I was running a certain program for about 12 hours, and all of a sudden the whole system started strobing on and off. Since that event the video card has be...
Search found 249 matches