hmmm
i am rendering with quite a high poly objects /in proxy mode ofc / and i have a problem to spend more then 4 gb of video RAM , yeah my PC ram is used and sometimes is hitting 50 gb of ram
yeah i got amd cards and render only with open cl ....
Search found 37 matches
- Wed Jul 21, 2021 7:50 am
- Forum: Indigo Help
- Topic: System keeps crashing
- Replies: 3
- Views: 23266
- Wed Jul 21, 2021 7:40 am
- Forum: Indigo Help
- Topic: license reset
- Replies: 2
- Views: 21322
Re: license reset
well it changed mac address
but after 24 hours i received mail from indigo support team with reset link
thank you !
but after 24 hours i received mail from indigo support team with reset link
thank you !
- Sat Jul 10, 2021 5:31 am
- Forum: Indigo Help
- Topic: license reset
- Replies: 2
- Views: 21322
license reset
hello
i just add second GPU into my pc and now i cannot use my activated license anymore
and its quite hard to reset it , it says requst pending ...
why is took so long ? i need to work
i just add second GPU into my pc and now i cannot use my activated license anymore
and its quite hard to reset it , it says requst pending ...
why is took so long ? i need to work

- Thu May 27, 2021 12:43 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.6.0 Beta Release
- Replies: 65
- Views: 330577
Re: Indigo Renderer 4.6.0 Beta Release
something new on this beta ?
- Thu May 27, 2021 12:40 am
- Forum: Materials
- Topic: glass and shadows
- Replies: 4
- Views: 37011
Re: glass and shadows
i have value of 12
but glass is arch glass to be correct ...
but glass is arch glass to be correct ...
- Mon May 24, 2021 6:25 am
- Forum: Materials
- Topic: glass and shadows
- Replies: 4
- Views: 37011
glass and shadows
hello
if glass is transparent or semitransparent why shadows is still the same but still too dark ?
i am rendering with open CL .
if glass is transparent or semitransparent why shadows is still the same but still too dark ?
i am rendering with open CL .
- Sat May 08, 2021 4:47 am
- Forum: Materials
- Topic: milky white blurred glass
- Replies: 8
- Views: 46224
Re: milky white blurred glass
i am doing something wrong , whole materials looks like ....
i am doing GPU render with 3 SS , optimized for denoising , enabled aperture difraction , no clamp contribution
ofc open CL enabled and halt time on 600 seconds /10min/ ...
i am doing GPU render with 3 SS , optimized for denoising , enabled aperture difraction , no clamp contribution
ofc open CL enabled and halt time on 600 seconds /10min/ ...
- Thu May 06, 2021 5:05 pm
- Forum: Materials
- Topic: milky white blurred glass
- Replies: 8
- Views: 46224
Re: milky white blurred glass
nope i need reflective surface as i said in 1st post and nope , its behave in interior scene quite different ....
i tested all materials from indigo library and its unusable with GPU rendering or it shows not desired results .
i tested all materials from indigo library and its unusable with GPU rendering or it shows not desired results .
- Thu May 06, 2021 4:00 am
- Forum: Materials
- Topic: milky white blurred glass
- Replies: 8
- Views: 46224
Re: milky white blurred glass
ok here is the image :
lol it s look s like some kind of advertising but no its 1st good image i have from google when i ask for milky glass
lol it s look s like some kind of advertising but no its 1st good image i have from google when i ask for milky glass

- Tue May 04, 2021 6:50 pm
- Forum: Materials
- Topic: milky white blurred glass
- Replies: 8
- Views: 46224
Re: milky white blurred glass
no good soul to help me ?
- Sun May 02, 2021 11:42 pm
- Forum: Materials
- Topic: milky white blurred glass
- Replies: 8
- Views: 46224
milky white blurred glass
hello
i need this for GPU rendering and dont know how to do it ,
on top of it glass must be reflective as well ....
can u help me with that ?
i need this for GPU rendering and dont know how to do it ,
on top of it glass must be reflective as well ....
can u help me with that ?
- Sat Apr 24, 2021 7:29 am
- Forum: Indigo Help
- Topic: Fast rendering: CPU or GPU?
- Replies: 12
- Views: 77770
Re: Fast rendering: CPU or GPU?
i have amd rx 6800 and i am quite happy ,
16gb of ram is luxury you will maybe have to count into your decision ...
16gb of ram is luxury you will maybe have to count into your decision ...
- Thu Apr 22, 2021 8:28 pm
- Forum: Finished Artwork
- Topic: DJ AntOn viz
- Replies: 3
- Views: 20343
Re: DJ AntOn viz
hmm , areal map have quite low resolution , maybe u can make asfalt of the streets with texture u have some fire flies /white dots / u can cure it with improving supersampling factor from default 3 to 4 and clamp contribution ticked on and max contribution for example 100 maybe u can try tick on opt...
- Thu Apr 22, 2021 2:04 am
- Forum: SketchUp
- Topic: enviromental map and sun
- Replies: 1
- Views: 10560
Re: enviromental map and sun
i have to reply to my own thread
well i found a way when it works : you just need add more zero s behind 1 in
envi map weight : 10000000
and lower sun weight to 0.03
well i found a way when it works : you just need add more zero s behind 1 in
envi map weight : 10000000
and lower sun weight to 0.03
- Wed Apr 21, 2021 5:48 pm
- Forum: Bugs and Requests
- Topic: Built-in Denoiser
- Replies: 16
- Views: 69776
Re: Built-in Denoiser
ok i did some "research" and i found when i hit export from skindigo i have to wait lets say 2 min then save scene into IGS , then close whole indigo render , then open indigo again /or have allready opened new indigo/ then after loading scene hit that optimize for denoising checkbox BEFORE start re...