Hello,
how does Indigo compare to Maxwell? Anyone has experiences with that?
Pow
Search found 63 matches
- Thu Mar 25, 2010 7:20 am
- Forum: Indigo General Stuff
- Topic: Indigo vs. Maxwell
- Replies: 32
- Views: 10985
- Thu Mar 25, 2010 6:18 am
- Forum: Works in Progress
- Topic: WIP - 4 Rooms
- Replies: 36
- Views: 10960
Re: WIP - 4 Rooms
This simply means that you adjust master gain in light layer, having a direct visual feedback of your lights, the you adjust your light material in the 3D application. If lowering the Light layer to 15% looks good so lower the luminace scale for the material for the render in the 3D app to 15%! By ...
- Wed Mar 24, 2010 11:35 pm
- Forum: Works in Progress
- Topic: WIP - 4 Rooms
- Replies: 36
- Views: 10960
Re: WIP - 4 Rooms
Hello, just for completeness, here is the result. One of my major faults was to leave 'autoexposure' on. I pushed that to 1/15 and adjusted the lights, so I don't have to use that ridiculous tonemapping scale. Now the picture looks a bit boring, but anyhow, I will add some more things like a table e...
- Wed Mar 24, 2010 10:30 am
- Forum: Works in Progress
- Topic: WIP - 4 Rooms
- Replies: 36
- Views: 10960
Re: WIP - 4 Rooms
Experienced with different lamps, still MLT only (BiDir off). Tweaked 'Exposure' in Blendigo, and had some repairs on geometry.
EDIT: the 3446 s/p render. Maybe it's interesting for future directors.
EDIT: the 3446 s/p render. Maybe it's interesting for future directors.
- Wed Mar 24, 2010 9:05 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1821301
Re: Simple Renderings Thread
Hi dcm,dcm wrote:Single MLT, 8 hours
Single MLT means no BiDir ?
Pow
edit: great render
- Wed Mar 24, 2010 5:47 am
- Forum: Indigo General Stuff
- Topic: Scene optimisation tips
- Replies: 24
- Views: 9407
Re: Scene optimisation tips
The higher the better since we want Indigo to be accurate if I'm correct ;) Personally I boosted both MNCR and max_ depth factory settings x10 permanently. Really 10.000,- MNCR? Where can I raise max_depth? Is it possible in Blendigo or do I have to modify some preference- or scene-file? Thanks, Pow
- Wed Mar 24, 2010 3:56 am
- Forum: Works in Progress
- Topic: WIP - 4 Rooms
- Replies: 36
- Views: 10960
Re: WIP - 4 Rooms
The best way here is to use LightLayers to adjust the light power, and then transfer this knowledge to the light setup and render the final without LightLayers ( => faster) Yes, but that doesn't affect the image/illuminance, just the speed. My problem is how to maintain pronounced shadows and light...
- Wed Mar 24, 2010 3:31 am
- Forum: Works in Progress
- Topic: WIP - 4 Rooms
- Replies: 36
- Views: 10960
Re: WIP - 4 Rooms
Yes, the light setup is definitely the problem. As soon as I push up exposure, the lights get washed out and loose their distinct profile.
How do guys like camox, the one who created the 'Lobby' render, (see http://www.indigorenderer.com/node/809) create their interior light setup?
Pow
How do guys like camox, the one who created the 'Lobby' render, (see http://www.indigorenderer.com/node/809) create their interior light setup?
Pow
- Wed Mar 24, 2010 2:33 am
- Forum: Works in Progress
- Topic: WIP - 4 Rooms
- Replies: 36
- Views: 10960
Re: WIP - 4 Rooms
Hi, I did try MLT alone. Gave me a different result. Now I'm thinking my light setup is wrong. It looks very right when using linear tonemapping (10x), but it's too dark. When I use Reinhard tonemapping, the result looks overpowered. Look at the nice IES lights when using linear. I have to use linea...
- Wed Mar 24, 2010 2:18 am
- Forum: Works in Progress
- Topic: WIP - 4 Rooms
- Replies: 36
- Views: 10960
Re: WIP - 4 Rooms
Thanks for clarifying PS. Didn't know that disabling that feature can help. Now the sp/sec are much higher, but the result looks different. I'm looking forward seeing the result.PureSpider wrote:MLT = Metropolis Light Transport
Metropolis alone = MLT without BiDir
Pow
- Wed Mar 24, 2010 12:32 am
- Forum: Works in Progress
- Topic: WIP - 4 Rooms
- Replies: 36
- Views: 10960
Re: WIP - 4 Rooms
How to do that? In Blendigo there are only two buttons: BiDir on/off and MLT on/off. Do I have to modify the scene file for further adjustments?CTZn wrote:About the lighting setup: it's almost totally indirect, check how metropolis is performing alone.
Pow
- Tue Mar 23, 2010 12:44 pm
- Forum: Works in Progress
- Topic: WIP - 4 Rooms
- Replies: 36
- Views: 10960
Re: WIP - 4 Rooms
Hi,
different light setup, different perceptable noise.
Pow
different light setup, different perceptable noise.
Pow
- Tue Mar 23, 2010 11:39 am
- Forum: Works in Progress
- Topic: WIP - 4 Rooms
- Replies: 36
- Views: 10960
Re: WIP - 4 Rooms
hmm, I tend to believe after 8.5K. Let's see how the interior cames out tomorrow.Zom-B wrote:... even with 1000k samples.
Pow
- Tue Mar 23, 2010 8:04 am
- Forum: Works in Progress
- Topic: WIP - 4 Rooms
- Replies: 36
- Views: 10960
Re: WIP - 4 Rooms
Hi,
it's getting better now.
Pow
it's getting better now.
Pow
- Tue Mar 23, 2010 6:52 am
- Forum: Works in Progress
- Topic: Toy Car 2
- Replies: 12
- Views: 4468
Re: Toy Car 2
Hi,
would you mind sharing your wood material? Just curios, the driver is like the dresser thing I like to texture
Pow
would you mind sharing your wood material? Just curios, the driver is like the dresser thing I like to texture
Pow