Search found 2811 matches

Search found 2811 matches
by Pibuz
Sat Feb 10, 2018 5:18 am
Forum: Finished Artwork
Topic: Some new work
Replies: 230
Views: 106005

Re: Some new work

Everything is always easy for Bubs ahahahahahah
by Pibuz
Sun Feb 04, 2018 2:39 am
Forum: Indigo Help
Topic: Adding a second GPU
Replies: 11
Views: 5055

Re: Adding a second GPU

Ok guys! I added the second video card (turned out to be a GTX950, and not a GTX480.....), and a second screen! It's very cool! I had to connect the second screen to the 950 because I haven't the right adaptor. Is there a way to monitor the contribute of each video card to the calculation? Just to k...
by Pibuz
Sat Feb 03, 2018 1:08 am
Forum: Indigo Help
Topic: Adding a second GPU
Replies: 11
Views: 5055

Re: Adding a second GPU

hmm... they're both GTX ahahahahahah
i guess you meant the 480

Ok then I'll give that a try and I'll let you guys know!
by Pibuz
Fri Feb 02, 2018 9:16 pm
Forum: Indigo Help
Topic: Adding a second GPU
Replies: 11
Views: 5055

Adding a second GPU

Hi to all! I have a little help to ask you guys, since I'm no hardware expert. :mrgreen: I'd like to add a second GPU to my recently-bought pc, which mounts: CPU (Processor):Ryzen 7 1700X 8x 3.40GHz (YD170XBCAEWOF) Mainboard:B350 MSI Tomahawk (7A36-002R) Video Card (VGA Card):Zotac GeForce GTX 1070 ...
by Pibuz
Fri Feb 02, 2018 11:09 am
Forum: Bugs and Requests
Topic: OpenCL, sun-sky and emitters
Replies: 4
Views: 2592

Re: OpenCL, sun-sky and emitters

Thanks for the latest version.

I noticed there's a light leak at the base of the geometry, when using openCL rendering.

Raising the models up 1mm didn't solve the issue :roll:
by Pibuz
Thu Feb 01, 2018 8:49 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.65
Replies: 17
Views: 9790

Re: Indigo Renderer 4.0.65

wonderful! thanks!
by Pibuz
Thu Feb 01, 2018 1:29 am
Forum: Finished Artwork
Topic: Pikadili89's projects
Replies: 62
Views: 22962

Re: Pikadili89's projects

The grass and the hare are really wonderful!
I'm not too fond of the deer instead ahahahah
by Pibuz
Tue Jan 30, 2018 9:54 pm
Forum: Bugs and Requests
Topic: OpenCL, sun-sky and emitters
Replies: 4
Views: 2592

Re: OpenCL, sun-sky and emitters

Glad to have helped! Thanks!!!!
by Pibuz
Tue Jan 30, 2018 5:02 am
Forum: Bugs and Requests
Topic: OpenCL, sun-sky and emitters
Replies: 4
Views: 2592

OpenCL, sun-sky and emitters

Hi to the dev team. I'm really liking the GPU calculation method :D :D :D :D Working with it, I noticed that there is a light layer assignment issue when working in a scene in which sun-sky system is used for global lighting and some emitters are present. In particular, the sun light is assigned to ...
by Pibuz
Tue Jan 09, 2018 11:54 pm
Forum: Finished Artwork
Topic: Modern House
Replies: 8
Views: 3503

Re: Modern House

Hey Lal-O! The architectural concept is very very good!
...maybe a little too minimal, from an archviz point of view ahahahahahaha

This kind of rendering must introduce a lot of small details in order not to look fake....
by Pibuz
Mon Jan 01, 2018 12:06 am
Forum: Website & Community Forum
Topic: Updated badges and 3D Software profile field
Replies: 5
Views: 3477

Re: Updated badges and 3D Software profile field

Hey! I'm a competition winner too!!!
by Pibuz
Sat Dec 23, 2017 11:05 pm
Forum: Indigo News and Announcements
Topic: New website! \:D/
Replies: 20
Views: 9325

Re: New website! \:D/

very cool!
A christmas gift from glare ahahahahah
by Pibuz
Thu Dec 14, 2017 2:56 am
Forum: SketchUp
Topic: ...idea for SkIndigo models easy sharing...
Replies: 7
Views: 3404

Re: ...idea for SkIndigo models easy sharing...

Sam, I am a little in a rush here so I can reply shortly, sorry for this, I will come back later for sure. Using your example, a cool water pool can be easily done and shared. User A just has to prepare a closed cube. The applied material must have displacement active (with the shader given in the t...
by Pibuz
Thu Dec 14, 2017 2:48 am
Forum: Bugs and Requests
Topic: Issue with sun/sky, emitters and OpenCL ON
Replies: 0
Views: 2396

Issue with sun/sky, emitters and OpenCL ON

Hi guys! I get weird results when using the sun/sky method along with the GPU mode, when in my scene there are ALSO emitters. Seems like the sun is then replicated into each of the emissive light layers... Am I doing something wrong? PS. when splitting sun and sky (not using emitters btw), instead t...
by Pibuz
Wed Dec 13, 2017 3:17 am
Forum: Materials
Topic: Foscarini lamp material
Replies: 20
Views: 5111

Re: Foscarini lamp material

That's definitely something I have to test out!
Search found 2811 matches