Search found 236 matches
- Fri Feb 20, 2009 9:02 am
- Forum: Indigo 2.0 Beta
- Topic: Material/shader editor as part of the gui ?
- Replies: 46
- Views: 36860
why you need something like fryrender's swap? why x-count of different and useless material preview methods? i've seen maxwell's material editor.. nothing really different then blendigo and some simple scene i'm rendering indigo since 0.5 and i like it in way it is, robust and the most accurate unbi...
- Sun Feb 15, 2009 7:53 pm
- Forum: Indigo 2.0 Beta
- Topic: Blendigo on os x
- Replies: 12
- Views: 13987
no need to turn on showing invisible files, for someone unfamiliar with cd-ing in terminal there is APPLE+SHIFT+G in finder, just type path.. also TAB key completion works there.. just type:
Code: Select all
/ABSOLUTE/PATH/TO/BLENDER/DIR/blender.app/Contents/MacOS/.blender
- Wed Feb 11, 2009 11:33 pm
- Forum: Indigo 2.0 Beta
- Topic: Welcome to the beta group!
- Replies: 26
- Views: 22204
- Sun Jan 11, 2009 8:20 am
- Forum: Materials
- Topic: little help with carpaint
- Replies: 10
- Views: 3819
- Sun Jan 11, 2009 4:19 am
- Forum: Materials
- Topic: little help with carpaint
- Replies: 10
- Views: 3819
- Sun Jan 11, 2009 12:57 am
- Forum: Off Topic
- Topic: best machine to renderer?
- Replies: 40
- Views: 18149
Buying a 4 nodes q6600 based helmer renderfarm like carbon did for under 1700€ is much better with 43Ghz. CPUs for slaves was bought through eBay similar service for 1/2 money :) also the total cost was calculated without tools we needed to buy for cuting, drilling and so on, just hardware The prob...
- Tue Jan 06, 2009 1:38 am
- Forum: Off Topic
- Topic: yet another helmer / monster for < 1700 eur
- Replies: 11
- Views: 3923
here is some test / benchmark :
Code: Select all
Total render time elapsed: 10 m, 1 s
Done 833970000.00000 samples (3088.77778 samples per pixel)
1447235.58865 samples / second (0.69097 micro-seconds / sample)
- Tue Dec 30, 2008 1:38 am
- Forum: Off Topic
- Topic: yet another helmer / monster for < 1700 eur
- Replies: 11
- Views: 3923
i won't forget, i promise, but i am leaving for a few days.. btw, is any more or les standard way to benchmark indigo? i dont know, maybe material scene with default settings.. there is much more work software related, every machine is running xubuntu (1.1.15 64bit build for linux is great (Ono!)), ...
- Mon Dec 29, 2008 10:43 pm
- Forum: Off Topic
- Topic: yet another helmer / monster for < 1700 eur
- Replies: 11
- Views: 3923
ZomB: well, because inner height of drawer is 90mm, this cooler was the best choice from what was available.. the air is sucked from front fan directly to heatsink, than travel to rear fan out of the box, fan from power supply takes also a bit of air.. one important note for you about building, meas...
- Mon Dec 29, 2008 1:50 am
- Forum: Off Topic
- Topic: yet another helmer / monster for < 1700 eur
- Replies: 11
- Views: 3923
yet another helmer / monster for < 1700 eur
hi, i just want to show you on what i was doing for two last weeks with friend.. it consists of one computer for everyday use (3 top drawers) with gpu, etc.. and 3 render nodes (one in its own drawer at the bottom), each has overclocked quad core at 2.7ghz (so 16 cores in the box), main computer has...
- Wed Dec 24, 2008 1:41 am
- Forum: Bugs and Requests
- Topic: environment camera
- Replies: 4
- Views: 1413
something like this this?
if so, +1 too
if so, +1 too
- Tue Dec 23, 2008 12:41 am
- Forum: Materials
- Topic: little help with carpaint
- Replies: 10
- Views: 3819
- Mon Dec 22, 2008 11:12 pm
- Forum: Materials
- Topic: little help with carpaint
- Replies: 10
- Views: 3819
- Mon Dec 22, 2008 10:18 pm
- Forum: Materials
- Topic: little help with carpaint
- Replies: 10
- Views: 3819
little help with carpaint
hi, i am working on carpaint material and i feel discomfort with one texture i used, it is just the noise for blending, would someone of you, who can write shader language, help me? i need something like attached noise texture to be generated with some given size.. here is the material: <material> <...