Search found 367 matches

Search found 367 matches
by snorky
Tue Apr 23, 2019 12:42 am
Forum: Indigo Help
Topic: Black "shadows" issue
Replies: 6
Views: 3754

Re: Black "shadows" issue

THANKS!!!!
by snorky
Mon Apr 22, 2019 8:29 pm
Forum: Indigo Help
Topic: Black "shadows" issue
Replies: 6
Views: 3754

Black "shadows" issue

hi ti all! when I try to render a tree image, I see a strange black shadow inside the foliage, so I try to render a test image with simple plane and the result is the same... if I don't use gpu render the result is correct .....but it's so sloooooow :) what is the solution? thanks prova.jpg prova1.j...
by snorky
Tue Apr 09, 2019 10:41 am
Forum: Materials
Topic: Procedural brick wall
Replies: 0
Views: 6442

Procedural brick wall

https://blenderartists.org/t/brcks-adva ... ad/1153666
does it difficult to convert to an igm material?
thanks
by snorky
Thu Jun 01, 2017 2:59 am
Forum: SketchUp
Topic: SkIndigo 4.0.54.1
Replies: 2
Views: 3982

Re: SkIndigo 4.0.54.1

OnoSendai wrote: Fixed bug with fresnel scale map not exporting.
:mrgreen:
by snorky
Fri Nov 11, 2016 11:31 pm
Forum: SketchUp
Topic: Issue with Skatter
Replies: 30
Views: 8362

Re: Issue with Skatter

:lol:
Pibuz wrote::lol:
by snorky
Thu Nov 10, 2016 11:30 pm
Forum: SketchUp
Topic: SkIndigo 3.8.35
Replies: 4
Views: 4780

Re: SkIndigo 3.8.35

ehm... sorry!
on 3.8.25.2 (beta):
OnoSendai wrote:Snorky: It loos like you have a simple test scene replicating this issue, can you please email it to me?
"texture inverted" issue is solved? i don't remember
by snorky
Thu Nov 10, 2016 8:11 pm
Forum: 3D Studio MAX
Topic: Export trees from Max to Sketchup with .igmesh
Replies: 6
Views: 5376

Re: Export trees from Max to Sketchup with .igmesh

Hello! Thank you for your help and kindness! I have almost all turned to do as you have advised! Only the textures are assigned randomly. 1. I save from 3ds max igmesh. 2. I then export to collada plane with textures. 3. opens in skethup and rename the texture in the name of the 3ds max file (when ...
by snorky
Tue Nov 08, 2016 8:25 pm
Forum: 3D Studio MAX
Topic: Export trees from Max to Sketchup with .igmesh
Replies: 6
Views: 5376

Re: Export trees from Max to Sketchup with .igmesh

you can create igmesh with indigo star a render with only 1 model (for simplicity) and stop it when you save .igs file find the folder [name]_mesh inside the folder find the .igmesh file save it where do you prefer on sketchup you can model a simple mesh, with exact material name of original mesh, t...
by snorky
Wed Oct 26, 2016 8:26 pm
Forum: Works in Progress
Topic: "Advanced" WIPs
Replies: 169
Views: 88399

Re: "Advanced" WIPs

@Pibuz
OUTDOOR!?!?!?!?!?!?!?!?!?!?! :P

"ammazza che render"
(standing ovation)
by snorky
Sun Oct 16, 2016 6:22 pm
Forum: Finished Artwork
Topic: please comment... thanks
Replies: 2
Views: 2665

Re: please comment... thanks

wan zazua wrote:whether the quality of the render results depends on the graphics card?

My render the result is blurred

4 hours for render this project
no!
http://www.indigorenderer.com/book/export/html/1150

tips:
check white color materials and set at max 200,200,200 (not more)
put an exit portal on the window
by snorky
Tue Oct 11, 2016 10:54 pm
Forum: Works in Progress
Topic: Gas station
Replies: 4
Views: 5052

Re: Gas station

Pibuz! my teacher.... :)
by snorky
Tue Oct 11, 2016 2:25 am
Forum: Works in Progress
Topic: Gas station
Replies: 4
Views: 5052

Re: Gas station

Oscar J wrote:Nice, a little tiny though. :) Looking forward to seeing some materials on.
keeeeeeeeeeep calm! :lol: :lol: :lol:
by snorky
Tue Oct 11, 2016 1:45 am
Forum: Works in Progress
Topic: Gas station
Replies: 4
Views: 5052

Gas station

a little work...
gas_station.jpg
by snorky
Sat Oct 08, 2016 10:22 am
Forum: Materials
Topic: Uploaded a bunch of materials
Replies: 20
Views: 8283

Re: Uploaded a bunch of materials

Oscar J wrote:Yeah, v4 has new parameters, I guess the materials might not be backwards compatible. Why are you still using V3 anyway? :)
"stable" is my comfort zone
ahhahaah
:P
Search found 367 matches