Search found 111 matches
- Wed Jul 09, 2008 2:39 am
- Forum: Blender
- Topic: [Req] proxy rendering via Blendigo GUI
- Replies: 16
- Views: 6457
- Wed Jul 09, 2008 2:33 am
- Forum: Blender
- Topic: [Req] proxy rendering via Blendigo GUI
- Replies: 16
- Views: 6457
Borgleader, you are way ahead of me :D SmartDen, What I meant is that, let say I have a scene that contain unfinished model of a house on layer01, and finished model of trees (with lots of instancing) on layer02. While working on the house, every time I test rendering it take a long time to export b...
- Tue Jul 08, 2008 11:15 pm
- Forum: Blender
- Topic: [Req] proxy rendering via Blendigo GUI
- Replies: 16
- Views: 6457
[Req] proxy rendering via Blendigo GUI
Hi guys, esp. SmartDen :D I'm trying to create an exterior scene of a house with trees. After waiting quite long time every time I hit "Export", due to tree models, I learned about "sep. meshs". I then move all trees to another layer and export just the trees to trees.igs with "sep. meshs" on. Then,...
- Tue Jul 08, 2008 5:33 pm
- Forum: Finished Artwork
- Topic: first indigo render for test
- Replies: 3
- Views: 1994
- Tue Jul 08, 2008 5:20 pm
- Forum: Blender
- Topic: What should I bevel?
- Replies: 3
- Views: 2138
- Wed Jul 02, 2008 8:25 pm
- Forum: Blender
- Topic: Blendigo export error
- Replies: 9
- Views: 3040
- Wed Jul 02, 2008 8:18 pm
- Forum: Blender
- Topic: Sun control in blendigo.
- Replies: 18
- Views: 6330
- Wed Jul 02, 2008 2:53 am
- Forum: Works in Progress
- Topic: Simple Renderings Thread
- Replies: 4420
- Views: 1672994
- Wed Jul 02, 2008 2:14 am
- Forum: Blender
- Topic: Sun control in blendigo.
- Replies: 18
- Views: 6330
- Tue Jul 01, 2008 9:03 pm
- Forum: Blender
- Topic: Sun control in blendigo.
- Replies: 18
- Views: 6330
- Tue Jul 01, 2008 5:18 am
- Forum: Blender
- Topic: XP Home vs XP Professional
- Replies: 5
- Views: 2489
- Sun Jun 29, 2008 3:02 pm
- Forum: Blender
- Topic: blender particles
- Replies: 16
- Views: 8365
This is what I got. (Just couldn't help playing this) Thanks carbon and Macrob . I also would like to add that after converting Curves to Mesh, we could remove doubles before hitting export. Without doubles removed, it took about 5 mins. before the <WARNING:Ignoring degenerate triangle> disappeared.
- Mon Jun 23, 2008 11:36 pm
- Forum: Blender
- Topic: Blendigo for v1.1.5
- Replies: 203
- Views: 49434
- Mon Jun 23, 2008 10:52 pm
- Forum: Indigo News and Announcements
- Topic: The RANCH renderfarm now supports Indigo!
- Replies: 274
- Views: 403414
- Mon Jun 23, 2008 10:48 pm
- Forum: Blender
- Topic: Blendigo for v1.1.5
- Replies: 203
- Views: 49434