Search found 2578 matches

Search found 2578 matches
by suvakas
Mon Mar 16, 2015 7:56 pm
Forum: Indigo General Stuff
Topic: Bump/Displacement to Normal Map Converter and Vice Versa
Replies: 2
Views: 2397

Re: Bump/Displacement to Normal Map Converter and Vice Versa

What an awesome little tool!
Thanks for posting.

Suv
by suvakas
Mon Mar 16, 2015 7:52 pm
Forum: Finished Artwork
Topic: Indigo animation
Replies: 6
Views: 5076

Re: Indigo animation

Indigo is faster than Octane?
Out of curiosity, what GPU do you have?

Suv
by suvakas
Fri Dec 12, 2014 7:52 pm
Forum: 3D Studio MAX
Topic: IndigoMax 0.3.12
Replies: 15
Views: 15273

Re: IndigoMax 0.3.12

We need to get the passion back to Max development :!: I remember, that in the beginning subpixel seemed to be full of optimism and was eager to start to make things better. Somehow all this energy has vanished? At the moment the plugin doesn't have features even the old script had years ago... I do...
by suvakas
Wed Dec 10, 2014 7:51 pm
Forum: 3D Studio MAX
Topic: IndigoMax 0.3.12
Replies: 15
Views: 15273

Re: IndigoMax 0.3.12

So Max development is down to one update per year?
What happened?

Suv
by suvakas
Fri Dec 05, 2014 9:32 pm
Forum: Indigo News and Announcements
Topic: Indigo 3.8 Stable Released
Replies: 20
Views: 13402

Re: Indigo 3.8 Stable Released

Nice ! I like the way Indigo is heading.
Since I now use GPU rendering only, then I can't wait to play with coming Indigo versions.
Congrats guys!

Suv
by suvakas
Fri Aug 15, 2014 2:54 am
Forum: Indigo General Stuff
Topic: Indigo's new pure GPU rendering.
Replies: 44
Views: 14840

Re: Indigo's new pure GPU rendering.

So far i've seen only renderers that benefit from single presision performance. High end gaming cards have more cuda cores than pro cards = they are faster in single presision than pro cards. (at least NVidia gpu's) Pro GPU's have more memory though. So it's either more memory or faster speeds. Mayb...
by suvakas
Tue Aug 05, 2014 5:49 am
Forum: Indigo General Stuff
Topic: Indigo's new pure GPU rendering.
Replies: 44
Views: 14840

Re: Indigo's new pure GPU rendering.

Nice to see you hanging out here Suv :) Animations are already possible: http://www.indigorenderer.com/forum/viewtopic.php?f=4&t=13085 Hey, wassup? :) I'm still browsing the forum from time to time. Haven't used Indigo for a long time though. Max support is not that good :lol: (j/k) Really nice ani...
by suvakas
Tue Aug 05, 2014 1:20 am
Forum: Indigo General Stuff
Topic: Indigo's new pure GPU rendering.
Replies: 44
Views: 14840

Re: Indigo's new pure GPU rendering.

Awesome news!!!
I wonder if this makes animation possible...

Suv
by suvakas
Thu Jun 13, 2013 2:04 am
Forum: 3D Studio MAX
Topic: Maxigo 3.2.1 beta2 for Max 2012, 2013 (64bit only)
Replies: 21
Views: 18274

Re: Maxigo 3.2.1 beta2 for Max 2012, 2013 (64bit only)

Bugs : For now, I just noticed that if I set the sun with a different layer than 0, 3dmax will crash when I recall the render set up pop up , but it will render fine in indigo. Stéphane Hmm.. I'm unable to reproduce it in 2013. It's probably fixed already. I just have to make a beta 4 build for 201...
by suvakas
Thu Jun 13, 2013 1:52 am
Forum: 3D Studio MAX
Topic: Maxigo 3.2.1 beta2 for Max 2012, 2013 (64bit only)
Replies: 21
Views: 18274

Re: Maxigo 3.2.1 beta2 for Max 2012, 2013 (64bit only)

Hi Stéphane, Great to hear that Maxigo has been useful to you. First, thank you for this plugin, after a week of experiment 3max 2012 and indigo 3.4.16. nvidia gtx 460m and cuda. I should say it's much convenient and stable than the "official plugin"why is not the official's one ? Well... initially ...
by suvakas
Mon May 06, 2013 6:57 pm
Forum: 3D Studio MAX
Topic: IndigoMax 0.3
Replies: 18
Views: 10807

Re: IndigoMax 0.3

subpixel wrote:Also, I'd be happy to implement new features, but still waiting for new release of Indigo SDK.
Kind regards,
Gotcha.
I guess we have to wait until the non-beta is out.

Suv
by suvakas
Fri May 03, 2013 11:45 pm
Forum: 3D Studio MAX
Topic: IndigoMax 0.3
Replies: 18
Views: 10807

Re: IndigoMax 0.3

2013 plugins should work in 2014 too.

Still would be nice to see a new plugin version with new Indigo features supported.
Since I'm not working on Maxigo anymore I've been missing out the new Indigo stuff.

Suv
by suvakas
Mon Apr 29, 2013 7:30 pm
Forum: 3D Studio MAX
Topic: Maxigo 3.2.1 beta2 for Max 2012, 2013 (64bit only)
Replies: 21
Views: 18274

Re: Maxigo 3.2.1 beta2 for Max 2012, 2013 (64bit only)

I'm affraid not.
I didn't reach this far to add presets support.

A workaround could be to create a local material library with your common materials.

Suv
by suvakas
Sat Mar 09, 2013 4:01 am
Forum: 3D Studio MAX
Topic: maxigo
Replies: 3
Views: 4410

Re: maxigo

Then you're probably not using the latest Maxigo. It only works in Max 2012 and 2013. Older Max versions are not supported. (I'm too lazy to compile for older versions)

http://www.indigorenderer.com/forum/vie ... =9&t=11889

Suv
by suvakas
Fri Mar 08, 2013 4:19 am
Forum: 3D Studio MAX
Topic: maxigo
Replies: 3
Views: 4410

Re: maxigo

Could you at least tell what versions of Max and Maxigo you're using?

Suv
Search found 2578 matches