Search found 418 matches
- Tue Jan 09, 2007 10:57 pm
- Forum: Blender
- Topic: Material Preview Charts
- Replies: 6
- Views: 4096
- Tue Jan 09, 2007 12:56 am
- Forum: Indigo News and Announcements
- Topic: NEW: Forum member galleries and gallery image uploading
- Replies: 13
- Views: 14753
- Mon Jan 08, 2007 4:33 am
- Forum: Blender
- Topic: Blender2indigo 0.62beta1
- Replies: 112
- Views: 38364
Windows Xp problem : The last edited version of the exporter (cf. first post) does not work for me. But if I apply phil's modification it works perfect. Just wanted to share the info. Edit : If I put "sep materials", it doesn't work anymore. And uv textures don't seem to work anymore but maybe I do ...
- Thu Jan 04, 2007 1:15 pm
- Forum: Works in Progress
- Topic: Day Night Lamp
- Replies: 9
- Views: 3086
- Fri Dec 29, 2006 5:40 am
- Forum: Blender
- Topic: intensify the light sun?
- Replies: 4
- Views: 2346
I don't think you can change directly the intensity of the sun. But you can play with the prescale and postcale parameters (PreS ans ProS in the exporter), and the turbidity to get a clearer sky. Intento en español : Creo que nos es possible cambiar la intensidad del sol. Pero puedes cambiar los "pr...
- Fri Dec 29, 2006 2:32 am
- Forum: Indigo General Stuff
- Topic: SSS tests
- Replies: 37
- Views: 13365
Re: SSS tests
be blessed !OnoSendai wrote:Some sub-surface scattering tests.
- Wed Dec 27, 2006 11:29 pm
- Forum: Works in Progress
- Topic: experiments with sss in indigo
- Replies: 22
- Views: 6718
- Tue Dec 26, 2006 8:56 pm
- Forum: Off Topic
- Topic: cool free progs
- Replies: 138
- Views: 62155
Nice and free noise remover here :
http://www.imagenomic.com/nwsa.aspx
Choose the "community edition" version.
http://www.imagenomic.com/nwsa.aspx
Choose the "community edition" version.
- Mon Dec 25, 2006 1:26 am
- Forum: Finished Artwork
- Topic: old fashioned kitchen
- Replies: 8
- Views: 3449
old fashioned kitchen
So... this is a kitchen.
Merry christmas
first view (15 hours rendering)
Second view at sunset (40 hours rendering, still noisy)
Merry christmas
first view (15 hours rendering)
Second view at sunset (40 hours rendering, still noisy)
- Tue Dec 05, 2006 1:35 am
- Forum: 3D Studio MAX
- Topic: I find it in the web.(about fryrender)
- Replies: 6
- Views: 2903
Hey filippo, sorry to insist, but I don't see what is the point with fryrender. I saw some renders its the forums, and they are very good. At first at was very disapointed too with indigo, because it was command-line, slow (well I don't think this anymore), and I simply didn't know how to use it acc...
- Sun Dec 03, 2006 9:57 pm
- Forum: Works in Progress
- Topic: living room wip
- Replies: 31
- Views: 10561
in blender, like this : Add a plane next to the camera, and make sure its normal heads exactly in the same direction. You may want to parent it to the camera. Then put the emit value to the max (1.0). And you're done. http://www.charlesrazack.com/3d/flash1.gif http://www.charlesrazack.com/3d/flash2....
- Sun Dec 03, 2006 12:52 pm
- Forum: Blender
- Topic: triggering indigo render from Blender
- Replies: 17
- Views: 8184
- Sun Dec 03, 2006 12:32 pm
- Forum: Works in Progress
- Topic: living room wip
- Replies: 31
- Views: 10561
Almost there : a few things to add (plates, fruits etc) and I'll be finally done with that kitchen. Then back to the living room ! I think I will render three differents lighting setups : Daylight (like in that picture), flash lighting (very realistic result and very easy to setup), and indoor light...
- Sat Dec 02, 2006 6:16 am
- Forum: 3D Studio MAX
- Topic: I find it in the web.(about fryrender)
- Replies: 6
- Views: 2903