@barin1950:
There is no pure red in nature. You need to mix it with some G and B to lower final saturation. Something like 85% R and 25% G and B will give very saturated (0.7) red.
Search found 169 matches
- Sun Apr 08, 2018 8:09 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.2.14 Beta Release
- Replies: 21
- Views: 31905
- Wed Jan 03, 2018 11:44 pm
- Forum: Other Exporters
- Topic: FreeCAD exporter
- Replies: 0
- Views: 20181
FreeCAD exporter
Maybe it's too early, but FreeCAD is gaining attention and there is now render workbench that can integrate more exporters:
https://forum.freecadweb.org/viewtopic.php?f=9&t=25933
https://forum.freecadweb.org/viewtopic.php?f=9&t=25933
- Fri Dec 22, 2017 9:13 pm
- Forum: Indigo News and Announcements
- Topic: New website! \:D/
- Replies: 20
- Views: 31669
Re: New website! \:D/
Great look!
- Wed Dec 13, 2017 5:54 am
- Forum: SketchUp
- Topic: ...idea for SkIndigo models easy sharing...
- Replies: 7
- Views: 12218
Re: ...idea for SkIndigo models easy sharing...
A little OT here: why people use sketchup when they have blender available? I know it seems easier to work with at first but when I tried it I went into corner cases so often that it almost made no sense to use it. You even can't fix broken models inside Sk, you have to use other 3D software for thi...
- Sat Dec 09, 2017 11:07 pm
- Forum: Blender
- Topic: Blendigo 4.0.8
- Replies: 14
- Views: 17576
Re: Blendigo 4.0.8
Great! @MZ, could you include changes by @Headroom: https://www.indigorenderer.com/forum/viewtopic.php?f=8&t=13432&start=15 Also could you increase maximum render time limit to much larger value like 160000? Maybe you could be a little more specific, some of those things have probably been fixed si...
- Wed Dec 06, 2017 9:23 pm
- Forum: Blender
- Topic: Blendigo 4.0.8
- Replies: 14
- Views: 17576
Re: Blendigo 4.0.8
Great!
@MZ, could you include changes by @Headroom:
https://www.indigorenderer.com/forum/vi ... 2&start=15
Also could you increase maximum render time limit to much larger value like 160000?
@MZ, could you include changes by @Headroom:
https://www.indigorenderer.com/forum/vi ... 2&start=15
Also could you increase maximum render time limit to much larger value like 160000?
- Wed Dec 06, 2017 9:07 pm
- Forum: SketchUp
- Topic: Environment Map can't set together with exit portal?
- Replies: 27
- Views: 27460
Re: Environment Map can't set together with exit portal?
You have to be aware that portals might not work as expected even when set up correctly:
https://www.indigorenderer.com/forum/vi ... =7&t=13653
https://www.indigorenderer.com/forum/vi ... =7&t=13653
- Tue Dec 05, 2017 6:28 am
- Forum: Works in Progress
- Topic: Oscar's rendering thread
- Replies: 851
- Views: 525477
Re: Oscar's rendering thread
Just WOW!
- Thu Nov 30, 2017 10:38 pm
- Forum: Bugs and Requests
- Topic: [REQ] Light sample multiplier
- Replies: 4
- Views: 4087
Re: [REQ] Light sample multiplier
@Zom-B: This emitter sample multiplier is not same as corona LSM. LSM controls samples of GI pass, so you can boost samples for indirect only globally. This is common problem for interiors with sunlight, parts of image where sun hits can be noise-free and rest is noisy. With LSM you can balance this...
- Thu Nov 30, 2017 1:52 am
- Forum: Blender
- Topic: [possible bug] Objects inherit renderable property of parent
- Replies: 0
- Views: 17228
[possible bug] Objects inherit renderable property of parent
I'm not sure if it's intentional, but currently lights and meshes inherit "renderable" of it's parent. To replicate: - add empty to default blender scene - parent light to empty and change it to sun - turn off "renderable" of empty I think it should not inherit this property same as it's done for bl...
- Tue Nov 28, 2017 9:45 pm
- Forum: Off Topic
- Topic: The best rendering engine?
- Replies: 41
- Views: 130631
Re: The best rendering engine?
I've made the request to have alshader ported into Indigo. [*]Even though the alshader is able to do better skin then Indigo's, [*]Even though the alshader is able to do better metal, [*]Even though the alshader is able to do coating better then Indigo, I expect the idea will be rejected. Who wants...
- Fri Oct 27, 2017 10:44 pm
- Forum: Blender
- Topic: Updated Blender Plugin
- Replies: 19
- Views: 18683
Re: Updated Blender Plugin
No problem, forgot to report this earlier, sorry.
Also auto-smooth doesn't seem to work, you always need to use edge split or split edges manually.
Also auto-smooth doesn't seem to work, you always need to use edge split or split edges manually.
- Fri Oct 27, 2017 8:01 pm
- Forum: Blender
- Topic: Updated Blender Plugin
- Replies: 19
- Views: 18683
Re: Updated Blender Plugin
"skip writing existing meshes" has bug when object shading is set to flat globally. After re-rexport indigo always mark object as smooth.
- Tue Oct 10, 2017 1:01 am
- Forum: Blender
- Topic: Updated Blender Plugin
- Replies: 19
- Views: 18683
Re: Updated Blender Plugin
maybe try to move C:\\Users\\vasco\\AppData\\Roaming\\Blender Foundation\\Blender\\2.79\\config\\/indigo.cfg and check
- Mon Sep 25, 2017 8:07 pm
- Forum: Indigo General Stuff
- Topic: Interior white walls and light rebounds
- Replies: 10
- Views: 6750
Re: Interior white walls and light rebounds
Most probably it's been lighten from behind-right, it's visible on left cabinet. If you make interior photographs you also light them with smart placed umbrellas.