Search found 207 matches

Search found 207 matches
by dag
Fri Mar 11, 2011 2:30 am
Forum: SketchUp
Topic: SkIndigo 2.6.1
Replies: 18
Views: 6725

Re: SkIndigo 2.6.1

You can have different colored lights on the same layer and envmaps with lots of colors, so what should indigo report then? Not an exporter problem.
Why default light layer color is pinkish instead of 1,1,1 I have no idea.
by dag
Fri Mar 11, 2011 2:09 am
Forum: SketchUp
Topic: How to Export SketchyPhysics Animation
Replies: 39
Views: 58377

Re: How to Export SketchyPhysics Animation

Headroom wrote:If at some point in the hopefully not too distant future a GPU accelerated version of Indigo will provide substantial benefits in rendering speed I am sure you'll see more of it.
Is this substantial enough for you?
A little expensive though.
by dag
Fri Mar 04, 2011 8:28 am
Forum: Materials
Topic: Milk (regular) optimized
Replies: 66
Views: 21520

Re: Milk (regular) optimized

Well, that didn't work.
Lowfat milk, regular milk, lowfat choc milk, regular choc milk.
by dag
Tue Feb 15, 2011 10:55 am
Forum: Materials
Topic: Gemstones
Replies: 21
Views: 8848

Re: Gemstones

1cm diameter (4 carat) on the diamond cut.
Most of these would probably look better on different cut gems, but was too lazy to model different ones.
by dag
Sat Feb 12, 2011 6:22 pm
Forum: Materials
Topic: Gemstones
Replies: 21
Views: 8848

Re: Gemstones

26 materials that use measured data.
Rose Quartz scattering down to 400 to spice it up a bit.
by dag
Wed Feb 02, 2011 3:18 pm
Forum: Materials
Topic: Milk (regular) optimized
Replies: 66
Views: 21520

Re: Milk (regular) optimized

Looks biased to me. Gotta test irl to compare.
by dag
Wed Feb 02, 2011 6:58 am
Forum: Materials
Topic: Milk (regular) optimized
Replies: 66
Views: 21520

Re: Milk (regular) optimized

http://www.home.no/faenskap/3d/scattering-properties-of-participating-media.html Milk (regular) <?xml version="1.0" encoding="utf-8"?> <scenedata> <medium> <name>milk_medium</name> <precedence>2</precedence> <basic> <ior>1.345</ior> <cauchy_b_coeff>0</cauchy_b_coeff> <absorption_coefficient_spectru...
by dag
Wed Feb 02, 2011 5:18 am
Forum: Materials
Topic: Milk (regular) optimized
Replies: 66
Views: 21520

Re: Milk (regular) optimized

Today I did both... at the same time too.
by dag
Wed Feb 02, 2011 5:16 am
Forum: Off Topic
Topic: Mitsuba renderer
Replies: 36
Views: 29568

Re: Mitsuba renderer

snorky wrote:My Norton hates Mitsuba...

mtssrv.exe

http://securityresponse.symantec.com/se ... 00-2232-99

:x
My brain hates Norton.
by dag
Wed Feb 02, 2011 4:03 am
Forum: Materials
Topic: Milk (regular) optimized
Replies: 66
Views: 21520

Re: Milk (regular) optimized

Milk (regular)
Slowest material ever forever.
by dag
Sun Jan 30, 2011 12:22 am
Forum: Blender
Topic: Blendigo 2.6.x Betas
Replies: 46
Views: 17513

Re: Blendigo 2.6.x Betas

Blendigo isn't adding <num_threads> to igs when <auto_choose_num_threads> is false, so when you resume or start a render from igs, Indigo use only 1 thread.
by dag
Wed Jan 19, 2011 10:40 am
Forum: Bugs and Requests
Topic: [BUG] Sun has black halo
Replies: 17
Views: 3408

Re: [BUG] Sun has black halo

But do you really want a sun without aperture diffraction?
Looks totally weird dude.
by dag
Sun Jan 16, 2011 12:51 pm
Forum: Bugs and Requests
Topic: [BUG] Sun has black halo
Replies: 17
Views: 3408

Re: [BUG] Sun has black halo

Huh?
by dag
Sun Jan 16, 2011 7:54 am
Forum: Bugs and Requests
Topic: [BUG] Sun has black halo
Replies: 17
Views: 3408

Re: [BUG] Sun has black halo

Turn off bidir.
by dag
Sun Jan 16, 2011 7:42 am
Forum: Works in Progress
Topic: Recreating an old Dutch masterpiece
Replies: 38
Views: 17796

Re: Recreating an old Dutch masterpiece

I'ts a lobster phone. I want one.
Search found 207 matches