You can have different colored lights on the same layer and envmaps with lots of colors, so what should indigo report then? Not an exporter problem.
Why default light layer color is pinkish instead of 1,1,1 I have no idea.
Search found 207 matches
- Fri Mar 11, 2011 2:30 am
- Forum: SketchUp
- Topic: SkIndigo 2.6.1
- Replies: 18
- Views: 6725
- Fri Mar 11, 2011 2:09 am
- Forum: SketchUp
- Topic: How to Export SketchyPhysics Animation
- Replies: 39
- Views: 58377
Re: How to Export SketchyPhysics Animation
Is this substantial enough for you?Headroom wrote:If at some point in the hopefully not too distant future a GPU accelerated version of Indigo will provide substantial benefits in rendering speed I am sure you'll see more of it.
A little expensive though.
- Fri Mar 04, 2011 8:28 am
- Forum: Materials
- Topic: Milk (regular) optimized
- Replies: 66
- Views: 21520
Re: Milk (regular) optimized
Well, that didn't work.
Lowfat milk, regular milk, lowfat choc milk, regular choc milk.
Lowfat milk, regular milk, lowfat choc milk, regular choc milk.
Re: Gemstones
1cm diameter (4 carat) on the diamond cut.
Most of these would probably look better on different cut gems, but was too lazy to model different ones.
Most of these would probably look better on different cut gems, but was too lazy to model different ones.
Re: Gemstones
26 materials that use measured data.
Rose Quartz scattering down to 400 to spice it up a bit.
Rose Quartz scattering down to 400 to spice it up a bit.
- Wed Feb 02, 2011 3:18 pm
- Forum: Materials
- Topic: Milk (regular) optimized
- Replies: 66
- Views: 21520
Re: Milk (regular) optimized
Looks biased to me. Gotta test irl to compare.
- Wed Feb 02, 2011 6:58 am
- Forum: Materials
- Topic: Milk (regular) optimized
- Replies: 66
- Views: 21520
Re: Milk (regular) optimized
http://www.home.no/faenskap/3d/scattering-properties-of-participating-media.html Milk (regular) <?xml version="1.0" encoding="utf-8"?> <scenedata> <medium> <name>milk_medium</name> <precedence>2</precedence> <basic> <ior>1.345</ior> <cauchy_b_coeff>0</cauchy_b_coeff> <absorption_coefficient_spectru...
- Wed Feb 02, 2011 5:18 am
- Forum: Materials
- Topic: Milk (regular) optimized
- Replies: 66
- Views: 21520
Re: Milk (regular) optimized
Today I did both... at the same time too.
- Wed Feb 02, 2011 5:16 am
- Forum: Off Topic
- Topic: Mitsuba renderer
- Replies: 36
- Views: 29568
Re: Mitsuba renderer
My brain hates Norton.snorky wrote:My Norton hates Mitsuba...
mtssrv.exe
http://securityresponse.symantec.com/se ... 00-2232-99
- Wed Feb 02, 2011 4:03 am
- Forum: Materials
- Topic: Milk (regular) optimized
- Replies: 66
- Views: 21520
Re: Milk (regular) optimized
Milk (regular)
Slowest material ever forever.
Slowest material ever forever.
- Sun Jan 30, 2011 12:22 am
- Forum: Blender
- Topic: Blendigo 2.6.x Betas
- Replies: 46
- Views: 17513
Re: Blendigo 2.6.x Betas
Blendigo isn't adding <num_threads> to igs when <auto_choose_num_threads> is false, so when you resume or start a render from igs, Indigo use only 1 thread.
- Wed Jan 19, 2011 10:40 am
- Forum: Bugs and Requests
- Topic: [BUG] Sun has black halo
- Replies: 17
- Views: 3408
Re: [BUG] Sun has black halo
But do you really want a sun without aperture diffraction?
Looks totally weird dude.
Looks totally weird dude.
- Sun Jan 16, 2011 12:51 pm
- Forum: Bugs and Requests
- Topic: [BUG] Sun has black halo
- Replies: 17
- Views: 3408
- Sun Jan 16, 2011 7:54 am
- Forum: Bugs and Requests
- Topic: [BUG] Sun has black halo
- Replies: 17
- Views: 3408
Re: [BUG] Sun has black halo
Turn off bidir.
- Sun Jan 16, 2011 7:42 am
- Forum: Works in Progress
- Topic: Recreating an old Dutch masterpiece
- Replies: 38
- Views: 17796
Re: Recreating an old Dutch masterpiece
I'ts a lobster phone. I want one.