Search found 2461 matches

Search found 2461 matches
by pixie
Tue Dec 29, 2020 12:51 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.13.1
Replies: 70
Views: 318109

Re: Indigo for Cinema 4D 4.4.13.1

zeitmeister wrote:
Mon Dec 28, 2020 11:01 pm
Yeah it should be optional.
In the meantime you could pack a PIGQ or PIGS from the standalone, take it to another machine and open it there.
damn zeitmeister, you seem to have solution for everything! xD Happy holidays
by pixie
Thu Dec 24, 2020 6:13 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.13.1
Replies: 70
Views: 318109

Re: Indigo for Cinema 4D 4.4.13.1

I guet the same focal distance of the frame I'm in when exporting. I'm on R20
by pixie
Thu Dec 24, 2020 4:13 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.13.1
Replies: 70
Views: 318109

Re: Indigo for Cinema 4D 4.4.13.1

Opened your scene here and everything is fine. Camera focus is being kept when using focus object field. Exported and rendered, everything okay. Which C4D version do you use? focusbug_2.zip He might not be the greatest at exposing his position, but he has a point though, if you render them separate...
by pixie
Thu Nov 05, 2020 4:09 pm
Forum: Indigo General Stuff
Topic: Indigo Dev Update Q4 2020
Replies: 26
Views: 200049

Re: Indigo Dev Update Q4 2020

The car looks a way too green tinted, damn nvidia drivers! xD
by pixie
Fri Oct 30, 2020 10:04 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.15 Release Candidate
Replies: 10
Views: 44029

Re: Indigo Renderer 4.4.15 Release Candidate

I wonder which Indigo 5 will bring!
by pixie
Sat Oct 03, 2020 9:09 am
Forum: Materials
Topic: Random changing the Position and textures of a material
Replies: 7
Views: 31270

Re: Random changing the Position and textures of a material

Thanks. that's quite a neat shader, although not exactly what I had in mind.
isl.jpg
In the left that's your shader, on the right what I was aiming at... each has it's uv position randomly changed, which could be quite nice with stairs for example.
by pixie
Tue Sep 29, 2020 8:55 pm
Forum: Materials
Topic: ISL : GPU mode (Indigo 4.2.23)
Replies: 2
Views: 20925

Re: ISL : GPU mode (Indigo 4.2.23)

in GPU mode trying to blend two diffuse materials, a yellow and a blue, using ISL def eval() real : let c = clamp(meanCurvature(), 0, 1000) z = normalWS().y * 3 z2 = z * z in clamp(if (z > 0, z, z2) * noise01(normalWS())+c,0.0,1.0) here is the result http://reelmotion.free.fr/test_meanCurvature_GPU...
by pixie
Sun Sep 27, 2020 9:44 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.4.14 Beta
Replies: 41
Views: 149391

Re: Indigo Renderer 4.4.14 Beta

@wob
But why can't you keep using those gpu denoisers, do they cease to work when indigo's working?
by pixie
Thu Sep 17, 2020 1:12 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.13.1
Replies: 70
Views: 318109

Re: Indigo for Cinema 4D 4.4.13.1

Thank you!
by pixie
Sat Sep 12, 2020 8:29 pm
Forum: Finished Artwork
Topic: marvel rendertest
Replies: 7
Views: 36484

Re: marvel rendertest

Nice! :D
by pixie
Fri Sep 11, 2020 7:04 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.13 - R23 support
Replies: 10
Views: 43027

Re: Indigo for Cinema 4D 4.4.13 - R23 support

Damn!! That was fast!
by pixie
Mon Sep 07, 2020 8:17 am
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.12.1
Replies: 34
Views: 117064

Re: Indigo for Cinema 4D 4.4.12.1

i have expirience of rendering with redshift, octane and thea renders on this platforms (up to 6 cards) and it works fine. it's not a good idea, very bad idea to use one cpu core / thread for controlling every single gpu because many motherboards can support up to 12 pcie cards and even i7-9700 has...
by pixie
Sun Sep 06, 2020 9:11 pm
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.4.12.1
Replies: 34
Views: 117064

Re: Indigo for Cinema 4D 4.4.12.1

nice joke ;) at first indigo must support more then 2 gpus ;)) Not sure what you mean - Indigo supports as many as you want and since 4.4.10 has near-perfect scaling on NVIDIA GPUs (there was a bug slowing it down before). another nice joke... but this is reality: Clipboard01.jpg tested with 3 1070...
Search found 2461 matches