damn zeitmeister, you seem to have solution for everything! xD Happy holidayszeitmeister wrote: ↑Mon Dec 28, 2020 11:01 pmYeah it should be optional.
In the meantime you could pack a PIGQ or PIGS from the standalone, take it to another machine and open it there.
Search found 2461 matches
- Tue Dec 29, 2020 12:51 am
- Forum: Cinema 4D
- Topic: Indigo for Cinema 4D 4.4.13.1
- Replies: 70
- Views: 318109
Re: Indigo for Cinema 4D 4.4.13.1
- Thu Dec 24, 2020 6:13 am
- Forum: Cinema 4D
- Topic: Indigo for Cinema 4D 4.4.13.1
- Replies: 70
- Views: 318109
Re: Indigo for Cinema 4D 4.4.13.1
I guet the same focal distance of the frame I'm in when exporting. I'm on R20
- Thu Dec 24, 2020 4:13 am
- Forum: Cinema 4D
- Topic: Indigo for Cinema 4D 4.4.13.1
- Replies: 70
- Views: 318109
Re: Indigo for Cinema 4D 4.4.13.1
Opened your scene here and everything is fine. Camera focus is being kept when using focus object field. Exported and rendered, everything okay. Which C4D version do you use? focusbug_2.zip He might not be the greatest at exposing his position, but he has a point though, if you render them separate...
- Thu Nov 05, 2020 4:09 pm
- Forum: Indigo General Stuff
- Topic: Indigo Dev Update Q4 2020
- Replies: 26
- Views: 200049
Re: Indigo Dev Update Q4 2020
The car looks a way too green tinted, damn nvidia drivers! xD
- Fri Oct 30, 2020 10:04 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.4.15 Release Candidate
- Replies: 10
- Views: 44029
Re: Indigo Renderer 4.4.15 Release Candidate
I wonder which Indigo 5 will bring!
- Tue Oct 06, 2020 7:25 am
- Forum: Materials
- Topic: Random changing the Position and textures of a material
- Replies: 7
- Views: 31270
- Sat Oct 03, 2020 9:09 am
- Forum: Materials
- Topic: Random changing the Position and textures of a material
- Replies: 7
- Views: 31270
Re: Random changing the Position and textures of a material
Thanks. that's quite a neat shader, although not exactly what I had in mind.
In the left that's your shader, on the right what I was aiming at... each has it's uv position randomly changed, which could be quite nice with stairs for example.- Tue Sep 29, 2020 8:55 pm
- Forum: Materials
- Topic: ISL : GPU mode (Indigo 4.2.23)
- Replies: 2
- Views: 20925
Re: ISL : GPU mode (Indigo 4.2.23)
in GPU mode trying to blend two diffuse materials, a yellow and a blue, using ISL def eval() real : let c = clamp(meanCurvature(), 0, 1000) z = normalWS().y * 3 z2 = z * z in clamp(if (z > 0, z, z2) * noise01(normalWS())+c,0.0,1.0) here is the result http://reelmotion.free.fr/test_meanCurvature_GPU...
- Tue Sep 29, 2020 8:43 pm
- Forum: Materials
- Topic: Random changing the Position and textures of a material
- Replies: 7
- Views: 31270
- Sun Sep 27, 2020 9:44 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.4.14 Beta
- Replies: 41
- Views: 149391
Re: Indigo Renderer 4.4.14 Beta
@wob
But why can't you keep using those gpu denoisers, do they cease to work when indigo's working?
But why can't you keep using those gpu denoisers, do they cease to work when indigo's working?
- Thu Sep 17, 2020 1:12 am
- Forum: Cinema 4D
- Topic: Indigo for Cinema 4D 4.4.13.1
- Replies: 70
- Views: 318109
Re: Indigo for Cinema 4D 4.4.13.1
Thank you!
- Sat Sep 12, 2020 8:29 pm
- Forum: Finished Artwork
- Topic: marvel rendertest
- Replies: 7
- Views: 36484
Re: marvel rendertest
Nice! 

- Fri Sep 11, 2020 7:04 am
- Forum: Cinema 4D
- Topic: Indigo for Cinema 4D 4.4.13 - R23 support
- Replies: 10
- Views: 43027
Re: Indigo for Cinema 4D 4.4.13 - R23 support
Damn!! That was fast!
- Mon Sep 07, 2020 8:17 am
- Forum: Cinema 4D
- Topic: Indigo for Cinema 4D 4.4.12.1
- Replies: 34
- Views: 117064
Re: Indigo for Cinema 4D 4.4.12.1
i have expirience of rendering with redshift, octane and thea renders on this platforms (up to 6 cards) and it works fine. it's not a good idea, very bad idea to use one cpu core / thread for controlling every single gpu because many motherboards can support up to 12 pcie cards and even i7-9700 has...
- Sun Sep 06, 2020 9:11 pm
- Forum: Cinema 4D
- Topic: Indigo for Cinema 4D 4.4.12.1
- Replies: 34
- Views: 117064
Re: Indigo for Cinema 4D 4.4.12.1
nice joke ;) at first indigo must support more then 2 gpus ;)) Not sure what you mean - Indigo supports as many as you want and since 4.4.10 has near-perfect scaling on NVIDIA GPUs (there was a bug slowing it down before). another nice joke... but this is reality: Clipboard01.jpg tested with 3 1070...