Search found 2811 matches
- Mon Oct 02, 2017 4:38 am
- Forum: Finished Artwork
- Topic: Mexico's Ranch
- Replies: 6
- Views: 8668
Re: Mexico's Ranch
Hi Lal-O! Nice images, although obviously there's something you can work on the get even more beautiful images. My personal opinion is: 1. Enhance the lighting 2. Work more on materials 3. Try not to set extreme zoom angles 1. Your lighting here is a little too flat in my opinion. This kind of overc...
- Mon Sep 25, 2017 7:46 pm
- Forum: Indigo General Stuff
- Topic: Interior white walls and light rebounds
- Replies: 10
- Views: 6727
Re: Interior white walls and light rebounds
I'm thinking same thing as our friend the squirrel: vray is not phisically correct, so you can use tricks to achieve what you want. Indigo is physically correct, so you can't cheat. If a room is dark, it's dark and there's nothing you can do with your compact camera to make it look big and extra wel...
- Thu Sep 21, 2017 9:14 pm
- Forum: Indigo Help
- Topic: Sketchup exporter, bump maps
- Replies: 6
- Views: 4615
Re: Sketchup exporter, bump maps
wonderful!
Hope to see more tests soon!
Hope to see more tests soon!
- Thu Sep 21, 2017 8:41 pm
- Forum: Indigo Help
- Topic: Sketchup exporter, bump maps
- Replies: 6
- Views: 4615
Re: Sketchup exporter, bump maps
well it should!
Try and let us know!
Try and let us know!
- Thu Sep 21, 2017 1:22 am
- Forum: Indigo Help
- Topic: Sketchup exporter, bump maps
- Replies: 6
- Views: 4615
Re: Sketchup exporter, bump maps
Hi Nmeau, I think I got your problem. How do I scale the dimension of a map when I cannot see it? There is a "complex" anwswer that sounds like "use advanced mapping with the SAVE UVW map feature" (which I don't know if still active, btw). There is though a much simpler answer: 1. put your bump map ...
- Tue Sep 19, 2017 10:37 pm
- Forum: Works in Progress
- Topic: "Advanced" WIPs
- Replies: 169
- Views: 157371
Re: "Advanced" WIPs
Hi guys! This time I present you a work done for a local fair of ceramic materials. The composition of the scene was done by a frind designer, based on the indications given by the clients. I only made the 3D model and the renders. Since I am NOT happy with the result of the overall scenes and final...
- Sat Sep 16, 2017 2:52 am
- Forum: Finished Artwork
- Topic: Pikadili89's projects
- Replies: 81
- Views: 185683
Re: Pikadili89's projects
Wonderful!
I especially like the second one, so full of objects!
Are you using sketchup? Do you have some tricks to share tu manage such a number of polygons?
I especially like the second one, so full of objects!
Are you using sketchup? Do you have some tricks to share tu manage such a number of polygons?
- Wed Sep 13, 2017 4:49 am
- Forum: Bugs and Requests
- Topic: [BUG] Light Layers Mess U.U
- Replies: 10
- Views: 6814
Re: [BUG] Light Layers Mess U.U
Hi Lal-o! First of all, you've now struggling with a very complex topic :lol: Architecture is a very complex geometry model, and light bounces are complicate to calculate in almost every situation. Direct sunlight for example, even though it's the most natural lighting, is quite complex to calculate...
- Wed Sep 13, 2017 12:10 am
- Forum: SketchUp
- Topic: a lot of white dots
- Replies: 6
- Views: 11827
Re: a lot of white dots
Seems like the spots are way too bright here. Also, check their geometry to make sure you don't have a glass blocking the light (this makes the calculation more difficult and then so much slower), especially if the glass is a glossy transparent material. Since de dots are coloured, I assume you have...
- Thu Sep 07, 2017 12:19 am
- Forum: Finished Artwork
- Topic: Some new work
- Replies: 230
- Views: 190357
Re: Some new work
Wonderful Bubs!
- Tue Aug 29, 2017 1:08 am
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.0.55 Beta Release
- Replies: 53
- Views: 56449
Re: Indigo Renderer 4.0.55 Beta Release
Never had that one, before! Can you send us a scene file, so we can try your scene out? Hi team! ...the scene in somewhat complex and....er...huge..... BTW it's a persistent bug, I also encountered the thing on anothere scene I am working on, so I guess that is not very hard too find. BTW, I know i...
- Fri Aug 25, 2017 11:08 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.0.55 Beta Release
- Replies: 53
- Views: 56449
- Fri Aug 25, 2017 8:49 pm
- Forum: Indigo News and Announcements
- Topic: Indigo Renderer 4.0.55 Beta Release
- Replies: 53
- Views: 56449
Re: Indigo Renderer 4.0.55 Beta Release
Hi guys! There's a bug when trying to rotate an HDR during rendering Indigo freezes and exits!
- Wed Jun 28, 2017 7:36 pm
- Forum: Finished Artwork
- Topic: Some new work
- Replies: 230
- Views: 190357
Re: Some new work
The material itself is very well done indeed! It's the magic of light or is it sort of an "advanced" shader?
I already spotted the "bad" smoothing but I thought it was something wanted, like it happened for the elder pipes!
I already spotted the "bad" smoothing but I thought it was something wanted, like it happened for the elder pipes!
- Wed Jun 28, 2017 3:24 am
- Forum: Finished Artwork
- Topic: Some new work
- Replies: 230
- Views: 190357
Re: Some new work
Could you share the workflow you used for the pipes figure?