Search found 944 matches
- Thu Oct 04, 2007 3:53 am
- Forum: Works in Progress
- Topic: Cut Crystal Tests
- Replies: 124
- Views: 28788
Thanks for that gamma info Whaat. I had just started a new render so I'm glad you told me that before it was 30 hours in :lol: I was concerned that the coke was looking a bit more like zambuca than it should in the first render, now I know why :) I would be more than happy to share the models once I...
- Thu Oct 04, 2007 3:36 am
- Forum: Works in Progress
- Topic: flowers
- Replies: 11
- Views: 2868
- Thu Oct 04, 2007 3:29 am
- Forum: Works in Progress
- Topic: Cut Crystal Tests
- Replies: 124
- Views: 28788
- Thu Oct 04, 2007 1:18 am
- Forum: Finished Artwork
- Topic: Indigo Knife
- Replies: 12
- Views: 4552
- Thu Oct 04, 2007 1:14 am
- Forum: Works in Progress
- Topic: Cut Crystal Tests
- Replies: 124
- Views: 28788
Cut Crystal Tests
I have decided to make this a proper WIP thread and will continue to post progress images as I attempt to perfect cut crystal glass. This scene is a test of several things at once: Worn marble texture under sun lighting SSS liquid (coke in this case) Modelling realistic cut crystal glassware Brushed...
- Tue Oct 02, 2007 7:25 pm
- Forum: Indigo General Stuff
- Topic: Resuming an edited scene
- Replies: 3
- Views: 1456
Resuming an edited scene
Just out of curiosity... If I was to open an .igs and alter MNCR value, save it, and then resume with an already started .igi will the results end up being strange? or will it simply take on board then increased accuracy and keep on going as if nothing had ever happened?
- Sat Sep 29, 2007 4:14 am
- Forum: Finished Artwork
- Topic: Marble Tile *updated*
- Replies: 10
- Views: 2933
... it has this distracting black frame around it ... See original post and the section about mapping interpolation issues. That's actually a bevel caused by interpolation. At that level of zoom the 8 pixel wide grout section of the texture (keep in mind blend, bump, spec as well as diffuse) is bei...
- Sat Sep 29, 2007 4:08 am
- Forum: Finished Artwork
- Topic: Marble Tile *updated*
- Replies: 10
- Views: 2933
See first post for link to the .psd texture file. XML example for a blended material using the output from this psd: <material> <name>MarbleTiles</name> <phong> <exponent>500000</exponent> <diffuse_albedo_spectrum> <rgb> <rgb>0.8 0.8 0.8</rgb> <gamma>2.2</gamma> </rgb> </diffuse_albedo_spectrum> <io...
- Fri Sep 28, 2007 4:48 pm
- Forum: Finished Artwork
- Topic: Marble Tile *updated*
- Replies: 10
- Views: 2933
- Fri Sep 28, 2007 11:23 am
- Forum: Finished Artwork
- Topic: Marble Tile *updated*
- Replies: 10
- Views: 2933
Marble Tile *updated*
Hello everyone. This here is the first image I have posted here and the first image that I have actually let converge to any reasonable level. The original is 1920x1200 this here is a 50% reduction. The purpose of this image was to test my marble tile texture. The texture is hand made, 4000x4000, 8x...
- Thu Sep 27, 2007 2:47 am
- Forum: Indigo General Stuff
- Topic: Restart from Indigo Crash...
- Replies: 8
- Views: 2987
- Thu Sep 27, 2007 1:10 am
- Forum: Indigo General Stuff
- Topic: Restart from Indigo Crash...
- Replies: 8
- Views: 2987
Thank you to SmartDen who helped me sort this out using IndigoChat on the home page. The correct answer is from a command line navigate to indigo install folder and type "indigo.exe -r <relative path to igi> <relative path to igs>" So for example it might be indigo.exe -r renders/im1190728126.igi de...
- Thu Sep 27, 2007 12:31 am
- Forum: Indigo General Stuff
- Topic: Restart from Indigo Crash...
- Replies: 8
- Views: 2987
Help! I am in the same boat right now and need to resume a render, not because of a crash but because of Vista's stupid auto-update crap restarting my machine (which is now turned off). You say type "indigo.res" in the ruby console....um what ruby console?? I am using Indigo 64bit 0.9t7 on Vista64 U...
- Tue Sep 11, 2007 10:07 pm
- Forum: Works in Progress
- Topic: Some kind of set...
- Replies: 12
- Views: 3266