Search found 146 matches

Search found 146 matches
by burnin
Mon Sep 12, 2016 9:43 pm
Forum: Bugs and Requests
Topic: [Req] simultaneous multipass rendering output
Replies: 9
Views: 6554

Re: [Req] simultaneous multipass rendering output

a thought...
https://github.com/Psyop/Cryptomatte
Could this be supported and ease the process?
by burnin
Thu Sep 08, 2016 11:53 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.44 Beta Release
Replies: 30
Views: 30564

Re: Indigo Renderer 4.0.44 Beta Release

^confirming an issue GPUs: NVidia Quadro 600 & M5000 Building OpenCL program for device 'Quadro 600' ... OpenCL build program failed. Build log: <kernel>:220:37: warning: implicit declaration of function 'printf' is invalid in C99 float print_bool_(bool x) { if(x) { printf((__constant char *)"true\n...
by burnin
Wed Aug 31, 2016 10:55 pm
Forum: Indigo Help
Topic: [Polycarbonate roofing panels] hard to render
Replies: 6
Views: 5074

Re: [Polycarbonate roofing panels] hard to render

is this ok?
Polycarbonate_specular_test.jpg
ran for a minute, haven't gone any deeper
by burnin
Fri Aug 19, 2016 2:16 am
Forum: Indigo Help
Topic: [repost] Need advice about GPU choice.
Replies: 17
Views: 13779

Re: [repost] Need advice about GPU choice.

Hi! Anyone with results from RX 480? As lately there were some improvements for rendering with Cycles (openCL). Note: Nvidia GTX 10xx cards are not optimized yet; CUDA8 is in development. On the koro and fishy cat scene, the RX 480 is after all latest commits to the split kernel the fastest card. 29...
by burnin
Sat Aug 13, 2016 10:54 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.43 Beta Release
Replies: 34
Views: 33815

Re: Indigo Renderer 4.0.43 Beta Release

Congrats. It is advancing to be an amazing engine i see. It is Faaast.
Anyone got RX480 in arsenal. Any tests done?

TIA and keep it up
by burnin
Sat Aug 13, 2016 10:51 pm
Forum: Cinema 4D
Topic: Indigo for Cinema 4D 4.0.43.2
Replies: 119
Views: 51482

Re: Indigo for Cinema 4D 4.0.43.2

:shock:
you guys are doing an amazing job
This has evolved to be so fine

one thing tho, could vignette be moved to camera setting instead of render setting & defaulted as unused/not active (makes more sense, since the effect is caused by camera)

thanks and enjoy
by burnin
Fri Aug 05, 2016 12:35 am
Forum: Works in Progress
Topic: SuperCar
Replies: 5
Views: 10289

Re: SuperCar

oh :shock:
reminds me of Buick Wildcat Concept back from '85
Image

keep it up 8)
by burnin
Thu Jul 07, 2016 3:34 am
Forum: Materials
Topic: thin-sss?
Replies: 6
Views: 11517

Re: thin-sss?

well Lukas has implemented Smith model (multiscatter GGX) into Cycles running on GPU (CUDA here, not tested on OCL, but should work)... it looks and feels amazingly real :lol: smthng that goes well with Indigo philosophy and principal Glass_mGGX_cycles.jpg It introduces small amount of extra noise, ...
by burnin
Wed Jul 06, 2016 6:07 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.39 Beta Release
Replies: 64
Views: 46851

Re: Indigo Renderer 4.0.39 Beta Release

Zom-B wrote:
burnin wrote:those 3 issues confirmed here on nvidia
Thanks a lot burnin! Can you maybe just mention your GPU generation? :)
Ups, sorry... it's Quadro M5000
by burnin
Sat Jul 02, 2016 12:32 pm
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4.0.39 Beta Release
Replies: 64
Views: 46851

Re: Indigo Renderer 4.0.39 Beta Release

those 3 issues confirmed here on nvidia
by burnin
Fri Jun 17, 2016 3:04 am
Forum: Works in Progress
Topic: Old masters of Murano-Venice
Replies: 26
Views: 16849

Re: Old masters of Murano-Venice

yup, you should use real world scale. is yours 100:1 (m vs. cm)? Can you set scene scale in Indigo? Would be nice. So you ask indigo to do something that should be the responsability of the 3d modeler? Why? Indigo is a graphic engine, not a modeler. Personally i take responsibility for my skills an...
by burnin
Thu Jun 16, 2016 8:27 am
Forum: Works in Progress
Topic: Old masters of Murano-Venice
Replies: 26
Views: 16849

Re: Old masters of Murano-Venice

yup, you should use real world scale.

is yours 100:1 (m vs. cm)?
Can you set scene scale in Indigo? Would be nice.
by burnin
Thu Jun 16, 2016 1:05 am
Forum: Works in Progress
Topic: kklors render stuff
Replies: 342
Views: 217794

Re: kklors render stuff

Nice!
Playing with houd_ini (?) :wink:
by burnin
Sun Jun 12, 2016 5:54 am
Forum: Works in Progress
Topic: Landscapes
Replies: 179
Views: 126738

Re: Landscapes

Astonishing... :shock:
by burnin
Sun Jun 12, 2016 5:38 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4 public beta
Replies: 559
Views: 706698

Re: Indigo Renderer 4 public beta

RX 480 8GB will go for $229
Search found 146 matches