Search found 138 matches

Search found 138 matches
by davide445
Wed Sep 28, 2016 7:49 pm
Forum: Indigo News and Announcements
Topic: IndigoBench - Indigo CPU and GPU benchmark
Replies: 93
Views: 82631

Re: IndigoBench - Indigo CPU and GPU benchmark

I'm just surprised to see so much difference in Nvidia favor with GPU of the same recent generation: AMD RX 480 - 14nm Polaris GCN 4.0 architecture and GTX 1060 - 16nm Pascal GP106 architecture. Maybe as you wrote it's just Nvidia finally catching up in this sector also, after years of focus on DX p...
by davide445
Wed Sep 28, 2016 6:33 am
Forum: Indigo News and Announcements
Topic: IndigoBench - Indigo CPU and GPU benchmark
Replies: 93
Views: 82631

Re: IndigoBench - Indigo CPU and GPU benchmark

Posted my bench I noticed the new AMD Polaris RX480/70 did not shine as usual on OpenCL bench vs Nvidia. Some missing optimization from AMD or from Indigo bench side? What benchmarks are you referring to specifically? Available OpenCL benchmarks was and are very few. Just remembering Compubench or ...
by davide445
Tue Sep 27, 2016 9:12 am
Forum: Indigo News and Announcements
Topic: IndigoBench - Indigo CPU and GPU benchmark
Replies: 93
Views: 82631

Re: IndigoBench - Indigo CPU and GPU benchmark

Posted my bench I noticed the new AMD Polaris RX480/70 did not shine as usual on OpenCL bench vs Nvidia.
Some missing optimization from AMD or from Indigo bench side?
by davide445
Tue Sep 20, 2016 6:47 am
Forum: Off Topic
Topic: Mac future: Metal, not OpenCL...
Replies: 3
Views: 6895

Re: Mac future: Metal, not OpenCL...

This is a topic I need to better understand. AFAIK OpenCL does have different goals vs Metal or other graphic API, generic compute vs interactive graphics. Metal, DX12, Vulkan does have all some form of Compute Shaders that allow to perform some computation, I suppose they enable features similar to...
by davide445
Fri May 27, 2016 10:44 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4 public beta
Replies: 559
Views: 704211

Re: Indigo Renderer 4 public beta

Nice for my iClone tests, so I will not need to manually change the glossy transparent materials anymore.
by davide445
Fri May 20, 2016 3:22 am
Forum: Off Topic
Topic: nVidia 1080 GTX announced
Replies: 7
Views: 4800

Re: nVidia 1080 GTX announced

Also appear not to be shining in Luxmark http://hothardware.com/reviews/nvidia-geforce-gtx-1080-pascal-gpu-review?page=5 http://arstechnica.com/gadgets/2016/05/nvidia-gtx-1080-review/4/ In the second the bench is against the R9 Nano, given the average +8% performance of Nano vs Fury X we have an ave...
by davide445
Wed May 18, 2016 11:49 pm
Forum: Off Topic
Topic: nVidia 1080 GTX announced
Replies: 7
Views: 4800

Re: nVidia 1080 GTX announced

From first leaked OpenCL performances didn't appear GTX 1080 it's a so exciting release
http://videocardz.com/59951/nvidia-gefo ... nce-leaked
10% better than Fury X and 12% better than GTX 980Ti it's not a game changer IMHO
by davide445
Thu May 12, 2016 10:25 pm
Forum: Off Topic
Topic: New AMD card
Replies: 11
Views: 5513

Re: New AMD card

With the launch of the new AMD Vega 10 and 11 anticipated to October I'm curious to know the OpenCL performances of these cards that are supposed to have about 4000 and 6000 stream processor.
by davide445
Tue May 10, 2016 8:02 pm
Forum: Off Topic
Topic: nVidia 1080 GTX announced
Replies: 7
Views: 4800

Re: nVidia 1080 GTX announced

Zom-B wrote:
davide445 wrote:Also curious to know the OpenCL performance that's what matters for Indigo rendering, something different from DX12 performance.
exactomundo :lol:
Joking about my bad English :lol: ?
by davide445
Tue May 10, 2016 12:26 am
Forum: Off Topic
Topic: nVidia 1080 GTX announced
Replies: 7
Views: 4800

Re: nVidia 1080 GTX announced

Also curious to know the OpenCL performance that's what matters for Indigo rendering, something different from DX12 performance.
by davide445
Sun May 08, 2016 8:49 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4 public beta
Replies: 559
Views: 704211

Re: Indigo Renderer 4 public beta

Testing the render of the attached grass pack I did got this error. Exception while advancing OpenCL PT: clEnqueueNDRangeKernel failed for kernel 'l1lllll11ll1l1l111l11l111111lll11': CL_OUT_OF_RESOURCES The render simply hangs in building the kernel. The GPU RAM was at 500MB over 3GB available. Driv...
by davide445
Sun May 08, 2016 8:29 am
Forum: Cinema 4D
Topic: Vegetation plugin compatibility
Replies: 14
Views: 9377

Re: Vegetation plugin compatibility

zeitmeister wrote:I bought several Grass Model packs, and then I scatter them with either forester, SurfaceSpread, mograph or carbonscatter. It depends.


Cheers, zeiti
Zeiti would you mind sharing what models did you purchase?
by davide445
Sun May 08, 2016 8:06 am
Forum: Cinema 4D
Topic: Missing materials FBX
Replies: 4
Views: 5646

Re: Missing materials FBX

At least these are systematic errors.
A problem I have in resetting the Glossy Transparent unsupported material into GPU render: any way to search a material by type and not only by name? Check one by one by hand it's a long task.
by davide445
Sun May 08, 2016 5:33 am
Forum: Cinema 4D
Topic: Missing materials FBX
Replies: 4
Views: 5646

Re: Missing materials FBX

You're right, using custom export path no material problems, this is strange.
Want to know if you have had problems with skin and hair materials.
The first one was transparent in C4D, the second one was translated into Reflective in Indigo.
by davide445
Sat May 07, 2016 6:22 am
Forum: Indigo News and Announcements
Topic: Indigo Renderer 4 public beta
Replies: 559
Views: 704211

Re: Indigo Renderer 4 public beta

I think a new Cindigo version is coming soon. :) I can't also find a workaround. Tried to force GPU rendering every frame, but at the fourth one I did receive an error message stating the GPU render mode is enabled but no resource is selected. My GPU was in fact selected as OpenCL resource. Attache...
Search found 138 matches