Search found 22 matches

Search found 22 matches
by nakile
Mon Mar 26, 2007 1:10 pm
Forum: Indigo General Stuff
Topic: Setting Max Num Consec Reject To 0
Replies: 5
Views: 1566

Strange... I ran the first scene for only an hour with it set on 1000 and came up with this:

Image
by nakile
Mon Mar 26, 2007 8:55 am
Forum: Indigo General Stuff
Topic: Setting Max Num Consec Reject To 0
Replies: 5
Views: 1566

Setting Max Num Consec Reject To 0

I decided to run a few test scenes to see what would happen if I did this. The following were both done in about two hours on a Pentium 4 running at 2.4 Ghz with Max Num Consec Reject at 0. http://img152.imageshack.us/img152/3213/im1174847451gm8.png http://img102.imageshack.us/img102/1572/im11748519...
by nakile
Sun Mar 11, 2007 12:59 pm
Forum: Works in Progress
Topic: Nintendo Wii
Replies: 6
Views: 1761

nikolatesla20 wrote:what's the IOR on the phong..gotta turn it up nice and high..start at 15 maybe.

Turn exponent way up, to like 100000 or so, and you should get great reflections..
I have it on that.

Image

I still can't figure it out...
by nakile
Sat Mar 10, 2007 10:42 am
Forum: Works in Progress
Topic: Nintendo Wii
Replies: 6
Views: 1761

I was using the new Blindigo exporter scrip. I think that might have done it.

Either way, I updated the scrip, stuff seems to be working better, but I'm not sure.

I'm also using the latest test version of 0.7. The last image was using 0.6. I'm sure this has something to do with it in some way.
by nakile
Sun Mar 04, 2007 1:16 pm
Forum: Works in Progress
Topic: Nintendo Wii
Replies: 6
Views: 1761

Very good :) yes it does look like a Wii except for a few proportion issues. And maybe you dont see reflections because there is really nothing to reflect in the scene lol... They have each other to reflect. For example, this was rendered in Indigo a few days ago. http://img292.imageshack.us/img292...
by nakile
Sat Mar 03, 2007 4:11 pm
Forum: Works in Progress
Topic: Nintendo Wii
Replies: 6
Views: 1761

Nintendo Wii

My first real render made in Indigo. It's a Nintendo Wii, something I figured would be neat to render. I know, a lot of grain. I'd say this was only rendered for an hour. http://img127.imageshack.us/img127/3705/im1172858757gb7.png There's a problem though. I set the case to a nice reflective phong m...
by nakile
Tue Feb 27, 2007 4:16 pm
Forum: Indigo General Stuff
Topic: Longest Animation Made With Indigo?
Replies: 0
Views: 1397

Longest Animation Made With Indigo?

Obviosly, the main use for Indigo is for still images because of how long a frame takes to render. However, has anyone ever attempted to make an animated short using the program? I see stuff around here that is about a few seconds long, but I've never seen something that's say, two minutes or longer...
Search found 22 matches