Search found 425 matches

Search found 425 matches
by ENSLAVER
Wed May 08, 2013 8:38 pm
Forum: Materials
Topic: Bidirectional
Replies: 3
Views: 2133

Re: Bidirectional

Yes, see my avatar - not quite as organized.... lol
by ENSLAVER
Fri Apr 05, 2013 11:15 pm
Forum: Cinema 4D
Topic: Meterial Problem
Replies: 3
Views: 3148

Re: Meterial Problem

If you can upload the problem piece of geometry it would make this really easy =)
by ENSLAVER
Mon Apr 01, 2013 1:29 pm
Forum: Indigo General Stuff
Topic: Graphics Card for INDIGO
Replies: 2
Views: 2577

Re: Graphics Card for INDIGO

The 660ti might be more versatile if you are going to use other renderers just because CUDA implementation seems to be a lot more streamlined. If you want to use Octane you will require a nvidia card. Personally I went with an overclocked 7950 which was the same price as a 660ti with more ram and mo...
by ENSLAVER
Sat Mar 30, 2013 5:08 am
Forum: Bugs and Requests
Topic: Out of Core Rendering
Replies: 3
Views: 1942

Re: Out of Core Rendering

I don't understand what it does =( I need sleep and coffee, or coffee and sleep lol.
by ENSLAVER
Thu Jan 10, 2013 5:00 am
Forum: Off Topic
Topic: Procedural texture generator
Replies: 4
Views: 12779

Re: Procedural texture generator

I'm not even sure how formulas turn into textures but Filter Forge (standalone or PS plugin) has a script node. It's LUA based.

http://www.filterforge.com/features/ver ... pting.html

It also has a lot of math component nodes.
by ENSLAVER
Sun Dec 30, 2012 3:26 pm
Forum: Works in Progress
Topic: Display of our product : plastic and metal looking dull
Replies: 9
Views: 11787

Re: Display of our product : plastic and metal looking dull

All materials (nearly all) are slightly reflective and you should use phong with low exponent. The lighting is quite flat which is ok for product renders if you use a film response with more contrast or add contrast in post. If you search around there are lots of studio setups in google images. You ...
by ENSLAVER
Sun Dec 23, 2012 12:31 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 994423

Re: Simple Renderings Thread

cotty wrote:Just playing around with Artisan (and bring back something simple in this thread :wink: )
(model here)
That's a great material/lighting setup.
by ENSLAVER
Tue Dec 18, 2012 11:23 pm
Forum: Indigo General Stuff
Topic: Scatter Tests
Replies: 64
Views: 29370

Re: Scatter Tests

DAYYYUMMMM
by ENSLAVER
Sun Dec 16, 2012 7:54 am
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 994423

Re: Simple Renderings Thread

OnoSendai wrote:Testing a new fractal type called a multifractal.
Also sped up the displacement and subdiv code a bit.

Now you just need to add atmosphere and scatter trees :D
by ENSLAVER
Sun Dec 09, 2012 12:28 am
Forum: Materials
Topic: Material suggestion
Replies: 14
Views: 4451

Re: Material suggestion

Is there a way to fake this effekt with another "faster" material? Well I don't know if it is faster, but you can create a simple specular material and apply some ISL bump noise on it with very low values & scaling... I tried something like that a while ago and found that it rendered at the same sp...
by ENSLAVER
Sat Dec 08, 2012 12:12 am
Forum: Indigo Help
Topic: Speckle after 5k spp
Replies: 9
Views: 2699

Re: Speckle after 5k spp

My cheap 2 cents will be the standard; make sure the walls aren't 100% (255) white, double check how the window glass is modeled, and sharing the scene always makes things easier :D
by ENSLAVER
Thu Dec 06, 2012 10:54 pm
Forum: Indigo General Stuff
Topic: Coating material tests
Replies: 54
Views: 14188

Re: Coating material tests

I love the red one :D
by ENSLAVER
Tue Dec 04, 2012 12:41 pm
Forum: Indigo News and Announcements
Topic: Re: Indigo Renderer 3.6.1 Beta Release
Replies: 3
Views: 4027

Re: Indigo Renderer 3.6.1 Beta Release

Awesome :D BUG: If you change the base material of the Coating material to specular/glossy transparent indigo crashes. Also I don't think it's updating through multiple coat material layers. I will test more though. Edit: Multiple coat layers, blend and thin double sided materials don't seem to be u...
by ENSLAVER
Tue Dec 04, 2012 12:20 pm
Forum: Off Topic
Topic: post your cubicle
Replies: 13
Views: 8795

Re: post your cubicle

lycium wrote:not really a cubicle :) as a bonus, some books.
It's good to see someone's desk as messy as mine :D
by ENSLAVER
Sat Dec 01, 2012 1:39 am
Forum: Indigo General Stuff
Topic: Double-sided thin material thread
Replies: 18
Views: 11342

Re: Double-sided thin material thread

Those grass on grass shadows are something I've been trying to do for years!
Search found 425 matches