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- Thu Jun 27, 2013 5:36 am
- Forum: Indigo Help
- Topic: Aperture diffraction and render resolution
- Replies: 3
- Views: 1743
I'm guessing because the obstacle map depending on it's resolution will be smoother on larger renders, so you might need a much higher res obstacle map.
- Thu May 02, 2013 3:21 am
- Forum: SketchUp
- Topic: Fucusing on a close-up object
- Replies: 6
- Views: 2106
That's what you meant to say, right.......... riiiiight?Bosseye wrote:a wide aperture (like f/2.8 lets more light in but gives less depth of field which blurs behind and in front of the focus point more.
- Mon Apr 29, 2013 12:16 am
- Forum: Works in Progress
- Topic: Oscar's rendering thread
- Replies: 851
- Views: 345439
Fix the white balance first. It's quite blue. Image > Auto Color works well as a start. Then the curve in the attached image was used and some selective color to color the sky. This should really be done on a raw hdr render and not an 8 bit image though. Added a new image with better colors for refe...
- Sun Apr 28, 2013 4:45 am
- Forum: Indigo General Stuff
- Topic: Constant Colour Background
- Replies: 2
- Views: 2184
You can use an emitting material as background. Also use the emission scale. Example: <background_settings> <name>Background Settings</name> <emission_scale> <measure>luminance</measure> <value>100</value> <material_uid>4294967295</material_uid> </emission_scale> <background_material> <material> <na...