Search found 739 matches

Search found 739 matches
by matsta
Tue May 31, 2011 7:59 pm
Forum: Works in Progress
Topic: Neoo's Work in Progress thread
Replies: 125
Views: 24463

Re: Neoo's Work in Progress thread

After a few days of hard work, I am proud to show off my progress so far. At the risk of halting progress. Don't you think the design is a bit close to your inspiration image in the other thread? http://www.indigorenderer.com/forum/download/file.php?id=13173&mode=view Good progress on the modelling...
by matsta
Tue Feb 15, 2011 8:42 am
Forum: Works in Progress
Topic: Canon 5D Mk II - Maya to Indigo
Replies: 67
Views: 43321

Re: Canon 5D Mk II - Maya to Indigo

Wow, those last renders are spectacular. A really great level of detail in that model. Only one small and unimportant crit and that is that, technically, there is a solid metal chassis under the rubber and plastic molding. That crit only really has any application in this render. Besides that useles...
by matsta
Sat Jan 08, 2011 4:58 am
Forum: Indigo Competition
Topic: December 2010 Competition - Steampunk - closed for judging!
Replies: 52
Views: 31541

Re: December 2010 Competition - Steampunk (extended to Jan 9

Mwuhahahahahhaa, I want a bike EXACTLY like that. Very cool and great render!
by matsta
Wed Dec 08, 2010 6:14 am
Forum: Off Topic
Topic: Tick tick tick...
Replies: 1
Views: 1547

Re: Tick tick tick...

This is the worst season of Dexter so far in my opinion, much prefer Sons of Anarchy at the moment. Agree on Breaking Bad though.
by matsta
Mon Dec 06, 2010 9:19 pm
Forum: Works in Progress
Topic: lancia delta integrale 16v (evo, rallye martini)
Replies: 5
Views: 2590

Re: lancia delta integrale 16v (evo, rallye martini)

One of my favorite cars of all time. Doing it proud! Beautiful detail. I am excited.
by matsta
Fri Nov 12, 2010 3:07 am
Forum: Materials
Topic: Gemstones
Replies: 21
Views: 6482

Re: Gemstones

That test scene is great! Amazing reproductions! Really solid work.
by matsta
Thu Nov 04, 2010 9:22 pm
Forum: Works in Progress
Topic: Ark (spaceship)
Replies: 54
Views: 12437

Re: Ark (spaceship)

Perhaps start your process away from the computer, do some drawing man. Just basic silhouettes to get the shape you want. Often its easy to tell which designs started in the modelling program and were born in the right side of someones brain.
by matsta
Thu Nov 04, 2010 7:03 pm
Forum: Works in Progress
Topic: Ark (spaceship)
Replies: 54
Views: 12437

Re: Ark (spaceship)

That's not really detail. Detail is there to enrich your artwork, really not trying to be mean but it seems like you are seriously reluctant to try something a little more difficult. Break out dude. That ship could be modeled in a minute by anyone who knew a thing or two. Just do yourself a favor an...
by matsta
Thu Nov 04, 2010 10:01 am
Forum: Works in Progress
Topic: Ark (spaceship)
Replies: 54
Views: 12437

Re: Ark (spaceship)

I meant to say great work! Undoubtedly your best work to date! Keep it up man.
by matsta
Wed Nov 03, 2010 7:32 pm
Forum: Works in Progress
Topic: Ark (spaceship)
Replies: 54
Views: 12437

Re: Ark (spaceship)

Ever had a 200ft long french loaf out in space that you just didn't have the facilities to cut into?! Well have we got the solution for you!

NEW! SPACE BOARD!
by matsta
Sat Oct 30, 2010 11:03 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 982621

Re: Simple Renderings Thread

First one rocked my socks right off!
by matsta
Tue Oct 26, 2010 6:21 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 982621

Re: Simple Renderings Thread

Those last two images are amazing! Great job
by matsta
Thu Sep 30, 2010 7:44 pm
Forum: Works in Progress
Topic: Simple Renderings Thread
Replies: 4419
Views: 982621

Re: Simple Renderings Thread

You can assign pictures to single faces, but when it comes to assigning a texture to a curved object that has thousands of polygons The key is to not have thousands of polygons. Successful modelling is about achieving maximum detail from minimum poly's. The fewer poly's you have the easier the mesh...
by matsta
Mon Sep 13, 2010 7:02 am
Forum: Off Topic
Topic: chaotica fractal renderer
Replies: 17
Views: 6122

Re: chaotica fractal renderer

Woooooooohooo! well played sir. Downloading now, will give you my feedback sharpish!
by matsta
Thu Sep 09, 2010 3:34 am
Forum: Off Topic
Topic: Blender - The next open movie project
Replies: 16
Views: 5305

Re: Blender - The next open movie project

Beautiful images, unfortunately the Sintel logo is the most hideous piece of design of all time.
Search found 739 matches