Search found 6649 matches

Search found 6649 matches
by Kram1032
Tue Apr 21, 2009 8:17 am
Forum: Off Topic
Topic: math question
Replies: 14
Views: 1619

Re: math question

TI-92 solves it like that:

sum(x³,x,a,b)=
-a^4/4 +a³/2 -a²/4 +b²(b+1)²/4

for a=1 and b=-5, you get 100

that sum simply works because TI is able to solve the general case ;)
by Kram1032
Tue Apr 21, 2009 5:37 am
Forum: Bugs and Requests
Topic: [BUG] Constant Blend = 1
Replies: 7
Views: 690

Re: [BUG] Constant Blend = 1

maybe, constant needs to be float? try 1.0 instead of 1... just a thought...
by Kram1032
Tue Apr 21, 2009 5:06 am
Forum: Indigo General Stuff
Topic: New site up
Replies: 57
Views: 7913

Re: New site up

I don't really think, it's so hard: I'm not sure of the programming advancedness but I guess, it'd be like a list of URLs which could be automatically extended... like, just link to the different sections of the gallery and choose one of the pics randomly. More advanced would be, to prefer those pic...
by Kram1032
Tue Apr 21, 2009 4:43 am
Forum: Bugs and Requests
Topic: Error in render
Replies: 11
Views: 1444

Re: Error in render

sorry for the super-late reply but I had troubles with logging in... Well, you got your answer already :)
by Kram1032
Sun Apr 05, 2009 9:14 am
Forum: Works in Progress
Topic: Render Book(Stromberg)
Replies: 591
Views: 56022

very nice progress :)
try to increase your ssf... there are very aliased lines around... for instance the bright table's edge...
by Kram1032
Sat Apr 04, 2009 8:56 pm
Forum: SketchUp
Topic: The sad story of a reject
Replies: 3
Views: 793

very nice story and render :) The noise here looks like a special effect xD
by Kram1032
Sat Apr 04, 2009 8:53 pm
Forum: Indigo General Stuff
Topic: What is scattering coefficient and spectrum?
Replies: 31
Views: 4491

that already should exist...

10th in the list on the right side...
http://www.indigorenderer.com/joomla/fo ... d+spectrum
by Kram1032
Sat Apr 04, 2009 6:28 am
Forum: Bugs and Requests
Topic: Super-sample factor set to 0 ...
Replies: 2
Views: 685

hmmm... that invites for tests like negative sffs :lol:
by Kram1032
Sat Apr 04, 2009 6:15 am
Forum: Indigo General Stuff
Topic: memory allocation failure.
Replies: 33
Views: 4301

right, i forgot the supersampling: width*ssf*height*ssf*32bit*3/8/1024/1024 (width*height)*ssf*32bit*3/8/1024/1024 or (width*height)*(ssf^2)*32bit*3/8/1024/1024 you know that in multiplication, writing something into () doesn't change the result, right? it should be width*height*ssf²*32/3/8/1024² o...
by Kram1032
Sat Apr 04, 2009 6:10 am
Forum: Indigo General Stuff
Topic: What is scattering coefficient and spectrum?
Replies: 31
Views: 4491

which kind of glass do you want?
Is there a special one?
You might want to try one of the schott-glasses, which are as physically correct as Indigo can do and feature many different types of glass :)
by Kram1032
Wed Apr 01, 2009 4:36 am
Forum: Indigo News and Announcements
Topic: Indigo 1.1.18
Replies: 58
Views: 28766

well, such a short comment hits the eye ;P
by Kram1032
Wed Apr 01, 2009 4:28 am
Forum: Bugs and Requests
Topic: KD tree bug - again
Replies: 23
Views: 1990

tiny light-sources often make problems... As it's rendering from Camera to Lightsource (to avoid dead rays), Indigo needs to randomly find a lightsource. A big emitting area allows faster convergance, as it's more likely to be found. That's also, why Indigo with more lightsources rather gets more ef...
by Kram1032
Wed Apr 01, 2009 4:24 am
Forum: Indigo News and Announcements
Topic: Indigo 1.1.18
Replies: 58
Views: 28766

just a hint: It's not rendered with Blendigo, that's only the exporter. It's rendered with Indigo ;) It's a nice animation, though you need to render it for far longer :) Indigo isn't really the renderer, one would use for animations... - It is possible but in decent quality and resolution, it takes...
by Kram1032
Wed Apr 01, 2009 2:02 am
Forum: Indigo General Stuff
Topic: more photorealistic
Replies: 16
Views: 1870

Ag.nk would be the material, most true (good) mirrors are made of... :)

Though, a specular mat with IoR 100+ (which actually is an unrealistic value - no mat has such a high IoR) will work perfectly fine as well :)
by Kram1032
Wed Apr 01, 2009 2:00 am
Forum: Website & Community Forum
Topic: Spam
Replies: 4
Views: 1061

well, jukka, you've got 5 posts and not 2... so it wouldn't concern you, first of all...

and fused actually suggested such a phase. (Well, he didn't mention a mailed notification, though that should be included, too, I guess :))
Search found 6649 matches